Powers
Part of a series on: BIONICLE Lore
⬢ Characters links to the corresponding section for Generation 2
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Many beings and objects wield a myriad of Powers. For beings, there are two categories: powers and abilities. A power is when it satisfies any of the following:
- Able to be copied by the Kanohi Faxon,[1][2] Mask of Emulation,[3] or Vezok's absorption power.[4][5][6]
- Lost, gained, or otherwise altered due to a change in the user's balance of inner Light and Shadow.
- Does not arise directly as a natural consequence of the user's physiology.
If it does not satisfy any of these, then it is an ability.
Powers
Elements
Predominantly used throughout the Matoran Universe, but present on Spherus Magna as well, the Elements allow the creation and manipulation of forces of nature.
Matoran Universe
- Air
- Earth
- Fire
- Gravity
- Ice
- Iron
- Light
- Lightning
- Magnetism
- Plasma
- Psionics
- Shadow
- Sonics
- Stone
- The Green
- Water
Spherus Magna
- Earth
- Fire
- Ice
- Iron
- Jungle
- Rock
- Sand
- Water
Rhotuka
Rhotuka are wheels of energy that can be launched at a target. While almost every inhabit of the Matoran Universe has their own Rhotuka power, few have the ability to manifest and launch Rhotuka, so many require the aid of artificial launchers. The powers of the user vary, often depending on their species, ideals, and personality.
Makuta
The Makuta have access to forty-two different powers in addition to their natural Shadow powers. Several of the powers are related to Elements, but do not grant the Makuta full control over it. Kraata and their subsequent Rahkshi can have access to only one of these powers.
Krana
Krana are small organic creatures that control the Bohrok. There are different types of Krana, each with different powers. When the Bahrag created the Krana-Kal, their powers were strengthened or changed.
Matoran
Matoran each have within them a small amount of elemental energy. Though they have no real control over their element, it manifests as certain traits:
- Ta-Matoran - Increased resistance to heat
- Ga-Matoran - Survive longer without breathing than other types of Matoran and have greater agility when swimming
- Le-Matoran - Greater agility and speed in higher altitudes; clumsy and awkward on solid ground
- Po-Matoran - Physically stronger than other types of Matoran; can keep their footing on unstable ground
- Onu-Matoran - Limited night vision, sensitivity to vibrations in the earth, and increased strength
- Ko-Matoran - Increased resistance to cold
- Vo-Matoran - Increased resistance to electric shocks
- Fa-Matoran - Superior sense of direction and an internal compass
- Su-Matoran - Eye protection against bright light and increased resistance to heat
- Ba-Matoran - Increased resistance to pressure
- De-Matoran - Extremely acute hearing; can hear sounds kio away
- Bo-Matoran - Innate understanding of plant attributes, such as poison
- Fe-Matoran - Greater physical endurance than other types of Matoran
- Ce-Matoran - Immune to telepathy and mind control
- Av-Matoran - Alter wavelength of light reflected from armor; limited Light powers, allowing for controlled bolts of light from hands; latent abilities that can awaken when physically connected to a Toa or Makuta
- Energy Creation - The user becomes a living source of energy and outputs enough energy to power a weapon, such as a Midak Skyblaster (possessed by Tanma)
- Solid Light Creation - Allows the user to create solid structures of light (possessed by Solek)
- Increased Speed - Allows the user to travel at increased speed, up to that of light (possessed by Photok)
- Shadow Matoran - Limited Shadow powers, allowing for controlled bolts of shadow from hands; former Av-Matoran given access to a latent ability when connected to a Toa or Makuta
Skakdi
As a result of experimentation by the Makuta Spiriah,[7][8] the Skakdi were granted elemental powers, which could only be used in conjuction with another Skakdi. They were also gifted with vision-based powers and an additional unique power.
Vision Powers
- Future Sight (formerly possessed by Vezon[9][10]) - Allows the user to see into the near future
- Heat Vision (formerly possessed by Hakann[11][12][13][14]) - Emits powerful beams of heat from their eyes
- Impact Vision (formerly possessed by Vezok[15][16][17][18]) - Produces a powerful concussive force
- Infrared Vision (formerly possessed by Reidak[19][20][21][18]) - Allows the user to see infrared light and heat patterns
- Laser Vision (formerly possessed by Zaktan[22][23][24][18]) - Projects lasers from the user's eyes
- Spellbinder Vision (formerly possessed by Thok[25][26][27][14]) - Disorients the target
- Telescopic Vision (formerly possessed by Avak[28][29][30][14]) - Enhances the user's vision
- Thermal Imaging (formerly possessed by Reidak[19][20][21][18]) - Permits the user to see the heat emitted from objects or beings
- X-Ray Vision (formerly possessed by Avak[28][29][30][14]) - Grants sight through solid objects
Unique Powers
- Adaptation (formerly possessed by Reidak[19][20][21][18]) - Allows the user to quickly recover from attacks and grants invulnerability to identical attacks used on the user in the future
- Animation (formerly possessed by Thok[25][26][27][14]) - Brings inanimate objects to life
- Kinetic Energy Absorption (formerly possessed by Vezon[9][10]) - Allows the user to absorb kinetic energy to grow stronger
- Mental Blasts (formerly possessed by Hakann[11][12][13][14]) - Allows the user to attack an enemy's mind
- Power Absorption (formerly possessed by Vezok[15][16][17][18]) - Allows the user to absorb and use the powers of nearby beings. Does not actually steal the power from its user, only copying it.[31] The power has to be seen being used before it can be copied.[32][33][34] Multiple powers can be copied at one time,[35] though there is an upper limit.[36][37] The absorbed powers can be used more than once,[38] but they go away after some time.[39] Cannot copy Kanohi or Rhotuka powers.[32][40][41]
- Prison Creation (formerly possessed by Avak[28][29][30][14]) - Instantly[44] creates the perfect form of imprisonment for any target and can counter any of their powers and abilities.[45][46] Knowledge of the target's powers and their weaknesses is not needed.[47] The prison can be made up of anything and take various forms in order to contain its target.[48][49] It can even trap a Kanohi Iden user's spirit.[50] However, since the prison would be tailored to the target's powers, someone outside the prison could break it.[51] Concentration has to be maintained for the prison to exist.[46] Imprisoning multiple targets at once is possible but difficult.[52][53]
- Avak created a prison of clear glass around a Mana Ko.[54]
- Avak captured Zaktan in a cube of energy capable of releasing a sonic hum that agitated his Protodites.[55][56]
- Avak captured Kongu in a sphere of vacuum.[57]
- Avak created an ice cold cage around Hakann that also vibrated when struck to impede his mental blasts.[58]
- Avak created a cage around both Vezon and Fenrakk that could resist both of their powers.[59]
Rahi
A number of Rahi have access to various powers unique to the species.
- Anger Absorption - Allows the user to increase the irritability of a target through contact and feed off their anger (possessed by Spine Slugs)
- Berserker Charge - User's shell becomes nearly invulnerable as it charges at its target (possessed by Vohtarak)
- Camouflage - Body pigmentation changes to its surroundings (possessed by Roporak)
- Combustion - Lets the user burst into flame (possessed by Lava Rats)
- Concussive Force - Constantly generates explosive energy (possessed by the Kardas)
- Electric Blasts - Emits high-voltage electric shocks on contact (possessed by Electric Bugs)
- Elemental Powers - Give user various Elemental attacks (possessed by Burnak and Gafna)
- Energy Tracking - Allows the user to identify and locate the energy signature of an object or creature (possessed by Energy Hounds and the Rahi Nui)
- Enlarging - Increases the size of the target (possessed by the Rahi Nui)
- Explosive Blasts - Fires explosive bursts of energy (possessed by Mana Ko)
- Fire Breath - Allows the user to breathe fire (possessed by the Kanohi Dragon)
- Heat Absorption - Drains heat from targets on contact (possessed by Frost Leeches)
- Heat Generation - Radiates intense heat (possessed by Lava Eels and Hoto)
- Hypnosis - Induces hypnosis or sleep on the target (possessed by an unknown sea creature)
- Ice Vision - Shoots beams of ice from their eyes (possessed by the Rahi Nui and one of the First Rahi)
- Intangibility - Lets the user become less dense so they can pass through obstacles (possessed by Phase Dragons)
- Illusions - Lets the user become invisible while projecting an illusion of itself to distract enemies (possessed by Gate Guardians)
- Imitation - Imitates the voice of beings the target knows (possessed by Oohnorak)
- Kinetic Absorption - Absorbs kinetic energy directed against the user and turns it into strength (possessed by Fenrakk and Kraawa)
- Lightning - Possessed by the Red Serpent
- Magma Generation - Summons a ball of magma that can be cooled and launched (possessed by Catapult Scorpions)
- Makuta Detection - Allows the user to sense the presence of a Makuta (possessed by Minion)
- Poison Immunity - Immunity to toxins (possessed by unknown sea creatures)[60]
- Powerful Roar - Allows the user to generate roars that can blow away enemies (possessed by Kikanalo)
- Regeneration - Repairs inorganic substances (possessed by the Rahi Nui)
- Remove Poison - Removes toxins from the target (possessed by the Rahi Nui)
- Reconstitutes at Random - Scrambles the target's molecules, producing a random form (possessed by the Rahi Nui)
- Shapeshifting - Allows the user to assume the forms of others and gain their powers and memories (possessed by Krahka)
- Shrinking - Decreases the size of the target (possessed by the Rahi Nui)
- Solid Sound Creation - Allows the user to create creations of solid sound, such as Sonic Entities (possessed by a mutant Lohrak)
- Sonic Hum - Generates a sonic hum that can turn a target to gas or stone (possessed by Boggarak)
- Sonic Scream - Allows the user to generate sonic screams (possessed by a mutant Lohrak and all klakk)
- Solidified Air Bubble Generation - Creates solidified air bubbles for defense (possessed by Hydruka)
- Substance Imitation - Turns the user's body into whatever substance it comes into contact with (possessed by Tunnelers)
- Telepathy - Allows the user to read the thoughts of others or project thoughts and feelings to them (possessed by Oohnorak)
- Teleportation - Transfers the target to a new location (possessed by Fader Bulls and the Rahi Nui)
- Weakening - Physically weakens substances; if used on living creatures, will drain their energy (possessed by the Rahi Nui)
Other Powers
Several other beings have unique powers not found anywhere else:
- Acid - Creates an acid that can dissolve most substances (possessed by Lehvak)
- Anger Absorption - Allows the user to increase their strength by feeding off of another being's anger (possessed by Tobduk)
- Body Swapping - Allows the user to swap bodies with another being, provided that being agrees (formerly possessed by Tren Krom)
- Cyclone Transmutation - Transforms the user into a living cyclone (possessed by Rahkshi Kaita Za)
- Disassembly - Allows the user to instantly disassemble anything he touches (possessed by Subterranean)
- Disintegrator Eyebeams - Projects powerful beams that dissolve a target's molecular structure (possessed by the Shadowed One and formerly possessed by Tren Krom)
- Dream Realization - Grants the user the ability to make real the inner desires of those around them, albeit with some limitations (possessed by the Golden Being)
- Elasticity - Allows the user to bend and slither through minuscule places (possessed by Darkness)
- Energy Blasts - Unleashes stored energy in a concentrated, lethal burst (possessed by Rahkshi Kaita Vo)
- Force Bolts - Fires powerful bursts of energy (formerly possessed by Nidhiki)
- Healing - Heals other beings (possessed by Axonn)
- Heat Absorption - Absorbs heat and permits its use for the user's own purposes (possessed by Tyrant)
- Hypnosis - Induces a trance-like state onto the victim, in which they are highly susceptible to suggestion (possessed by Takadox and his species)
- Immobilization Vision - Allows the user to tempoarily immobilizes foes with a glance (possessed by Subterranean)
- Invisibility - Makes the user completely undetectable to the eye (possessed by Jerbraz)
- Lasers - Shoots a beam of energy, destroying almost anything in its path (possessed by the Great Spirit Robot and the Prototype Robot)
- Light Drainage - Drains the inner light of the victim, and establishes a barrier to prevent it from returning (possessed by Shadow Leeches)
- Mental Assault Deflection - All mental attacks are deflected (possessed by Vengeance)
- Mental Screening - Prevents others from noticing the user; they simply do not register the user being there, even if they see or hear them (possessed by Dweller)
- Mind Reading - Allows the user to read the minds of others without being noticed (possessed by Dweller)
- Mind Wipe - Allows the user to wipe a target's mind of thoughts (possessed by Sentrakh)
- Molecular Transmutation - Alters the chemical constitution of the target (possessed by Sentrakh)
- Nightmare Projection - Inserts nightmares into another's mind (possessed by Dweller)
- Photographic Reflexes - Allows the user to copy any physical feat the user sees perfectly and without practice (possessed by Mimic)
- Sand Transmutation - Turns the user's body into sand (possessed by Devastator)
- Self-Molecular Separation - Allows the user to disassemble and reassemble their body at will (possessed by Johmak)
- Shadow Attraction - Attracts shadows to the user (possessed by Eliminator)
- Sound Dampening - Completely negates all sound within a certain area around the user (possessed by Silence)
- Stasis Fields - Generates fields of energy that can slow down a target's life processes (possessed by Axonn)
- Subterranean Rahi Control - Allows the user to control underground Rahi (possessed by Gatherer)
- Symbiosis - Makes the users stronger as the distance between them lessens (possessed by the Bahrag)
- Telepathic Scanning - Allows the user to scan a nearby area for other life with their minds (formerly possessed by Karzahni)
- Teleportation - Allows the user to teleport themselves or others (possessed by Artakha and Botar)
Abilities
Elemental-Based Abilities
- Nova Blast - Allows the user to release all of their Elemental Power at once in a massive, extremely destructive blast. Possessed by Toa. The Glatorian granted Elemental Powers by Mata Nui could also create an equivalent blast, but doing so would kill them, as their bodies were not designed to handle such a blast.
- Shadow Hand - Allows the user to release a hand of pure Shadow capable of grabbing and absorbing objects or other beings. The absorption kills the absorbed being, but grants the wielder extra energy. Possessed exclusively by the Makuta. A Shadow-based ability.
Other Abilities
- Fusions - Allows the user to combine their mind and bodies with other beings. The fusion may be either formed willingly or forcibly by the beings involved. Possessed by many species from the Matoran Universe.
- Shapeshifting - Allows the user to change their appearance to another form with the same mass. Also often allows mimicry of voices. Possessed by numerous beings in the Matoran Universe and Spherus Magna.
- Infection - Infects Kanohi with physical contact; Shadow Kraata can do so from a distance
- Flight - Allows the user to fly under their own power (possessed by Rahkshi and Vahki)
- Kaita Dissolution - Allows the user to dissolve Kaita fusions (possessed by Makuta)
Objects
Kanoka
Kanoka disks have many different powers, with each ability varying in strength in accordance to the Kanoka's power level. There are eight base powers and a variety more are achieved by mixing those eight. The Rahi Nui used to have access to all eight of these base powers.
Kanohi
When Kanoka are combined and forged into Kanohi, new powers arise as a result of the process. Kanohi can also come into being by other means. The powers exist at various power levels, but generally have similar effects. Elemental Kanohi also exist, and grant the bearer access to certain aspects of an Elemental Power.
Other Objects
Matoran Universe
- Golden Armor - Powerful armor created by the Kanohi Ignika according to programming by the Great Beings.
- Kanoka Blade - A weapon that functions similarly to Kanohi.
- Nui Stone - A stone that can absorb Toa Power and empower any Toa that uses it.
- Seismic Staff - A staff carried by Seeker.
- Spear of Fusion - Weapon formerly used by Vezon.
- Staff of Artakha - Staff capable of fixing a broken object.
- Staff of Disintegration - Staff carried by Conjurer.[61]
- Staff of Protodermis - Staff carried by the Shadowed One.
- Stun Staffs - Tools used by the Vahki.
- Toa Stone - A stone containing a small amount of Toa Power.
- Vanisher's Spear - Spear of Vanisher's that may be capable of opening dimensional rifts.
- Chains which were used imprison Makuta Miserix on Artidax. These were able to grow and shrink alongside the Makuta's shapeshifting power, and feed on the power of the being. Breaking the chains caused the captive being significant pain. Lariska encountered this kind of chains at some point in her life prior to joining the Federation of Fear.[62]
Spherus Magna
- Blasters - Ancient weaponry from the time of the Core War, capable of launching spheres of explosive force;[63] based on similar technology to the Force Blasters.[64]
- Force Blasters - Weapons equipped to vehicles that strike with explosive force.[65]
- Power Source - A volatile energy supply created by the Great Beings for a giant experimental robot.
- Scarab Shield - A shield, which can transform back into the Scarabax Beetle, Click, formerly carried by Mata Nui.
References
See also
Powers | |||
Spherus Magna | Elemental Powers | Fire | Water | Jungle | Rock | Ice | Sand | Earth | Iron | |
Matoran Universe |
Elemental Powers |
Standard | Fire | Water | Air | Stone | Earth | Ice | Light | Shadow Lightning | Magnetism | Plasma | Gravity | Sonics | The Green | Iron | Psionics |
Sub-Powers | Heat | Vacuum | Telekinesis | Telepathy | ||
Other Powers |
Legendary | Life | Time | Creation | |
Standard | Acid | Anger | Disintegration | Heat Vision | Illusion Laser Vision | Teleportation | Shapeshifting | Mutation | ||
Abilities | Fusions | Nova Blast | Rhotuka | Shadow Hand | Kraata Powers |
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