Water (Generation 1)
"A wall of water a thousand feet high crashes into the realm of Karzahni, shattering buildings, leveling everything and everyone in its path."
— Toa Nuva Gali, Toa Nuva Blog
Water | |
Gali channeling a blast of Water | |
Elemental Power | |
Matoran prefix | Ga- |
Associated colors | Primary: Blue Secondary: Light blue |
Water is an Elemental Power.
Species Wielders
Spherus Magna
- The Element Lord of Water has a wide range of Water-based powers.
Matoran Universe
In the Matoran Universe, Water is often represented by the Matoran prefix Ga- as well as the color blue. Here, the only naturally occurring water was Liquid Protodermis. Despite this, these beings are able to control the water of Spherus Magna, because the substances are alike in composition and behave similarly in the life processes of Matoran Universe denizens. Beings affiliated with the element of Water display short temper and low concentration, when met with hot or dry conditions.[1][2]
- Ga-Matoran represent the Element of Water. Ga-Matoran also contain a very minuscule amount of Elemental Water Energy, to the extent that they are great swimmers, and can hold their breath longer than other Matoran. All Matoran, Toa, and Turaga of Water are female.
- Toa of Water possess the Elemental Power of Water, allowing them to create, control and absorb water and similar substances, as well as heal others.[3] Their only real limitation is that when they run out of Elemental Water Energy, they must wait for it to recharge.
- Turaga of Water possess small traces of Elemental Water power, along with very limited healing abilities.[4]
- Some Fohrok had a very limited range of Water powers.
- Gahlok have a very limited range of Water powers.
- The Bahrag have a wider range of Water powers than the Gahlok.
- Water Gafna can emit pulses of elemental Water energy from their tails.
- Water Burnak can emit pulses of elemental Water energy.
- Skakdi of Water can only access their power if they work with another Skakdi, or if they carry a weapon (such as Vezok's Water Harpoon) that allows them to focus their Water power individually.
Examples
- Creating natural water or pure Liquid Protodermis
- Forming objects out of water
- Controlling natural water and/or Liquid Protodermis
- Absorbing natural water and/or Liquid Protodermis
- Healing others[3][10][11][4]
- Projecting one's consciousness into water (Element Lord-exclusive)
- Setting a timed blast of Water (Toa Nuva-exclusive)
- Unleashing a Water Nova Blast (Toa-exclusive)
- Unleashing a massive wall of water that could level an entire realm.[12]
Combinations
- When combined with the Elemental Power of Air, it can be used to create a storm.
- When combined with the Elemental Power of Fire, it can be used to make steam.
- When combined with the Elemental Power of Earth, it can be used to make mud.[13]
- As long as each of them wields a different Element, providing that Light and Shadow are not included at the same time, any six Toa can create a Protodermis cage.[14] Beings other than Toa and the Krahka cannot combine powers of any sort to create a Protodermis cage.
Users
All of the following beings have/had the Element of Water and/or its sub-powers:
- The Bahrag
- The Element Lord of Water
- Some Fohrok - Through their shields (formerly; now destroyed)
- All Gahlok - Through their Water Shields
- All Ga-Matoran - Inaccessible; manifests as increased lung capacity
- Kraata-Kal
- Krahka - While using Toa Nokama's form
- Kiina - Granted to her by the Ignika's powers
- All Skakdi of Water - Only in conjunction with other Skakdi, or through certain weapons
- Vezok - Had a natural resistance to corrosive waters; could focus his Water powers through his Water Harpoon (formerly; currently fused)
- Nektann - Could focus his Water powers through his Crescent Scythe
- Tarix - Granted to him by the Ignika's powers
- All Toa of Water
- Helryx
- Gali - Enhanced when she became a Toa Nuva
- Gaaki - Lost upon her mutation into a Rahaga, but regained when the mutation was reversed
- Hahli - Her powers as a Toa Inika were combined with Lightning
- Naho
- Nokama (formerly; now transformed into a Turaga)
- Tuyet
- A Toa of Water from the Toa Cordak (deceased)
- Several Toa of Water killed by Hakann (deceased)
- All Turaga of Water - Diminished after their transformation from Toa
- Nokama
- All Water Gafna
- All Water Burnak
All of the following objects have/had the Element of Water and/or its sub-powers:
- All Toa Disks of Water
- Any Kanohi of Water and any user of one
- Weapons possessed by the Water Tribe - imbued with elemental power (formerly)[15][16]
- Tarix's Water Blades (formerly; lost their charge since the Shattering)[17]
All of the following locations are/were affiliated with Water:
- Aqua Magna
- Cavern of Water
- Tajun
- Ga-Metru (formerly; now destroyed)
- Ga-Wahi (formerly; now destroyed)
- Ga-Koro (formerly; now destroyed)
References
See also
Powers | |||
Spherus Magna | Elemental Powers | Fire | Water | Jungle | Rock | Ice | Sand | Earth | Iron | |
Matoran Universe |
Legendary Powers | Life | Time | Creation | |
Elemental Powers |
Standard | Fire | Water | Air | Stone | Earth | Ice | Light | Shadow Lightning | Magnetism | Plasma | Gravity | Sonics | The Green | Iron | Psionics | |
Sub-Powers | Heat | Shadow Hand | Telekinesis | Telepathy | Vacuum | ||
Other Powers |
Acid | Anger | Disintegration | Heat Vision | Illusion | Laser Vision | Mutation | Teleportation Kraata Powers | Rhotuka Powers | Kanohi Powers (Kanoka) | ||
Abilities | Nova Blast | Fusion | Shapeshifting | Infection |
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