Ice (Generation 1)

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"The temperature suddenly dropped all around. The next moment Kapura was locked in a foot-thick shell of ice from his neck down. The Matoran cried out from the intense cold. Takanuva looked up only to see Tahu and Kopaka standing nearby, frost still drifting from the sword of the Toa of Ice."
— Narrator, Dark Mirror


Kopaka shooting a stream of Ice
Elemental Power
Matoran prefix Ko-
Associated colors Primary: White
Secondary: Gray, Blue

Ice is an Elemental Power.

Species Wielders

Spherus Magna

Element Lords

Matoran Universe

In the Matoran Universe, Ice is often represented by the Matoran prefix Ko- as well as the colors white and gray. Here, the only naturally occurring ice was solid Ice-like Protodermis. Despite this, these beings are able to control the ice of Spherus Magna, because the substances are alike in composition and, in liquid form, behave similarly in the life processes of Matoran Universe denizens. Wielders of this Element are typically antisocial. Beings affiliated with the element of Ice display physical weakness, slow reactions and movements when met with heat or fire.[1][2][3]


  • Ko-Matoran represent the Element of Ice. Ko-Matoran also contain a very minuscule amount of Elemental Ice Energy, to the extent that they are resistant to ice and cold. All Matoran, Toa, and Turaga of Ice are male.
  • Toa of Ice possess the Elemental Power of Ice, allowing them to create and control cold, ice, and snow. Their only real limitation is that when they run out of Elemental Ice Energy, they must wait for it to recharge.
  • Turaga of Ice possess small traces of Elemental Ice Energy.


  • Kohrak have a limited range of Ice powers.
  • Some Fohrok had a limited range of Ice powers.
  • The Bahrag have a wider range of Ice powers than the Kohrak.


  • Rahkshi and Kraata of Fire Resistance, as well as all Makuta, have limited cold powers.


  • One of the First Rahi can shoot Ice beams from its eyes.
  • Ice Gafna can emit pulses of elemental Ice energy from their tails.
  • Ice Burnak can emit pulses of elemental Ice energy.


  • Skakdi of Ice can only access their power if they work with another Skakdi, or if they carry a weapon (such as Thok's Ice Gun) that allows them to focus their Ice power individually.


Kohrak using their Ice powers
  • Creating natural ice, cold or frozen Protodermis
    • Cooling/freezing a target or an area
    • Unleashing blasts or focused beams of ice/cold
    • Generating ice structures
  • Controlling natural ice, cold, and/or frozen Protodermis
    • Starting or ending ice and snow storms[12][13]
  • Covering targets in ice through eyebeams (exclusive to the Rahi Nui and one of the First Rahi)
  • Projecting one's consciousness into ice (Element Lord-exclusive)
  • Setting a timed Ice blast (Toa Nuva-exclusive)
  • Unleashing an Ice Nova Blast (Toa-exclusive)
Matoro using his Ice powers to freeze Maxilos


  • When combined with the Elemental Power of Fire, it can be used to instantaneously make a seal by quickly melting and solidifying rock.[14]
  • If combined with the power of Fire, it can be used to make freezing flames, burning ice, or creatures made of both.[15]
  • As long as each of them wields a different Element, providing that Light and Shadow are not included at the same time, any six Toa can create a Protodermis cage.[16] Beings other than Toa and the Krahka cannot combine powers of any sort to create a Protodermis cage.


All of the following have/had the Element of Ice and/or its subpowers:

All of the following objects have or had the Element of Ice and/or its sub-powers:

The following locations are/were affiliated with Ice:


  • A bird-like Rahi completely made out of snow existed in Ko-Wahi.
  • Resistance to intense cold also comes with this Element.
  • Ice is Greg Farshtey's favorite Element.
  • Although Greg Farshtey once confirmed that Toa of Ice are capable of absorbing their element,[19] he was elsewhere hesitant about the idea,[20] even denying it altogether.[21] He also confirmed that a Toa Disk of Ice would be able to absorb cold to create heat,[22] except this contradicts statements that Toa Disks cannot absorb.[23][24] Farshtey also stated that Toa of Ice have no way to make ice melt,[25] which is what presumably would happen if they were to absorb cold.


  1. Toa Mata Nestlé Promo CD.
  2. Bohrok Swarms Promo CD.
  3. BIONICLE: Piraka. BIONICLE Games and Activities 1, p. 6.
  4. "To Trap a Tahnok". BIONICLE 5.
  5. "Divided We Fall". BIONICLE 9.
  6. "Rise of the Rahkshi!". BIONICLE 13.
  7. Maze of Shadows. BIONICLE Adventures 6, p. 22.
  8. "Secrets and Shadows". BIONICLE 15.
  9. Voyage of Fear. BIONICLE Adventures 5, p. 19.
  10. "Shadow Play". BIONICLE 24.
  11. Shadows in the Sky. BIONICLE Legends 9, p. 112.
  12. "Wall of History." BIONICLE: Mask of Light.
  13. Kohrak-Kal Mini Promo CD.
  14. "Official Greg Discussion", post 552. BZPower Forums. (archived on
  15. "Official Greg Discussion", post 4522. BZPower Forums. (archived on
  16. "Official Greg Dialogue", post 471. BZPower Forums. (archived on
  17. "Official Greg Dialogue", post 7486. BZPower Forums. (archived on
  18. "Official Greg Quotes", post 20. BZPower Forums. (archived on
  19. "Official Greg Discussion", post 4969. BZPower Forums. (archived on
  20. "Official Greg Dialogue", post 10907. BZPower Forums. (archived on
  21. "Can Toa of Ice create heat?", post 10. The TTV Message Boards.
  22. "Official Greg Dialogue", post 10162. BZPower Forums. (archived on
  23. "Official Greg Dialogue", post 1029. BZPower Forums. (archived on
  24. "Official Greg Dialogue", post 4199. BZPower Forums. (archived on
  25. "Official Greg Dialogue", post 6377. BZPower Forums. (archived on

See also