Plasma
From BIONICLEsector01
"The creature merely raised its shield, deflecting Tahu's blows easily. Then it pointed its shield towards the ground. Seconds later, the hardened and cooled magma had melted into a boiling puddle of fresh lava."
— Narrator, Makuta's Revenge
Plasma | |
Pahrak-Kal creating a tunnel with its Plasma Shields | |
Elemental Power | |
Matoran prefix | Su- |
Associated colors | Primary: Orange Secondary: White |
Plasma is an Elemental Power[1] that controls superheated, ionized gas.[2][3][4]
Species Wielders
Matoran Universe
In the Matoran Universe, Plasma is represented by the prefix Su- and the colors orange[5] and white.[note 1]
- Su-Matoran represent the Element of Plasma. Su-Matoran contain a very minuscule amount of Plasma energy to the extent that their bodies are even more resistant to heat than that of a Ta-Matoran[7] and their eyes have protection against bright light. All Matoran, Toa, and Turaga of Plasma are male.
- Toa of Plasma possess the Elemental Power of Plasma, allowing them to create, control, and absorb plasma. Their only real limitation is that when they run out of Elemental Plasma Energy, they must wait for it to recharge.
- Turaga of Plasma possess small traces of Elemental Plasma Energy.
- Pahrak-Kal had a wide range of Plasma powers.
- Skakdi of Plasma can only access their power if they work with another Skakdi, or if they carry a weapon that allows them to focus their Plasma power individually.
Examples
- Creating blasts and/or concentrated beams of plasma.
- Forming objects out of plasma.[8]
- Controlling plasma.
- Absorbing plasma.
- Using plasma to melt/incinerate a target.[9][10][11]
- Unleashing a Plasma Nova Blast. (Toa-exclusive)
Combinations
- As long as each of them wields a different Element, providing that Light and Shadow are not included at the same time, any six Toa can create a Protodermis cage.[12] Beings other than Toa and the Krahka cannot combine powers of any sort to create a Protodermis cage.
Users
All of the following being/objects have or had the Element or power of Plasma and/or its sub-powers:
- All Makuta - Limited Plasma powers
- All Kraata and Rahkshi of Plasma
- Takutanuva (formerly; now unmerged)
- Pahrak-Kal (Formerly; now destroyed)
- All Skakdi of Plasma - Only in conjunction with other Skakdi, or through certain weapons
- All Su-Matoran - Inaccessible; manifests as a resistance to bright light and heat
- All Toa of Plasma
- A Toa of Plasma attacked by Zaktan
- A Toa of Plasma in the Toa Empire Alternate Universe
- All Turaga of Plasma - Diminished after their transformation from Toa
- Any Toa Disks of Plasma
- Any Kanohi of Plasma and any user of one
Trivia
- The prefix "Su-" was derived the word "superheated," as plasma can be created by superheating gas.[citation needed]
- Compared to Fire, Plasma is not as versatile, having less abilities and power levels to work with, but is able to deliver incredibly searing heat and excels at it.[13]
References
Notes
See also
Powers | |||
Spherus Magna | Elemental Powers | Fire | Water | Jungle | Rock | Ice | Sand | Earth | Iron | |
Matoran Universe |
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Sub-Powers | Heat | Vacuum | Telekinesis | Telepathy | ||
Other Powers |
Legendary | Life | Time | Creation | |
Standard | Acid | Anger | Disintegration | Heat Vision | Illusion Laser Vision | Teleportation | Shapeshifting | Mutation | ||
Abilities | Fusions | Nova Blast | Rhotuka | Shadow Hand | Kraata Powers |
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