Iron

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From BIONICLEsector01

"Onua sighed, ready to unleash an earth tremor to knock them both back to the sandy ground. He needn’t have bothered. The third Toa present, Zaria, made a gesture and both Toa dropped like rocks."
— Narrator, The Yesterday Quest


Iron
Elemental Power
Matoran prefix Fe-
Associated colors Primary: Metallic gray, gold, or bronze
Secondary: Burnt orange[1]


Iron is an Elemental Power[2] that controls metal.[3]

Species Wielders

Matoran Universe

In the Matoran Universe, Iron is often represented by the Matoran prefix Fe-,[4][5] as well as the colors metallic gray, gold, bronze, and burnt orange.[1][6]

Matoran

  • Fe-Matoran represent the Element of Iron. They contain a minuscule amount of Elemental Iron Energy, to the extent that they have more physical endurance than other elemental types of Matoran. All Toa, Turaga, and Matoran of Iron are male.
  • Toa of Iron have the Elemental Power of Iron, allowing them to create, control, and absorb any kind of metallic Protodermis[7][8] except molten protodermis.[9][10] They cannot create non-Protodermic metals, although they can still control them.[11] They also cannot transmute one metal into another.[12] When they run out of Elemental Iron Energy, they must wait for it to recharge. Toa of Iron are physically stronger than Toa of Earth, but not as strong as Toa of Stone.[13]
  • Turaga of Iron have small traces of Elemental Iron powers.

Skakdi

  • Skakdi of Iron can only access their power if they work with another Skakdi, or if they carry a weapon that allows them to focus their Iron power individually.

Examples

  • Creating any type of metal or metallic Protodermis
  • Controlling any type of metal or metallic Protodermis
    • Modifying or changing metallic objects[14]
    • Strengthening or weakening metal[7][14]
    • Repairing metallic objects[15]
  • Absorbing any type of metal or metallic Protodermis
  • Unleashing an Iron Nova Blast (Toa exclusive)
    • Covering a wide area in metal and sending metal shards in all directions[16][17][18][19]

Combinations

  • As long as each of them wields a different Element, providing that Light and Shadow are not included at the same time, any six Toa can create a Protodermis cage.[20] Beings other than Toa and the Krahka cannot combine powers of any sort to create a Protodermis cage.

Users

All of the following beings or objects have/had the Element of Iron and/or its sub-powers:

  • All Fe-Matoran - Inaccessible; manifests as enhanced physical endurance
  • All Skakdi of Iron - Only in conjunction with other Skakdi, or through certain weapons
  • All Toa of Iron
    • Zaria
    • A Toa of Iron from the Toa Cordak (formerly; now deceased)
    • Many Toa of Iron who were hunted down by the Brotherhood of Makuta (formerly; now deceased)
  • All Turaga of Iron - Diminished after their transformation from Toa
  • Weapons possessed by the Iron Tribe - imbued with elemental power (formerly)[21][22]
  • All Toa Disks of Iron
    • Any Kanohi of Iron and any user of one

Trivia

References

  1. 1.0 1.1 "Official Greg Dialogue", post 9768. BZPower Forums. (archived on greg.thegreatarchives.com)
  2. "Chapter 9." Dreams of Destruction.
  3. "Official Greg Discussion", post 10806. BZPower Forums. (archived on greg.thegreatarchives.com)
  4. "Chapter 4." Brothers In Arms.
  5. The Kingdom.
  6. "Official Greg Quotes", post 4. BZPower Forums. (archived on greg.thegreatarchives.com)
  7. 7.0 7.1 "Official Greg Discussion", post 10806. BZPower Forums. (archived on greg.thegreatarchives.com)
  8. "Chat with Greg Farshtey", post 11551859. LEGO Message Boards. (archived on greg.thegreatarchives.com)
  9. "Official Greg Discussion", post 10759. BZPower Forums. (archived on greg.thegreatarchives.com)
  10. "Official Greg Discussion", post 10969. BZPower Forums. (archived on greg.thegreatarchives.com)
  11. "Official Greg Dialogue", post 7244. BZPower Forums. (archived on greg.thegreatarchives.com)
  12. "Official Greg Dialogue", post 10594. BZPower Forums. (archived on greg.thegreatarchives.com)
  13. "Official Greg Discussion", post 10781. BZPower Forums. (archived on greg.thegreatarchives.com)
  14. 14.0 14.1 "Chat with Greg Farshtey", post 12928334. LEGO Message Boards. (archived on greg.thegreatarchives.com)
  15. "Official Greg Dialogue", post 4080. BZPower Forums. (archived on greg.thegreatarchives.com)
  16. "Official Greg Dialogue", post 12237. BZPower Forums. (archived on greg.thegreatarchives.com)
  17. "Chat with Greg Farshtey", post 10840215. LEGO Message Boards. (archived on greg.thegreatarchives.com)
  18. "Official Greg Discussion", post 11493. BZPower Forums. (archived on greg.thegreatarchives.com)
  19. "Official Greg Discussion", post 10833. BZPower Forums. (archived on greg.thegreatarchives.com)
  20. "Official Greg Dialogue", post 471. BZPower Forums. (archived on greg.thegreatarchives.com)
  21. "Official Greg Dialogue", post 7486. BZPower Forums. (archived on greg.thegreatarchives.com)
  22. "Official Greg Dialogue", post 9771. BZPower Forums. (archived on greg.thegreatarchives.com)
  23. "Chapter 1." The Yesterday Quest.
  24. "Official Greg Dialogue", post 12812. BZPower Forums. (archived on greg.thegreatarchives.com)
  25. "Official Greg Dialogue", post 6378. BZPower Forums. (archived on greg.thegreatarchives.com)
  26. "Official Greg Dialogue", post 3581. BZPower Forums. (archived on greg.thegreatarchives.com)
  27. "Official Greg Dialogue", post 3550. BZPower Forums. (archived on greg.thegreatarchives.com)