BIONICLE Adventures 6: Maze of Shadows
"The Toa stood in silence, thinking about the scores of monstrosities they had faced since entering this maze of shadows. And the same question echoed in all their minds: What could possibly be more terrible than what we have seen?"
— Narrator
Maze of Shadows | |
Book | |
Series | BIONICLE Adventures |
Author | Greg Farshtey |
Publisher | Scholastic |
ISBN 0-439-68023-9 |
Maze of Shadows is the sixth BIONICLE book in the BIONICLE Adventures series by Greg Farshtey. It is also the last book to be released in 2004. It was released in December 2004 in the United States. In 2005, it was adapted into a Game Boy Advance game called BIONICLE: Maze of Shadows.
Synopsis
As the Toa Metru land on the island of Mata Nui after unimaginable battles, they split up, looking for good places to build their villages, while leaving the Matoran Spheres on the sands of what would one day be Ga-Koro; only Nokama stays behind, having already found the perfect place for Ga-Koro, where they had landed. Matau, meanwhile, trudges through the jungles of what would be Le-Wahi, grumbling about the swampy land. Getting lost, he follows a vine, thinking it is a cable and hoping it would lead to a Chute Station. Disappointed when he discovers it only leads to more vines, he reminds himself that they would have to start anew on this island. Nuju scales a mountain, while thinking of days past. While doing so, he remembers his Ko-Matoran teacher, Ihu. In his honor, he names the mountain Mount Ihu. Vakama scouts out an area near the Mangai Volcano, and decides they would build Ta-Koro in a lava crater, with an eye out for defense. After experiencing a vision of losing his Toa Power, he uses his jetpack to fly to the beach where they first landed.
When the other Toa arrive, they find that Vakama has laid out six Toa Stones. He urges the other Toa to put some of their Toa Power into the stones for future Toa to find. Most of the Toa are skeptical about this, but, eventually, with the help of Nokama, Vakama convinces the others to do this. Afterward, they take some time to explore the locations they chose. Onewa speaks of his, and a cavern he found. Believing this to be a passageway back to Metru Nui, the Toa explore it. Inside, they find numerous deceased and injured Rahi, including a Nui-Jaga that had gills above land. Matau, going forward, finds the Red Serpent. Angered, the Serpent batters him into submission, and fuses him with the stone wall. It is only with the precision work of Vakama and Onewa that he is rescued.
Wary, the Toa continue onward, where Onewa is hit with a drop of Energized Protodermis. Moving on, they eventually find themselves before a monstrous beast, the Rahi Nui. A cataclysmic struggle follows, during which the Toa manage to beat the Rahi, but at the cost of Nokama being critically injured. Pressing onward in hopes of finding a cure, they end up in the grasp of a monstrous being, the Karzahni plant.
As they hear its history, it asks a favor of the Toa: to go to one of the Makuta's lairs, and take some Energized Protodermis for the monstrous plant. The plant temporarily heals Nokama, and the Toa set on, with Karzahni promising to permanently heal Nokama if they found the substance. Following Karzahni's directions, the Toa drill a hole in a section of the wall to grab a vial which could hold the Energized Protodermis. At this time, a mysterious Rahi attaches to Onewa's face, and gives him a vision. He speaks of deadly conquerors, Visorak, until Vakama kills the creature, and frees Onewa. Onewa then sympathizes with Vakama, feeling sorry for him if this is what his visions were truly like.
After entering Makuta's Lair, they come across a pool of Energized Protodermis. The substance shapes itself into a physical form, and confronts the Toa. After giving them a demonstration of its properties, it attacks the Toa, nearly killing them. Through strategy, they manage to beat the entity, and secure some of the substance. As they leave, the enraged substance attempts to drown them. Onewa, sensing this, destroys the room's columns, which are unstable from the battle, although the substance is not destroyed.
Karzahni heals Nokama with a herb upon their return, and takes the Energized Protodermis. But as he is not destined to transform, the Karzahni plant is instead destroyed. The Toa reflect on various beings who were consumed by the darkness inside themselves, and Turaga Vakama ends his tale there, with an offer to Tahu to continue with his remaining tales in private.
Characters
- The Toa Metru
- The Karzahni
- Energized Protodermis
- A Kranua
- Several Rahi
- A Nui-Jaga
- A Red Serpent
- The Rahi Nui
- Several mutated Rahi experiments
Quotes
Dedication
"For Jeff, a noble soul and a true friend"
— Greg Farshtey
See also
External links
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