Orkahm

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"Only you would be foolish enough, reckless enough, to come after me here. You were a danger to everyone on the road as a rider, and you will probably be a danger as a Toa, too. But thank you."
— Orkahm to Toa Metru Matau, Mystery of Metru Nui

Orkahm
Metru
Diminished
Rebuilt
Le-Matoran
Occupation Chief Ussal Rider[1]
Kanohi Matatu
Tools Kanoka Launcher
Status Diminished
Pronunciation OR-kam[2]
Set number 8611 Orkahm (instructions)
Orkahm
Metru
Diminished
Rebuilt
Le-Matoran
Occupation Member of the Gukko Bird Force[3]
Kanohi Unknown
Status Rebuilt
Pronunciation OR-kam[2]
Orkahm
Metru
Diminished
Rebuilt
Le-Matoran
Occupation Member of the Gukko Bird Force
Kanohi Akaku
Status Alive
Location Spherus Magna
Pronunciation OR-kam[2]

Orkahm is a cautious Le-Matoran native to Metru Nui and one of the six Matoran who knew the location of a Great Disk.

Biography

Metru Nui

Orkahm in Sector Three
Orkahm in Metru Nui

Orkahm was Matau's chief rival in Metru Nui. While working as an Ussal rider, he spotted the Le-Metru Great Disk inside of a Chute Force Sphere.[note 1]

During the Toa Metru's quest for the Great Disks, Matau searched for Orkahm to learn the location of the Le-Metru Great Disk. After searching through Orkahm's journal, he found that Orkahm had traveled to Moto-Hub Sector Three, which had long been known for the sheer number of chute malfunctions that took place there. Orkahm was threatened into going there in return for the life of his Ussal, Pewku. Matau tracked Orkahm there, where he found him snared in a tangle of transport cables by Nidhiki and Krekka. Matau untangled him and they barely escaped the Morbuzakh vines that attacked them.[4]

Orkahm informed Matau as to the location of the Le-Metru Disk, and joined him, Toa Nokama, and Vhisola while they searched for their disks. The group traveled to the Notch, where they spotted the Force Sphere containing the Disk. Matau jumped into the sphere and retrieved the Disk, though the Force Sphere imploded as he escaped, destroying The Notch in the process. When the Toa Metru entered the Great Furnace, Orkahm merged with Ahkmou, Ehrye, Vhisola, Nuhrii and Tehutti and formed a Matoran Nui, who helped the Toa to penetrate the inner chamber of the Morbuzakh. He later separated from the other Matoran.[5]

Orkahm was later forced into a Matoran Sphere along with the rest of Metru Nui's population, but was saved by the Toa Metru. During his time in the pod, he was physically weakened and his memories erased. He was awakened by the Toa Metru along with the others (the Toa turned into Turaga in the process) on the island of Mata Nui.[6][7]

Mata Nui

After arriving on Mata Nui, Orkahm assisted in the construction of Le-Koro, following Matau's instruction and using melted-down pieces from Airships in which the Toa arrived on Mata Nui with the Matoran.[8] Orkahm lived in Le-Koro for a thousand years, facing the darkness of Makuta Teridax, who menaced the island, and his infected Rahi. At some point, his mask was replaced with a Kanohi Akaku. On Mata Nui, he was a member of the Gukko Bird Force.[9][10][2] It is unknown if Orkahm was captured during the Rahi attack on Le-Koro. Matau and the captured Le-Matoran were freed with the help of Onua.[11]

When the Bohrok attacked Mata Nui and overran Le-Koro, Orkahm was among the Matoran to have his mask replaced with a krana.[12] After Kongu and Tamaru led the swarm into a trap by the Boxors, all of the Le-Matoran had their masks returned to them.[13]

After the defeat of the Bohrok-Kal, the Matoran were rebuilt into stronger forms resembling those they had on Metru Nui.[14]

Return to Metru Nui

After Metru Nui was rediscovered, Orkahm and the other Matoran constructed boats to return there,[4] and upon arrival began work to restore the city, which had lost its grandeur due to the Great Cataclysm. He temporarily stopped his work of reconstruction on order of Jaller, to force the Turaga to reveal where the Toa Nuva had gone, but he eventually got back to work.[15] When Jaller returned to Metru Nui, he likely returned Pewku to her original owner Orkahm.[16]

Consequent to the damage suffered by the Great Spirit Robot in the Battle of Bara Magna, Orkahm left Metru Nui and went with the other surviving Matoran to live on Spherus Magna.[17][18]

Abilities and Traits

Orkahm's cart

Orkahm is responsible and careful but also slow, meticulous and has little imagination. He was an Ussal rider like Matau once was, but tended to possess more control. Orkahm's favorite Ussal was Pewku.[4]

Like all Le-Matoran, Orkahm has increased agility in the trees, yet is clumsy on flat land.

Tools

Orkahm carried a Kanoka Launcher and favored a Level 4 Regeneration Kanoka with a code of 574, which he used to fix Chutes.[note 1] He also had a cart he used for travel across Metru Nui.[19]

Orkahm's Le-Metru regenerate Disk

Set Information

The Orkahm set

8611 Orkahm was released in early 2004 as one of the six small sets and came packaged with a Kanoka Disk and silver Kanoka Launcher. The set consisted of twenty-seven pieces, including these two and his mask, featuring a blend of plastic in silver and dark green, similar to those of the other Matoran of Metru Nui sets. He could also be combined with 8607 Nuhrii and 8610 Ahkmou to create a Kinloka.

Trivia

  • Although Orkan was originally intended to appear in the Mata Nui Online Game II: The Final Chronicle along with five other members of the Gukko Bird Force, he was reduced to a mention due to budget cuts and waning support from LEGO. His appearance remained unknown until it was revealed by Peter Mack twenty years later.[20]
  • Orkahm was originally called "Orkan" in Mata Nui Online Game II: The Final Chronicle. Orkan translates to "hurricane" in Danish, Hungarian (spelled as Orkán), Norwegian, and Swedish. However, since the names of the Matoran that appeared in the game were never legally approved, the name is considered non-canon.[21]

Appearances

Books Comics Multimedia

Novels

Guides

BIONICLE

Promotional

Online Games

CDs

References

  1. "Le-Metru." "Orkahm." Metru Nui - City of Legends, p. 66.
  2. 2.0 2.1 2.2 2.3 "Orkahm." Encyclopedia Updated, p. 109.
  3. "Chat with Greg Farshtey", post 11697376. LEGO Message Boards. (archived on greg.thegreatarchives.com)
  4. 4.0 4.1 4.2 Mystery of Metru Nui. BIONICLE Adventures 1.
  5. Trial by Fire. BIONICLE Adventures 2.
  6. Legends of Metru Nui. BIONICLE Adventures 4.
  7. BIONICLE 2: Legends of Metru Nui.
  8. "Chapter 5: Mata Nui." "History." World, pp. 41-42.
  9. "Chapter 5: Le-Koro." Mata Nui Online Game II: The Final Chronicle.
  10. "Orkahm." Encyclopedia, p. 82.
  11. "Chapter 6: Le-Koro • Battle in the Skies • Lewa & Onua." Mata Nui Online Game.
  12. "The Bohrok Awake". BIONICLE 4.
  13. "Episode 4: Le-Koro Liberated!" Mata Nui Online Animations.
  14. "Episode 10: Defeat of the Bohrok-Kal." Mata Nui Online Animations.
  15. Island of Doom. BIONICLE Legends 1.
  16. "Official Greg Discussion", post 10312. BZPower Forums. (archived on greg.thegreatarchives.com)
  17. "Official Greg Dialogue", post 11800. BZPower Forums. (archived on greg.thegreatarchives.com)
  18. "Official Greg Dialogue", post 11859. BZPower Forums. (archived on greg.thegreatarchives.com)
  19. Matau's Toa Metru Mini Promo CD.
  20. "8/10/23 – M&L Interviews PETER MACK and CATHY HAPKA". Mask of Destiny.
  21. "Official Greg Discussion", post 5521. BZPower Forums. (archived on greg.thegreatarchives.com)

Notes

  1. 1.0 1.1 This info originates from Orkahm's Bios entry on the 2004 version of BIONICLE.com, though no archive version of the original website exists. The text was copied onto BIONICLEsector01 in 2004, and an archive of that web page can be found here.