Order of Mata Nui

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"Another body was required, one dedicated solely to the Great Spirit, with no other loyalties or allegiances to get in the way."
— A member of the Order of Mata Nui, World

Order of Mata Nui
Organization
Headquarters Daxia (formerly)
Spherus Magna
Leader Toa Helryx
Goals Serve the will of Mata Nui
Defeat Makuta Teridax (formerly)
Allies Toa
Artakha
Ehlek's species
Keetongu
Skakdi (formerly)
Makuta Miserix (formerly)
Barraki (formerly)
Dark Hunters (formerly)
Enemies Brotherhood of Makuta (formerly)
Teridax (formerly)
Dark Hunters
Status Active[1]
Pronunciation MAH-tah NOO-ee



The Order of Mata Nui is an organization dedicated to serving the will of Mata Nui.[2] For thousands of years, the Order was extremely secretive; it was unknown to Toa, Turaga, and even the Brotherhood of Makuta. The Order eventually revealed its existence to the Matoran Universe and engaged the Brotherhood of Makuta in war. Now that Mata Nui is dormant in the Kanohi Ignika, the Order acts as peacekeepers on Spherus Magna.

History

Almost 100,000 years ago, the Hand of Artakha aimed to exact justice and pursue Mata Nui's will. In time the Hand disbanded itself because its members lacked discipline and its actions were too destructive.[3] Some members scattered,[4][5] and new Toa teams took up the mantle as public defenders.[6] One of the Hand's members, Toa Helryx, felt the need for a secretive organization dedicated to Mata Nui's will, so she invited many of the Hand's members to found the Order of Mata Nui, becoming the leader of the new organization.[6][3][7] She also established a rule that no other Toa could join the Order.[8][9]

Daxia

After they were created, the Toa Mata were sent to the Order's headquarters on Daxia. There Helryx awakened the Toa, and Hydraxon trained them. The Order eventually sent the Toa to Karda Nui, where they defended the local Av-Matoran from various threats. The Toa then entered stasis in the Codrex, ready to be deployed if the Great Spirit were felled.[10]

The Order secretly maintained the balance of the universe while hiding their existence. Among other things, the Order experimented on Ehlek's species and had Botar send many unredeemable villains to the Pit. It also assisted with the Time Slip, relocating disguised Av-Matoran to various places in the universe.[11]

1,000 years after the Great Cataclysm, the Order prepared to come out of hiding and wage war against the Brotherhood of Makuta. The organization recalled its members to Daxia and sent a message to its spy in the Dark Hunters telling him to confront the Shadowed One.[12] Brutaka and his team of expendables recovered the original leader of the Brotherhood, and Axonn and Brutaka later were sent to Zakaz to make a pact with the Skakdi.[13][14] Helryx herself revealed the Order to the Toa Hagah and sent them in search of Teridax.[15] The Order then participated in numerous campaigns against the Brotherhood on various islands, culminating in a massive struggle on Metru Nui that resulted in a Brotherhood defeat.[16]

After Makuta Teridax took over Mata Nui's body, he used his powers over the universe to destroy the Order's main base, Daxia. Many members of the Order were also killed during Teridax's reign.[17] The Order's surviving agents managed to contact the Toa Nuva and the Toa Mahri and began helping them with their resistance efforts.[18]

Noticing suspicious Rahkshi migrations to the Southern Islands, the Order sent a winged member to Tahu and Onua who informed them of the situation. Tahu ordered the agent to find and send reinforcements to the Southern Islands.[19]

After Teridax was killed, Order agents began to exit the Matoran Universe onto Spherus Magna. Several agents went to retrieve Tren Krom; however, they discovered that he had disappeared from his island.[20]

Alternate Universes

The Kingdom Alternate Universe

In this alternate universe, the Order of Mata Nui revealed their existence after Mata Nui died. They then assisted in evacuating many of the Matoran Universe's beings to the island of Mata Nui. They also helped Toa Takanuva force the Makuta back underground when they attempted to make their way to the surface world. Soon after, the Order's leader, Helryx, became a member of Turaga Takanuva's ruling council.[21]

Known Actions

War

  • Brought Axonn from Voya Nui to Daxia to prepare for the war against the Brotherhood of Makuta.[12]
  • Sent a message to Ancient informing him to persuade the Shadowed One to join their cause or kill him.[12]
  • Sent the Shadowed One to blockade or invade Xia to prevent the Vortixx from selling weapons to the Brotherhood of Makuta.[41]
  • Sent Axonn and Brutaka to Zakaz to convince the Skakdi to assist in the war.[42]
  • Sent Miserix in search of Teridax.[42]
  • Sent Trinuma and Vezon to find Destral, the Brotherhood's base.[12]
  • Prevented the Shadowed One from carrying out his plans to destroy Xia rather than capture it.[43]
  • Sent Vezon on a suicide mission to discover the means used to teleport Destral.[42]
  • Sent the Toa Hagah in search of Teridax, with Zaktan acting as a guide.[43]
  • Sent the Skakdi to destroy the Rahkshi invasion force on the Southern Island chains.[44]
  • Sent Axonn and Brutaka to destroy the place where Makuta are created.[44]
  • Had Hydraxon's replica release the four Barraki against the Brotherhood of Makuta.[44]
  • Installed a device to trigger eruption on Artidax to destroy the Visorak horde.[45]
  • Delivered the Heart of the Visorak to the Toa Mahri, who then brought it to Artidax.[45]
  • Captured or destroyed the Brotherhood's sources of Energized Protodermis.
  • Attacked and destroyed the Destral Fortress.[46][47]
  • Attacked and captured numerous Makuta-controlled islands.[48]
  • Planted information on Stelt that they were turning the Great Furnace in Metru Nui into a virus works.[49]
  • Transformed Metru Nui into a giant fortress, with high walls along the coasts and huge weapons on top of the walls and buildings.[49]
  • Engaged a massive Brotherhood of Makuta force that attacked Metru Nui and defeated it with help from the Toa Nuva and Toa Mahri, a swarm of Bohrok, and the residents of the city.[16]
  • Assisted in resistance efforts during Teridax's reign.[50][18]
  • Informed Tahu and Onua of suspicious Rahkshi movements.[50]
  • Evacuated the Matoran Universe onto Spherus Magna.

Members

There were hundreds[26] of agents of the Order of Mata Nui throughout its history. They usually do not recruit Matoran, Toa, or Turaga, as they have their own destinies to fulfill.[8] They also typically do not allow ex-Dark Hunters or former servants of the Brotherhood of Makuta into their ranks.[8] Exceptions to these rules exist, however, as demonstrated by Mazeka, Krakua, Ancient, who was a double agent, and Brutaka, who was recruited before the Brotherhood had gone rogue. Below is a list of those members who are known:

Axonn
  • Helryx - Leader and a founding member.
  • Axonn - A member once in charge of guarding the Kanohi Ignika.
  • Brutaka - Former guardian of the Ignika. Once a probationary member, but redeemed himself during a mission.
  • Hydraxon's replica - A duplicate of Hydraxon created by the Ignika. The Order assumes that he is the original Hydraxon as they are not aware of the first Hydraxon's death.
  • Jerbraz - An invisible member who provided information on Xia and Zakaz for the Atlas.[51][52]
  • Johmak - An ebon-armored female member with the ability to shatter into crystals who provided information on Daxia and Destral for the Atlas.[51][52]
  • Krakua - A Toa of Sonics. Formerly a servant who acted as a liaison between the Order and Toa, later recruited as a full member during the war with the Brotherhood of Makuta.
  • Mazeka - A Ko-Matoran who acts as a spy.
  • Tobduk - A ten-foot tall member who normally performs the more horrid assignments, and who provided information on Artakha and Karzahni for the Atlas.[51][52]
  • Trinuma - A nine-foot tall warrior.
  • Botar's replacement in the Order of Mata Nui, a member of Botar's species. Like his predecessor, he is responsible for taking beings to the Pit.
  • A founding member who authored an Atlas on eleven key locations of the Matoran Universe, in preparation for coming conflicts.[51]
  • An agent stationed on Metru Nui who heard Vakama's tales of the Energized Protodermis Entity.[53]
  • A four-armed, giant male member with two horns who carried a multi-bladed axe;[43] he was rapidly aged by Voporak's time field,[54] but survived.[55]
  • A member who met a dying Tahtorak who revealed that the Tahtorak on Zakaz plan to wipe out the Skakdi.[30]
  • A male member who guarded Tuyet in another dimension, until this member was convinced Tuyet was noble, and helped her escape.[33]
  • A winged female member who informed Tahu and Onua of the Rahkshi's movements after Teridax's takeover.[56]
  • Two unnamed members who planted an explosive device on Artidax.[45]
  • An unspecified number of members in the Destiny War and in the occupation and defense of Metru Nui.[49]
Botar

Former Members

  • Hydraxon - The Pit jailer; injured by an earthquake caused by the Great Cataclysm and killed by Takadox, now on the Red Star. (revived)
  • Botar - A member who took defeated criminals to the Pit; crushed by Icarax. (revived)
  • Ancient - A spy in the Dark Hunters native to the Shadowed One's island; killed by the Shadowed One. (deceased)
  • A male member who was assigned to Metru Nui following the Matoran Civil War[57] and later was tortured into revealing the Order's existence and the Toa Metru's true collective destiny to the Karzahni. (deceased)[58][26]
  • A member sent to Mata Nui in a Toa Canister; killed by Teridax. (deceased)[26][59]
  • An operative at Mahri Nui with whom the Order lost contact. (deceased)[60][61]
  • An unspecified number of members who were killed for knowing the location of Artakha. (deceased)[62]
  • An unspecified number who died on various missions. (deceased)
  • An unspecified number killed by Teridax on Daxia or during the events of his reign. (deceased)[17]

Servants

These beings are not actual Order of Mata Nui members, but serve and work with them:

A Mana Ko
  • Umbra - A being created by the Great Beings to guard the Kanohi Ignika.
  • Maxilos - A model of guardian robots stationed in the Pit.
  • Energy Hounds - A species of canine Rahi that could track down any being by sensing its energy.
    • Spinax - A mutated Energy Hound that used to belong to Hydraxon and later helped a Maxilos guard The Pit.
  • The Federation of Fear - A ragtag group of prisoners lead by then-probationary member Brutaka. The group's mission was to free former Brotherhood leader Miserix from imprisonment on Artidax, anticipating he would cause trouble for the Brotherhood.
    • Vezon - Insane half-Skakdi known for his eccentric, joking personality.
    • Roodaka - Deposed Viceroy of the Visorak Horde, evading death sentences from the Brotherhood of Makuta and Dark Hunters for selling information on both to each other.
    • Spiriah - Former Makuta of Zakaz, responsible for a failed experiment to convert the Skakdi into a Brotherhood army, killed by Miserix after the mission's completion.
    • Takadox - Former Barraki warlord, betrayed the group after reaching Artidax.
    • Carapar - Former Barraki warlord, killed by Tren Krom midway through the mission.
    • Lariska - Dark Hunter temporarily contracted to help Brutaka maintain control over the group.
  • Mana Ko - Large crab-like Rahi that guard certain Brotherhood of Makuta locations.
  • "Kratana" - A breed of creatures that can cause their wearers to see visions of the past and future.
  • A number of servants on the island of Stelt, through which the Order leaked word that they were turning the Great Furnace on Metru Nui into a virus works.[49]

Infrastructure

The Order was entirely devoted to secrecy, hiding their presence from the entire universe. They served the will of Mata Nui, acting in his interests. Due to their secrecy, they have no need to consider the morals of other beings in their quest to carry out the will of the Great Spirit, and as such can act with impunity. Most members carry weapons made from Protosteel,[63] and most of their equipment is provided by Artakha.[64][65][66][67]

Because they carry sensitive information, all members are trained to have their minds shielded against telepathy and mental attack.[68] These barriers are extremely potent, since they were designed to withstand intrusion from Makuta, and it would take most beings centuries to millenia to eventually erode them.[69][70] Even some of the most mentally adept beings like Tren Krom can't easily penetrate a shielded mind, with only the reigning Great Spirit having the power to do so, but not without investing considerable time and effort.[71][72][17] However, the members are still vulnerable to tricks such as physical illusions that do not affect the mind directly, like those produced by Kanohi Mahiki.

It was initially decreed that no Toa or Matoran (save Helryx herself, who set the rule) could join the Order. However, in the wartime, this rule was bent to allow Krakua and Mazeka to become full members.

Depending on the role members will have, they can receive a power upgrade through experiments when they join the Order. Axonn and Brutaka chose to enhance their powers,[73] while Hydraxon and Botar did not. The experiments have been known to go wrong, however, such as when the experiment Jerbraz took part in rendered him permanently invisible.

In order to join the Order, recruits needed to have a willingness to leave friends and homeland behind, a willingness to do whatever is asked of them, and sufficient power to do it.[74]

Quotes

"I have uprooted mountains, Toa. I have ridden the tornado and filled the earthquake with fear. When you were still toiling at your mundane Matoran chores, I and others like me were holding your universe together. Do you really believe your puny powers can threaten a member of the Order of Mata Nui?"
— Brutaka, Power Play

"Try to run, at any time, and friends of mine will hunt you down – friends who make me look like a big, cuddly Ussal crab."
— Brutaka, Federation of Fear

"My name is Helryx. I run an organization you never heard of called the Order of Mata Nui. We are at war – and you've just been drafted."
— Helryx to the Toa Hagah, Dwellers In Darkness

Appearances

Books Comics Online

Adventures

Legends

Super Chapter Books

Guides

Ignition

Chronicle

Story Serials

Short Stories

References

  1. "Chat with Greg Farshtey", post 6893804. LEGO Message Boards. (archived on greg.thegreatarchives.com)
  2. World, p. 8.
  3. 3.0 3.1 "Hand of Artakha." Encyclopedia Updated, p. 43.
  4. "Axonn." Encyclopedia Updated, p. 12.
  5. "Shadow Stealer." Encyclopedia Updated, p. 127.
  6. 6.0 6.1 "Order of Mata Nui." Encyclopedia Updated, p. 108.
  7. "Official Greg Dialogue", post 4381. BZPower Forums. (archived on greg.thegreatarchives.com)
  8. 8.0 8.1 8.2 "Chapter 6: Daxia." "The Inhabitants." World, pp. 50-52.
  9. "Official Greg Dialogue", post 4444. BZPower Forums. (archived on greg.thegreatarchives.com)
  10. 10.0 10.1 10.2 10.3 10.4 10.5 10.6 10.7 Swamp of Secrets. BIONICLE Legends 10.
  11. Encyclopedia Updated, p. 17; 109.
  12. 12.0 12.1 12.2 12.3 12.4 12.5 12.6 "Chapter 1." Destiny War.
  13. Federation of Fear.
  14. "Chapter 2-3." Destiny War.
  15. Dwellers In Darkness.
  16. 16.0 16.1 "Chapter 9." Destiny War.
  17. 17.0 17.1 17.2 "Chapter 2." Reign of Shadows.
  18. 18.0 18.1 Reign of Shadows.
  19. Journey's End, p. 21.
  20. "Chapter 3." The Powers That Be.
  21. The Kingdom.
  22. Makuta's Guide to the Universe, p. 20.
  23. Prisoners of the Pit. BIONICLE Legends 7.
  24. Dark Destiny. BIONICLE Legends 2.
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  26. 26.0 26.1 26.2 26.3 Encyclopedia Updated, p. 109.
  27. Inferno. BIONICLE Legends 5.
  28. "Chapter 4." Federation of Fear.
  29. "Official Greg Discussion", post 7522. BZPower Forums. (archived on greg.thegreatarchives.com)
  30. 30.0 30.1 30.2 World.
  31. "Chapter 5." Brothers In Arms.
  32. "Chapter 6." Destiny War.
  33. 33.0 33.1 "Chapter 4." Reign of Shadows.
  34. Time Trap. BIONICLE Adventures 10.
  35. "Chapter 2." Brothers In Arms.
  36. "Chapter 2-3." Brothers In Arms.
  37. 37.0 37.1 "Chapter 10." Dreams of Destruction.
  38. "Chapter 9." Toa Nuva Blog.
  39. "Chapter 1." Federation of Fear.
  40. "Chapter 5." Federation of Fear.
  41. "Chapter 1." Dwellers In Darkness.
  42. 42.0 42.1 42.2 "Chapter 2." Destiny War.
  43. 43.0 43.1 43.2 "Chapter 2." Dwellers In Darkness.
  44. 44.0 44.1 44.2 "Chapter 4." Destiny War.
  45. 45.0 45.1 45.2 "Chapter 4." Dwellers In Darkness.
  46. "Chapter 5-6." Destiny War.
  47. "Chapter 6." Brothers In Arms.
  48. Destiny War.
  49. 49.0 49.1 49.2 49.3 "Chapter 8." Dwellers In Darkness.
  50. 50.0 50.1 Journey's End.
  51. 51.0 51.1 51.2 51.3 "Introduction." World, p. 8.
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  53. "Chapter 7." Destiny War.
  54. "Chapter 8." Destiny War.
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  56. "Chapter 4." Journey's End, p. 21.
  57. "Chapter 3: Metru Nui." "History." World, pp. 28-29.
  58. Time Trap. BIONICLE Adventures 10, p. 120.
  59. "Official Greg Discussion", post 6131. BZPower Forums. (archived on greg.thegreatarchives.com)
  60. "Chapter 11: Mahri Nui." "Update." World, p. 95.
  61. "Official Greg Discussion", post 12558. BZPower Forums. (archived on greg.thegreatarchives.com)
  62. "Chapter 1: Artakha." "Getting There." World, p. 9.
  63. "Official Greg Dialogue", post 707. BZPower Forums. (archived on greg.thegreatarchives.com)
  64. "Farshtey Forum", post 1267. Mask Of Destiny. (archived on greg.thegreatarchives.com)
  65. "Official Greg Discussion", post 12792. BZPower Forums. (archived on greg.thegreatarchives.com)
  66. "Official Greg Dialogue", post 1062. BZPower Forums. (archived on greg.thegreatarchives.com)
  67. "Official Greg Dialogue", post 5264. BZPower Forums. (archived on greg.thegreatarchives.com)
  68. "Official Greg Discussion", post 8103. BZPower Forums. (archived on greg.thegreatarchives.com)
  69. "Official Greg Dialogue", post 9986. BZPower Forums. (archived on greg.thegreatarchives.com)
  70. "Official Greg Discussion", post 6535. BZPower Forums. (archived on greg.thegreatarchives.com)
  71. "Chapter 6." Federation of Fear.
  72. "Chapter 9." Dwellers In Darkness.
  73. "Official Greg Discussion", post 9376. BZPower Forums. (archived on greg.thegreatarchives.com)
  74. "Official Greg Discussion", post 9223. BZPower Forums. (archived on greg.thegreatarchives.com)

See also