Tamaru

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"Tamaru of Le-Koro! Highfly Vinesman, deepwood Wayfinder! Chief Kahu-tamer! Matau's best!"
— Tamaru, Mata Nui Online Game

Tamaru
Metru
Diminished
Rebuilt
Le-Matoran
Occupation Owner of Tamaru's Transports
Kanohi Rau[1]
Status Diminished
Pronunciation tah-MAH-roo[2][3]
Tamaru
Metru
Diminished
Rebuilt
Le-Matoran
Occupation Forest Navigator
Left hand of Matau
Kanohi Rau
Tools Bamboo Disk
Status Rebuilt
Pronunciation tah-MAH-roo[2][3]
Tamaru
Metru
Diminished
Rebuilt
Le-Matoran
Occupation Forest Navigator
Chief Kahu-Tamer
Left hand of Matau
Kolhii player
Kanohi Rau
Tools Bamboo Disk
Kolhii stick
Status Alive
Location Spherus Magna
Pronunciation tah-MAH-roo[2][3]


Tamaru is an enthusiastic Le-Matoran native to Metru Nui. On Mata Nui, he became the left hand Matoran of Turaga Matau.[4]

Biography

Metru Nui

On Metru Nui, Tamaru dreamed of becoming an Airship pilot, but washed out of training because of his fear of heights. He later opened Tamaru's Transports, renting and selling used vehicles and failed test-track prototypes.[5]

Around the time of the Great Cataclysm, he was captured by Vahki under the command of Makuta Teridax disguised as Turaga Dume. Tamaru was then placed into a Matoran Sphere in the Coliseum and entered stasis, but he was later spirited away from the city by the Toa Metru during the Great Rescue.[6][7]

Mata Nui

Tamaru was awakened by the Toa Metru on the shores of Naho Bay on the island of Mata Nui.[6][7] Although his memory had been erased and his size and power decreased by the effects of the Matoran Sphere, Tamaru aided in the construction of Le-Koro using parts from the Airships the Toa Metru had used to transport the Matoran to the island.[8] After a year of peace, Makuta Teridax's infected Rahi began to attack the villages. He tried out for the Gukko riders, but washed out due to his vertigo, just like on Metru Nui.[2][3]

After many years of attacks, the Nui-Rama mounted a major offensive. Coming from their nest, the Nui-Rama and Nui-Kopen all flew to Le-Koro, where they attacked all the Matoran. The Matoran bravely fought back, but were defeated. Many of the Le-Matoran and Turaga Matau were captured. With only a handful of Matoran left in the village, they were extremely cautious. Soon after the attack, Takua arrived in the village, searching for the Le-Matoran. The Le-Matoran hid at the sound of his approach, fearing another Rama attack, but when Takua found and played a flute, they recognized he was not a Rahi, and emerged to greet and inform him of what had happened.[9]

While the Matoran talked, Tamaru noticed Nui-Rama flying out from their hive, far off on the horizon. The Le-Matoran promptly mobilized a force, and they flew out on Gukko birds to battle the Nui-Rama and recover their friends; while they prepared, Tamaru was seen trying to mount a Kewa, but repeatedly falling off. Armed with disks, the other Matoran fought, while Kongu and Takua, Kongu's second, made it into the hive. While Tamaru stayed back at the village, he was soon joined by the freed Matoran and Turaga, along with Toa Onua and Lewa. The Le-Matoran threw a celebration afterward, but Tamaru quietly sat away from the party.[9]

The Chronicler's Company

Later on, when Matau received word of a Rahi attack by Teridax via Takua, in a note written by Nuju, Matau prepared the villagers to fight back. Tamaru, however, was sent to the forest floor to guard the village against Rahi attacks by land, as he would not be useful above due to his fear of heights. Later, when Takua came by Le-Koro in search of Matoran to join his company, Tamaru immediately joined, believing that no land Rahi would attack or be a threat to Le-Koro. After the Company was assembled, they journeyed to the Kini-Nui. Along the way, Tamaru revealed to Takua and the others that, unlike most Le-Matoran, he did not have a fear of the water and could swim. However, their journey barely began before they faced a new obstacle: the bridge spanning a chasm had been destroyed. Braving his fear of heights, Tamaru swung across the ravine on a vine, and tied it to a tree on the other side so that the rest of the Company could cross.[10]

When the group arrived at the Kini-Nui, they defended the temple against several Rahi, buying the Toa Mata time as they fought the Makuta below. However, the Rahi soon began attacking in the hundreds, and the Company was on the verge of being overrun, with Tamaru being knocked over by a Muaka. As they made their last stand, the Le-Matoran lamented that he would never see Le-Koro again, though he held fast and firm. Fortunately, the Company was saved at the last moment when help arrived from all of the villages, and Makuta's forces were driven away by the united Matoran. After the battle, a joyful Tamaru took some time to speak with Kongu.[11]

In the course of the Bohrok Invasion, when the Bohrok swarms struck, Tamaru and Kongu were the only Le-Matoran not infected by the krana. After Nuparu invented the Boxor, he and Takua journeyed to Le-Wahi, where they spoke to Tamaru and Kongu. Together, the Matoran formed a plan. The next day, the two Matoran lured Nuhvok away from the jungle, and taunted them into following them towards a clearing. When the Nuhvok arrived there, Matoran in Boxors struck the Nuhvok, defeating them and freeing the Le-Matoran from the influence of the krana.[12]

Tamaru also played witness to the attacks of the Bohrok-Kal and the Rahkshi, between which he was rebuilt into a more able form, similar to the one he had prior to being shrunk by a Matoran pod.[13]

Return to Metru Nui

After Metru Nui was rediscovered, Tamaru helped to build boats which the Matoran traveled in to reach Metru Nui.[14] After arriving on the island, Tamaru helped repair Le-Metru and the rest of the island. He temporarily stopped his work of reconstruction on order of Jaller, to force the Turaga to reveal where the Toa Nuva had gone, but he eventually got back to work.[15] He continued working on the island after the Staff of Artakha repaired all remaining destruction on Metru Nui.[16]

After Teridax, who had taken over the Matoran Universe, was defeated by Mata Nui, Tamaru and Macku went to the Archives to help the Onu-Matoran, digging out Taipu. Taipu agreed to help the quake survivors, and announced that the Chronicler's Company was together again.[17]

After Teridax's death, the universe was liberated and Tamaru relocated to Spherus Magna to continue his life.[18][19]

Abilities and Traits

Tamaru's appearance after his size was decreased by a Matoran Sphere

Tamaru is cheerful and boisterous, but he sometimes talks so quickly that even his fellow Le-Matoran can have a hard time understanding him. Tamaru is a somewhat clumsy Matoran, but he is always eager to help. His greatest dream is to fly, but unlike most Le-Matoran, he is afraid of heights. According to what he told Takua when he and the rest of the Chronicler's Company were traveling to Kini-Nui, Tamaru can swim, unlike other Le-Matoran, who dislike water.[10]

Quotes

"Highbranch home locked and protected. Downtree guard am I, set here because... I fly not."
— Tamaru, Mata Nui Online Game

"With such Company, Makuta-Beasts have much to fear!"
— Tamaru, Mata Nui Online Game

Trivia

  • For his appearance in the non-canonical The Legend of Lewa promotional comic, Tamaru wears a Kanohi Kakama and has a green-and-lime color scheme instead of his teal-and-lime color scheme.
  • Tamaru is briefly depicted with green arms erroneously during chapter 8 of the Mata Nui Online Game.

Appearances

Books Comics Online Multimedia

Guides

Promotional

Chronicle

Story Serials

Animations

Online Games

References

  1. "Chat with Greg Farshtey", post 11692448. LEGO Message Boards. (archived on greg.thegreatarchives.com)
  2. 2.0 2.1 2.2 2.3 "Tamaru." Encyclopedia, p. 104.
  3. 3.0 3.1 3.2 3.3 "Tamaru." Encyclopedia Updated, p. 139.
  4. "Chapter 5: Le-Koro." Mata Nui Online Game II: The Final Chronicle.
  5. Metru Nui - City of Legends.
  6. 6.0 6.1 Legends of Metru Nui. BIONICLE Adventures 4.
  7. 7.0 7.1 BIONICLE 2: Legends of Metru Nui.
  8. "Chapter 5: Mata Nui." "History." World, pp. 41-42.
  9. 9.0 9.1 "Chapter 6: Le-Koro • Battle in the Skies • Lewa & Onua." Mata Nui Online Game.
  10. 10.0 10.1 "Chapter 8: Alliance • A Final Defense • The Toa Enter the Lair." Mata Nui Online Game.
  11. "Chapter 9: The Battle of Kini-Nui • Makuta • Takua Returns." Mata Nui Online Game.
  12. "Episode 4: Le-Koro Liberated!" Mata Nui Online Animations.
  13. "Episode 10: Defeat of the Bohrok-Kal." Mata Nui Online Animations.
  14. Mystery of Metru Nui. BIONICLE Adventures 1.
  15. Island of Doom. BIONICLE Legends 1.
  16. "Entry 9." Toa Nuva Blog.
  17. "Chapter 12." Reign of Shadows.
  18. "Official Greg Dialogue", post 11800. BZPower Forums. (archived on greg.thegreatarchives.com)
  19. "Official Greg Dialogue", post 11859. BZPower Forums. (archived on greg.thegreatarchives.com)