Zatth
"His few attempts before at using it had convinced him its power was to summon creatures to his side. But so far, each thing summoned had been worse or more bizarre than the last."
— Narrator, Prisoners of the Pit
Zatth | |
Kanohi | |
Title | Mask of Summoning |
Powers | Summons random creatures |
Bearers | Kongu |
Pronunciation | ZAHTHH[1] |
The Kanohi Zatth is the Mask of Summoning.
Powers
The Kanohi Zatth allows its user to mentally call out to one or more random Rahi or Creatures, summoning them to their location for help.[2][3][note 1] However, the user has no control over what animal will be called,[1] nor control of them once they arrive.[11] The creature summoned must be able to share the user's environment.[12] Additionally, the user cannot use a Kanohi Zatth to send animals away.[13]
Example Usage
Kongu used his Kanohi Zatth to summon the Ancient Sea Behemoth in Prisoners of the Pit.
Bearers
Great
Forms
Picture | Description |
---|---|
A normal Great Kanohi Zatth | |
Kongu's Great Kanohi Zatth, altered by the Kanohi Ignika. |
Trivia
- The Zatth is Greg Farshtey's favorite Kanohi among the Toa Mahri.[14]
References
Notes
See also
Kanohi | |
Legendary | Ignika | Vahi | Mask of Creation |
Great/Noble | Hau | Kaukau | Miru | Kakama | Pakari | Akaku | Aki | Rua Huna | Rau | Mahiki | Komau | Ruru | Matatu Calix | Elda | Suletu | Sanok | Kadin | Iden Arthron | Faxon | Zatth | Garai | Volitak | Tryna Jutlin | Avsa | Felnas | Mohtrek | Shelek | Crast | Mask of Mutation | Mask of Scavenging Pehkui | Mask of Clairvoyance | Kualsi | Mask of Emulation | Mask of Growth | Mask of Rahi Control Avohkii | Kraahkan | Mask of Light and Shadow Mask of Psychometry | Rode | Olmak | Mask of Charisma Olisi | Kiril | Mask of Intangibility | Mask of Possibilities | Mask of Elemental Energy |
Nuva | Hau Nuva | Kaukau Nuva | Miru Nuva | Kakama Nuva | Pakari Nuva | Akaku Nuva | Aki Nuva | Rua Nuva |
Others | Golden Kanohi | Infected Kanohi | Mask of Victory | Other Kanohi |
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