Iron
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"Onua sighed, ready to unleash an earth tremor to knock them both back to the sandy ground. He needn’t have bothered. The third Toa present, Zaria, made a gesture and both Toa dropped like rocks."
— Narrator, The Yesterday Quest
Iron | |
Elemental Power | |
Matoran prefix | Fe- |
Associated colors | Primary: Metallic gray, gold, or bronze Secondary: Burnt orange[1] |
Iron is an Elemental Power[2] that controls metal.[3]
Species Wielders
Matoran Universe
In the Matoran Universe, Iron is often represented by the Matoran prefix Fe-,[4][5] as well as the colors metallic gray, gold, bronze, and burnt orange.[1][6]
- Fe-Matoran represent the Element of Iron. They contain a minuscule amount of Elemental Iron Energy, to the extent that they have more physical endurance than other elemental types of Matoran. All Toa, Turaga, and Matoran of Iron are male.
- Toa of Iron have the Elemental Power of Iron, allowing them to create, control, and absorb any kind of metallic Protodermis[7][8] except molten protodermis.[9][10] They cannot create non-Protodermic metals, although they can still control them.[11] They also cannot transmute one metal into another.[12] When they run out of Elemental Iron Energy, they must wait for it to recharge. Toa of Iron are physically stronger than Toa of Earth, but not as strong as Toa of Stone.[13]
- Turaga of Iron have small traces of Elemental Iron powers.
- Skakdi of Iron can only access their power if they work with another Skakdi, or if they carry a weapon that allows them to focus their Iron power individually.
Examples
- Creating any type of metal or metallic Protodermis
- Controlling any type of metal or metallic Protodermis
- Absorbing any type of metal or metallic Protodermis
- Unleashing an Iron Nova Blast (Toa exclusive)
Combinations
- As long as each of them wields a different Element, providing that Light and Shadow are not included at the same time, any six Toa can create a Protodermis cage.[20] Beings other than Toa and the Krahka cannot combine powers of any sort to create a Protodermis cage.
Users
All of the following beings or objects have/had the Element of Iron and/or its sub-powers:
- All Fe-Matoran - Inaccessible; manifests as enhanced physical endurance
- Some Nynrah Ghosts
- All Skakdi of Iron - Only in conjunction with other Skakdi, or through certain weapons
- All Toa of Iron
- Zaria
- A Toa of Iron from the Toa Cordak (formerly; now deceased)
- Many Toa of Iron who were hunted down by the Brotherhood of Makuta (formerly; now deceased)
- All Turaga of Iron - Diminished after their transformation from Toa
- Weapons possessed by the Iron Tribe - imbued with elemental power (formerly)[21][22]
- All Toa Disks of Iron
- Any Kanohi of Iron and any user of one
Trivia
- Because they were a potential threat to the Makuta's armor, most Toa of Iron were killed by the Brotherhood of Makuta,[23][24][25] and Fe-Matoran were kept under close watch.[26]
- The prefix "Fe-" is derived from the chemical symbol "Fe" for the real element iron.[27]
- On Spherus Magna, there existed an Iron Tribe, but due to the Dreaming Plague, the tribe was decimated and did not receive an Element Lord.
References
Powers | |||
Spherus Magna | Elemental Powers | Fire | Water | Jungle | Rock | Ice | Sand | Earth | Iron | |
Matoran Universe |
Elemental Powers |
Standard | Fire | Water | Air | Stone | Earth | Ice | Light | Shadow Lightning | Magnetism | Plasma | Gravity | Sonics | The Green | Iron | Psionics |
Sub-Powers | Heat | Vacuum | Telekinesis | Telepathy | ||
Other Powers |
Legendary | Life | Time | Creation | |
Standard | Acid | Anger | Disintegration | Heat Vision | Illusion Laser Vision | Teleportation | Shapeshifting | Mutation | ||
Abilities | Fusions | Nova Blast | Rhotuka | Shadow Hand | Kraata Powers |
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