"What was sure was that he was a driven being, one who needed somewhere to focus his energies. He had to have a mission, so Tahu decided to give him one that would test even his powers."
— Narrator, The Yesterday Quest
|Toa of Iron|
Zaria was a Fe-Matoran, who eventually transformed into a Toa of Iron. He was a member of a Toa team at one point, though he did not know any Toa of Iron through this team.
After the Brotherhood of Makuta rebelled against the Great Spirit, most of Zaria's fellow Toa of Iron were hunted and killed by the Brotherhood, leaving Zaria one of few to survive the genocide. Zaria was later forced to kill a Makuta during necessary circumstances, violating the Toa Code. The experience haunted him, and also sparked a rumor that he began murdering all of his enemies.[TYQ, Ch. 1]
Zaria joined the resistance after Teridax took over the Matoran Universe. He left the Great Spirit Robot in order to participate in the Battle of Bara Magna, fighting Teridax's Rahkshi and Skakdi. Teridax was ultimately killed by Mata Nui, who reformed the planet of Spherus Magna.[JE]
Soon after the battle, Zaria was recruited, along with Orde and Chiara, to fulfill Mata Nui's wish of locating the Great Beings. Using his elemental powers, Zaria quickly ended a quarrel between Chiara and Orde by controlling their mechanical parts and forcing them to sit down, allowing Onua to explain the mission Tahu had given them. Gelu arrived soon after and was revealed to be their guide.[TYQ, Ch. 1]
While venturing into the Bota Magna region, Zaria and the rest of the team were ambushed by a group of Vorox. After Chiara burned through the net that trapped them, Zaria attempted to use his control over Iron to relieve the Vorox of their weapons. However, the Vorox retaliated and Zaria's armor was damaged by their weapons. The Vorox leader Kabrua ordered his allies to take the Toa and Gelu back to their city.[TYQ, Ch. 2]
Zaria was taken with the others to the edge of the forest, where they were freed as part of a hunt planned by the Vorox. As they fled, Zaria planned an ambush for their pursuers and hid with Chiara, while Gelu and Orde lured the hunting party to them. However, Kabrua shut off the Toa's power, rendering Zaria unable to attack. Two Vorox stayed behind to prevent Zaria and Chiara from using their powers, while Kabrua and the rest of the pack resumed hunting Orde and Gelu.[TYQ, Ch. 3]
Abilities and Traits
As a Toa of Iron, Zaria possesses the ability to create, control, and absorb metallic Protodermis and all kinds of metal. His armor color variation is burnt orange and metallic gray.
Zaria is conflicted because of his past transgressions of the Toa Code, and feels like an outcast. He is incredibly driven, but needs something productive to focus his prodigious energies, which is why he was chosen by Tahu to search for the Great Beings.[TYQ, Ch. 1]
|Alive||Helryx | Chiara | Krakua | Zaria | Orde | Varian|
|Transformed||Dume | Spinner | Jovan (revived) | Prototype | Savage|
|see full list|
|Transformed||Phantom | Zaria|
|see full list|
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