Ko-Koro Ruins
Ko-Koro Ruins | |
Location | |
Status | Destroyed |
Position | The Drifts (Ko-Wahi) |
The Ko-Koro Ruins[note 1] was a gathering of statues in the Drifts of Ko-Wahi where the Crystal of Peace was kept.
History
During the events of the Kolhii Tournament, Hahli completed the temple's tests and retrieved the Crystal of Peace.
The Ko-Koro Ruins were later destroyed by the reawakened Bohrok swarms.
Landscape
To gain access to the temple, one was required to first gather the Charms of Peace, Destiny, and Willpower, enter a passageway in the walls of the Sanctum, and locate the statues in the stormy conditions of the Drifts. The Charms were to be placed in key slots on three of the statues with riddles alluding to that Principle, Virtue, and Kolhii Skill. These riddles were:
- The Third Virtue (Destiny)
- Inner Strength (Willpower)
- Fate's Child (Peace)
Once the Charms had been used properly, the fourth statue revealed a hidden entrance and within, the Crystal of Peace appeared on the dais.
Appearances
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Notes
Onu-Wahi « Ko-Wahi — Ko-Koro » Kini-Nui |
Mount Ihu (The Drifts) | Sanctum (Wall of Prophecy) | North March | Ko-Koro Ruins | Three Brothers Bridge | Gate of Ice |
Mata Nui |
Ta-Wahi (Ta-Koro) | Ga-Wahi (Ga-Koro) | Le-Wahi (Le-Koro) | Po-Wahi (Po-Koro) | Onu-Wahi (Onu-Koro) | Ko-Wahi (Ko-Koro) | Kini-Nui |
Locations | ||
Solis Magna | Spherus Magna (Aqua Magna | Bara Magna | Bota Magna) | Red Star | |
Matoran Universe (Mata Nui) |
Metru Nui (Maze of Shadows) | Karzahni | Zakaz | Xia (The Mountain) | Northern Continent (Tren Krom Peninsula) | Artakha | Stelt | Odina | Southern Continent (Voya Nui, Mahri Nui) | Karda Nui | The Pit | Destral | Nynrah | Tren Krom's Island | Visorak | Daxia | Southern Islands (Artidax) | |
Alternate Locations |
Pocket Dimensions |
Zone of Darkness | City of Silver |
Alternate Universes |
The Melding | Spherus Magna | Toa Empire | The Kingdom | |
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