Gate of Ice
"This is the portal to the Kini-Nui. On the other side lies our destination! But I fear our long journey is for nothing, for our astrologer has spoken of these gates. They cannot be opened without the key!"
— Maku, Mata Nui Online Game
Gate of Ice | |
Location | |
Status | Destroyed |
Position | Ko-Wahi |
The Gate of Ice was a huge gateway, depicting the face of the Great Spirit Mata Nui[1], located in Ko-Wahi on one of the roads to the Kini-Nui. Its mouth was a doorway that could only be opened with a specifically shaped key. On the other side of the gateway was the forest that was home to Kini-Nui.
The Chronicler's Company passed through the Gate to reach Kini-Nui with the help of Kopeke who shaped an icicle into a key to open it.
The Gate of Ice was destroyed after the Toa Nuva reawakened the Bohrok swarms.
Quotes
"These gates are ancient, and fashioned by a hand whose skill rivals even my own. I have not much hope for any who try trespass without the key. Perhaps Kopeke can wield us some ice-lore to get us past this place?"
— Hafu, Mata Nui Online Game
Appearances
Multimedia |
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Online Games
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References
Onu-Wahi « Ko-Wahi — Ko-Koro » Kini-Nui |
Mount Ihu (The Drifts) | Sanctum (Wall of Prophecy) | North March | Ko-Koro Ruins | Three Brothers Bridge | Gate of Ice |
Mata Nui |
Ta-Wahi (Ta-Koro) | Ga-Wahi (Ga-Koro) | Le-Wahi (Le-Koro) | Po-Wahi (Po-Koro) | Onu-Wahi (Onu-Koro) | Ko-Wahi (Ko-Koro) | Kini-Nui |
Locations | ||
Solis Magna | Spherus Magna (Aqua Magna | Bara Magna | Bota Magna) | Red Star | |
Matoran Universe (Mata Nui) |
Metru Nui (Maze of Shadows) | Karzahni | Zakaz | Xia (The Mountain) | Northern Continent (Tren Krom Peninsula) | Artakha | Stelt | Odina | Southern Continent (Voya Nui, Mahri Nui) | Karda Nui | The Pit | Destral | Nynrah | Tren Krom's Island | Visorak | Daxia | Southern Islands (Artidax) | |
Alternate Locations |
Pocket Dimensions |
Zone of Darkness | City of Silver |
Alternate Universes |
The Melding | Spherus Magna | Toa Empire | The Kingdom | |
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