Zamor Sphere

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"The sphere turned immaterial once more and passed into the Matoran's body before releasing the contents."
— Narrator, Island of Doom

Zamor Sphere
Object
Users Jovan (formerly)
Protodax
Piraka (formerly)
Matoran Resistance (formerly)
Toa Inika (formerly)
Irnakk
Function Various
Status In use
Location Matoran Universe (formerly)
Spherus Magna
Pronunciation ZAY-more[1]


Zamor Spheres, also known as Zamors,[2] are special hollow spheres of crystal that can be fired from Zamor Launchers.

History

The first known use of Zamor Spheres were by Toa Jovan and his Toa Team around 80,000 years ago,[3][4] with launchers designed by the Nynrah Ghosts.[5]

The Nynrah Ghosts later redesigned their launchers.[5] Prototypes of these new launchers were stolen by the Dark Hunters Nidhiki and Krekka.[6]

Zamor Spheres containing Teridax's Antidermis were used by the Piraka to enslave nearly the entire Matoran population of Voya Nui.[7] The Toa Inika and Matoran Resistance used Zamor Spheres filled with Energized Protodermis to reverse the effects of the virus on the Matoran [8] and the Toa Nuva.[9]

Hakann imbued a Zamor Sphere with Vezok's power of absorption and used it to steal Brutaka's power for himself and Thok. Hewkii used a special Zamor Sphere made by Vezok to reverse this effect.[8]

Axonn imbued a Zamor Sphere with his power over stasis fields, allowing the Toa Inika to freeze Vezon and Kardas.[9]

Functionality

Hewkii firing a Zamor Sphere

Zamor Spheres, while normally solid, can become momentarily intangible. This feature is used to fill the sphere with gas, liquid, or energy, and is activated again when the sphere is fired and strikes its target, releasing its contents onto or into them. Zamor Spheres are entirely transparent, so their color is a reflection of the contents.[7]

Known Zamor Spheres

Zamor Color User Power
Yellow-Green Piraka Contains Teridax's Antidermis; enslaves target.[7]
Yellow-Green Irnakk Make target's worst fear come true.[10]
Yellow-Green Protodax Shrinks target to the size of a Protodite.[3][11]
Sea Green/Blue/Yellow-Red Toa Inika Contains Energized Protodermis; used to destroy Teridax's Antidermis.[8]
Silver Unknown Binds a target to the next nearest living being with an energy chain.[3]
Black Unknown Marks a target so that they can be tracked anywhere via an energy pulse.[3]
Blue[12][note 1] Hakann Imbued with Vezok's absorption power: steals target's power and channels it to the one who launched it.[8][3]
Gold[14] Toa Inika Hewkii (made by Piraka) Power siphon, used to reverse the effect of the Zamor used to steal Brutaka's powers.[8][3]
Luminescent Green[15] Toa Inika Jaller (made by Axonn) Imbued with Axonn's stasis field power; temporarily freezes target in stasis.[16][17][18][19][20]
Yellow-Red Jovan Nullifies effects of enemy weapons.[3]

Set Information

Zamor Sphere Set
8719
Zamor Spheres

The Piraka and Toa Inika canister sets of 2006 were each packaged with 4 Zamor Spheres, yellow-green for the Piraka, and one of three different colors (yellow-red, sea green, or blue) for the Toa Inika. These each consisted of a mix of two colors, and could vary in hue and transparency. Additional packs of Zamor Spheres were sold separately as 8719 Zamor Spheres. These contained 10 gold, gunmetal (described as "black") and silver Zamor Spheres in a random three-three-four color combination.

Zamor Spheres also appeared in various playsets in 2006. Yellow-green spheres were used by the Piraka, while blue spheres were used by the Toa. 8892 Piraka Outpost had four blue Zamor, 8893 Lava Chamber Gate had four green and six blue Zamor, 8894 Piraka Stronghold had five green and two blue Zamor, and 8624 Race for the Mask of Life had four green and two blue Zamor. The scale of the Zamor Spheres as depicted in the playsets is considered non-canonical.[21]

Notes

  1. This Zamor was described first as gold in BIONICLE Legends 3: Power Play, but in BIONICLE Ignition 3: Showdown it was depicted as blue, making Greg Farshtey canonically change its color to match the comic.[13]

References

  1. "Official Greg Dialogue", post 9605. BZPower Forums. (archived on greg.thegreatarchives.com)
  2. "Chapter 3." Inferno. BIONICLE Legends 5, p. 35.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 "Zamor Sphere." Encyclopedia Updated, p. 159.
  4. "Zamor Sphere Launcher." Encyclopedia Updated, p. 159.
  5. 5.0 5.1 "Official Greg Dialogue", post 2762. BZPower Forums. (archived on greg.thegreatarchives.com)
  6. "Birth of a Dark Hunter". Encyclopedia.
  7. 7.0 7.1 7.2 Island of Doom. BIONICLE Legends 1.
  8. 8.0 8.1 8.2 8.3 8.4 Power Play. BIONICLE Legends 3.
  9. 9.0 9.1 Inferno. BIONICLE Legends 5.
  10. "Zamor Sphere." Encyclopedia Updated, p. 169.
  11. Protodax, LEGO BrickMaster Magazine
  12. "Showdown". BIONICLE Ignition 3.
  13. "Official Greg Discussion", post 5936. BZPower Forums. (archived on greg.thegreatarchives.com)
  14. "A Cold Light Dawns". BIONICLE Ignition 4.
  15. "In Final Battle". BIONICLE Ignition 5.
  16. "Chapter 7." Power Play. BIONICLE Legends 3, p. 95.
  17. "Chapter 7." Inferno. BIONICLE Legends 5, pp. 105-106.
  18. "Official Greg Discussion", post 10297. BZPower Forums. (archived on greg.thegreatarchives.com)
  19. "Official Greg Discussion", post 10396. BZPower Forums. (archived on greg.thegreatarchives.com)
  20. "Official Greg Discussion", post 11493. BZPower Forums. (archived on greg.thegreatarchives.com)
  21. "Official Greg Discussion", post 6931. BZPower Forums. (archived on greg.thegreatarchives.com)