"Now what. Do you kill us?"
"Where is the fun in that, says I? Alive, you can fill the air with the music of your screams. Dead, you are just silent meat."
— Zaktan and Irnakk, Inferno
|Powers||Eyebeams, conversion of target into pure thought|
Creation of target's worst fear
|Set number||8626 Irnakk (instructions)|
Irnakk is a monstrous figure in Skakdi mythology.
The Irnakk creature was conceived by the Skakdi rulers of Zakaz. In contrast with the way Turaga would tell Matoran stories of Toa to give them hope, the Skakdi rulers created the legend of Irnakk to fill their subjects with terror. In the tales, Irnakk would come and destroy entire towns before moving on.
When the Piraka went down a staircase to the Kanohi Ignika, they entered a chamber that pulled their worst nightmares from the minds and made them real, creating a physical Irnakk. After descending the staircase leading to the Mask of Life, Hakann was struck with one of Irnakk's Zamor Spheres, causing him to lose control of his heat power. When the others encountered Irnakk, they attempted to flee. Before they could, Irnakk hit all but Zaktan with Zamor Spheres, causing their worst fears to come to life. While the others were occupied, Irnakk absorbed Zaktan into his mind. Irnakk told Zaktan that he was lucky to be on the titan's mind, for if he chose to think about something else, Zaktan would not even exist as a thought. While inside the terror's mind, the green Piraka learned that Irnakk was an illusion made by the Ignika. He also learned that as long as his fear existed, Irnakk would exist.
Moments later, Irnakk dispelled Zaktan from his mind. Zaktan then proclaimed that he would destroy himself as well as the other Piraka to end their fear, the process destroying Irnakk. Irnakk laughed, believing the Piraka feared death as much as they feared him; Zaktan responded that the horrors he had experienced during his time with the Dark Hunters had changed him, claiming to be the embodiment of fear himself. Irnakk was impressed with his use of fear as a weapon, admitting he had begun to fear death because of it. Irnakk then disappeared from view, allowing the Piraka to pass.
Abilities and Traits
Irnakk's vision power can remove a physical being from the world and make it an object of pure thought within the mind of the nightmarish being. There is little chance of survival once part of his sick, twisted thoughts and madness. If one were to survive and regain their physical being again (at Irnakk's will), they would retain very little sanity, due to the torment of Irnakk's mind.
Another of Irnakk's abilities causes the target's worst fear to manifest itself in reality. This power is channeled through a substance housed in Zamor Spheres, both of which his body can produce on its own.
Irnakk has a Zamor Launcher adorned with Skakdi skulls, and his body can hold extra Zamor Spheres. He can contain his fear-conjuring ability in a Zamor Sphere, and launch it at his targets.
8626 Irnakk was released as a set exclusive to Walmart stores. The set contained the parts of the three canister sets Thok, Vezok, and Reidak as well as a golden spine/face piece and gold tubing which do not appear in any of Irnakk's component sets. The instruction booklet contained those for building Irnakk as well as the three component sets. He, like the Piraka, features a light-up piece for the eyes which is activated by pressing down on the top of the head. The Irnakk model uses ninety-three of the set's 132 pieces (not including the Zamor Spheres which fill the chest cavity, for which no number is specified in the instructions).
"How can this be? Everyone knows there's no such thing as Irnakk!"
"Tell it that. Maybe you can get it to agree that it doesn't exist."
"No such thing, says you? As real as pain and death, says I."
— Thok, Avak, and Irnakk, Inferno
"It was the nightmare of every member of Hakann's species — a legendary denizen of the darkness who lived to destroy. It was a creature of myth that had never existed ... but it lived here and now, and Hakann couldn't help but scream its name."
— Narrator, Inferno
|BIONICLE Sets of 2006|
|Small||8721 Velika | 8722 Kazi | 8723 Piruk | 8724 Garan | 8725 Balta | 8726 Dalu|
|Medium||8900 Reidak | 8901 Hakann | 8902 Vezok | 8903 Zaktan | 8904 Avak | 8905 Thok |
8727 Toa Jaller | 8728 Toa Hahli | 8729 Toa Nuparu | 8730 Toa Hewkii | 8731 Toa Kongu | 8732 Toa Matoro
|Large||Standard||8733 Axonn | 8734 Brutaka | 8764 Vezon & Fenrakk|
|Special||8625 Umbra | 8626 Irnakk | 10204 Vezon & Kardas|
|Playsets||Standard||8892 Piraka Outpost | 8893 Lava Chamber Gate | 8894 Piraka Stronghold|
|Special||8624 Race for the Mask of Life|
|Collectible||8719 Zamor Spheres|
|Accessory||Standard||6620 Ultimate Accessory Kit|
|Special||6638 Ultimate Creatures Accessory Kit|
|Promotional||6934 Good Guy | 6935 Bad Guy | 6936 "Piraka & Catapult" | 6937 "Give Away" |
7216 "Gold Good Guy" | 7217 "Duracell Bad Guy"
7716 "QUICK Good Guy White" | 7717 "QUICK Bad Guy Green" | 7718 "QUICK Bad Guy Yellow" | 7719 "QUICK Good Guy Red"
|see full list|
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