Water (Generation 1)

This page features content from BIONICLE Generation 1
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"A wall of water a thousand feet high crashes into the realm of Karzahni, shattering buildings, leveling everything and everyone in its path."
Toa Nuva Gali, Toa Nuva Blog

WaterTribe Symbol.pngWaterKoro Water.PNG
Gali focusing a blast of Water at a plant
Elemental Power
Matoran prefix Ga-
Associated colors Primary: Blue
Secondary: Light blue

Water is an Elemental Power.

Species Wielders

Spherus Magna

Element Lords

Matoran Universe

In the Matoran Universe, Water is often represented by the Matoran prefix Ga- as well as the color blue. Here, the only naturally occurring water was Liquid Protodermis. Despite this, these beings are able to control the water of Spherus Magna, because the substances are alike in composition and behave similarly in the life processes of Matoran Universe denizens.


  • Ga-Matoran represent the Element of Water. Ga-Matoran also contain a very minuscule amount of Elemental Water Energy, to the extent that they are great swimmers, and can hold their breath longer than other Matoran. All Matoran, Toa, and Turaga of Water are female.
  • Toa of Water possess the Elemental Power of Water, allowing them to create, control and absorb water and similar substances, as well as to channel the healing energy of their own Toa Power or the relinquished Toa Power of other Toa. Their only real limitation is that when they run out of Elemental Water Energy, they must wait for it to recharge.
  • Turaga of Water possess small traces of Elemental Water power, along with very limited healing abilities.


  • Some Fohrok had a very limited range of Water powers.
  • Gahlok have a very limited range of Water powers.
  • The Bahrag have a wider range of Water powers than the Gahlok.


  • Water Gafna can emit pulses of elemental Water energy from their tails.
  • Water Burnak can emit pulses of elemental Water energy.


  • Skakdi of Water can only access their power if they work with another Skakdi, or if they carry a weapon (such as Vezok's Water Harpoon) that allows them to focus their Water power individually.


  • Creating water/Liquid Protodermis
    • Forming objects out of water
  • Manipulation of water/Liquid Protodermis or moisture
    • Drawing water out of the atmosphere
  • Absorbing water/Liquid Protodermis
  • Projecting one's consciousness into water (Element Lord-exclusive)
  • Setting a timed blast of Water (Toa Nuva-exclusive)
  • Unleashing a Water Nova Blast (Toa-exclusive)
Water and Air combined to create a storm


  • When combined with the Elemental Power of Air, it can be used to create a storm.
  • When combined with the Elemental Power of Ice, it can be used to create a hailstorm.
  • When combined with the Elemental Power of Fire, it can be used to make steam.
  • When combined with the Elemental Power of Earth, it can be used to make mud.
  • Beings other than Toa and the Krahka cannot combine powers of any sort to create a Protodermis cage. As long as each of them wields a different Element, and Light and Shadow are not included at the same time, any six Toa can create a Protodermis cage.


All of the following have/had the Element of Water and/or its sub-powers:

Gali channeling a blast of water

All of the following locations are/were affiliated with Water:


See also