Difference between revisions of "Psionics"

This page features content from BIONICLE Generation 1
External Image
From BIONICLEsector01
(Hypnosis is basically mind control. Removing the entry, especially since there's no citation anyways.)
 
Line 20: Line 20:
  
 
'''[[Makuta (Species)|Makuta]]'''
 
'''[[Makuta (Species)|Makuta]]'''
*[[Rahkshi]] and [[Kraata]] of [[Kraata Powers#Mind Reading|Mind Reading]], [[Illusion]], [[Kraata Powers#Rahi Control|Rahi Control]], and [[Kraata Powers#Insect Control|Insect Control]]{{GregCitation|OGQ|page=3|post=103|lines=3-4,8}} as well as all Makuta, have a limited range of Psionic powers.
+
*[[Rahkshi]] and [[Kraata]] of [[Kraata Powers#Mind Reading|Mind Reading]], [[Kraata Powers#Illusion|Illusion]], [[Kraata Powers#Rahi Control|Rahi Control]], and [[Kraata Powers#Insect Control|Insect Control]]{{GregCitation|OGQ|page=3|post=103|lines=3-4,8}} as well as all Makuta, have a limited range of Psionic powers.
  
 
'''[[Skakdi]]'''
 
'''[[Skakdi]]'''
Line 26: Line 26:
  
 
==Examples==
 
==Examples==
*Creating illusions that can fool all five senses, but not technological systems<ref name="bzp-9-12-2009"/>
+
*[[Illusion]] - Creating illusions that can fool all five senses, but not technological systems<ref name="bzp-9-12-2009"/>
 
**Inducing dreams and nightmares in beings who are asleep{{GregCitation|OGDi|page=304|post=12129|lines=2,9}}{{OnlineCitation|NOGLB}}
 
**Inducing dreams and nightmares in beings who are asleep{{GregCitation|OGDi|page=304|post=12129|lines=2,9}}{{OnlineCitation|NOGLB}}
 
**Projecting illusions of alternate timelines or possible futures {{C|[[Olisi]]-exclusive}}{{BookCitation|BL2}}{{GregCitation|OGDi|page=119|post=4760|lines=11,24}}
 
**Projecting illusions of alternate timelines or possible futures {{C|[[Olisi]]-exclusive}}{{BookCitation|BL2}}{{GregCitation|OGDi|page=119|post=4760|lines=11,24}}

Latest revision as of 22:16, 15 May 2022

"Up above, Orde closed his eyes. His mind brushed against Kabrua's and encountered no resistance. He pushed a little harder, peeling away layers as quickly as he could to find the information he sought. Finally, he got a glimpse, no more than that, of the truth."
— Narrator, The Yesterday Quest

Psionics
LoMN Great Kanohi Komau In Use.PNG
Onewa controlling Whenua to sit down
Elemental Power
Matoran prefix Ce-
Associated colors Primary: Blue
Secondary: Gold


Psionics is a secondary Elemental Power.[1][2][3]

Species Wielders

Matoran Universe

In the Matoran Universe, Psionics is represented by the Matoran prefix Ce-, as well as the colors blue and gold.[3][4]

Matoran

  • Ce-Matoran represent the Element of Psionics. Ce-Matoran contain a very minuscule amount of Elemental Psionic Energy, to the extent that they are all mentally shielded. Excluding Orde, all Matoran, Toa, and Turaga of Psionics are female.[3]
  • Toa of Psionics possess the Elemental Power of Psionics, allowing them to create and control psionic energy. Unlike other Toa, they do not particularly need to channel their energies through Toa Tools, though some do so out of habit or lack of experience.[5] Their only limitations are that when they run out of Elemental Psionics Energy, they must wait for it to recharge; and unlike most Toa of other known elements, Toa of Psionics cannot absorb Psionic energy.
  • Turaga of Psionics have small traces of Elemental Psionics powers.

Makuta

Skakdi

  • Skakdi of Psionics can only access their power if they work with another Skakdi, or if they carry a weapon that allows them to focus their Psionics power individually.

Examples

  • Illusion - Creating illusions that can fool all five senses, but not technological systems[3]
    • Inducing dreams and nightmares in beings who are asleep[7][8]
    • Projecting illusions of alternate timelines or possible futures (Olisi-exclusive)[9][10]
  • Unleashing mental blasts of energy.[3]
  • Having limited mind control; unable to direct a being to do anything against their morals[3]
  • Telekinesis - Controlling and moving objects by mental force[3]
  • Telepathy - Detecting and reading nearby minds[3]
    • Transmitting the thoughts of one being into another being's mind
  • Masking one's presence from other beings, but not technological systems[3]
  • Unleashing a Psionics Nova Blast (Toa-exclusive)
    • Creates a severe mind-damaging mental shock, causing the minds of all surrounding beings to burn out and fall unconscious[11][12][13][14][15]
  • Detecting illusions and hidden beings.[8]
  • Temporarily masking memories - Cannot be used to wipe memories[16]
  • Distinguishing between Rahi and non-Rahi minds[17]
  • Swapping minds with other beings; needs the other being's consent (Tren Krom-exclusive)
  • Consuming the dreams of other beings (Annona-exclusive)[18]

Combinations

  • Beings other than Toa and the Krahka cannot combine powers of any sort to create a Protodermis Cage. As long as each wields a different element, and providing that Light and Shadow are not included at the same time, then any six Toa can create a Protodermis Cage.[19]

Users

All of the following beings have/had the Element of Psionics and/or its sub-powers:

  • Annona - Telepathy, illusion, mind control, and dream-eating
  • Artakha - Telepathy
  • The Bahrag - Telepathy and illusion
  • All Ce-Matoran - Inaccessible; manifests as mental shielding
  • Conjurer - Telekinesis
  • Devastator - Telekinesis
  • Dweller - Dream control and mental screening
  • Hakann - Mental blasts (formerly; currently fused)
  • All Makuta - Telepathy
    • All Kraata and Rahkshi of Mind Reading
    • All Kraata and Rahkshi of Illusion
    • All Kraata and Rahkshi of Rahi Control[20]
    • All Kraata and Rahkshi ot Insect Control[20]
    • Takutanuva - Telepathy, Mind Reading, Illusion, Rahi Control, and Insect Control[20] (formerly; now unmerged)
  • The Morbuzakh - Telepathy (formerly; now deceased)
  • All Oohnorak - Telepathic voice duplication
  • All Gate Guardians - Illusion
  • Sentrakh - Illusion and mind wipe
  • The Sisters of the Skrall - Telepathy, illusion, and mental blasts (formerly)
  • All Skakdi of Psionics - Only in conjunction with other Skakdi, or through certain weapons
  • The Golden-Skinned Being - Telepathy
  • Subterranean - Hypnosis
  • All members of Takadox's species - Hypnosis
  • Tren Krom - Telepathy, body swapping, mental blasts (formerly; now deceased)
  • All Toa of Psionics
  • All Turaga of Psionics - Diminished after their transformation from Toa
  • Vengeance - Protection from mental assaults
  • A Krana Za and any user of one - Telepathy with the Bohrok swarm, limited telepathy with other beings
  • An unknown sea Rahi - Hypnosis
  • All Order of Mata Nui members - Mental shielding acquired through training

All of the following objects have/had the Element of Psionics and/or its sub-powers:

Trivia

  • The prefix "Ce-" was derived from the Latin word "cerebrum", meaning "brain".
  • All forms of mental shielding are non-selective, meaning that you cannot block certain telepathic messages or mind-readings and allow certain beings through. Shielding blocks everything.[22] However, mental shields can be dropped and raised at will,[23] and any mental barrier can be broken by a being with sufficiently powerful psychic abilities.[22]

References

  1. "Official Greg Dialogue", page 235, post 9372. BZPower. (archived on The Great Archives)
  2. "Official Greg Dialogue", page 236, post 9425. BZPower. (archived on The Great Archives)
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 Psionics, 9 December 2009
  4. "Official Greg Dialogue", page 268, post 10708. BZPower. (archived on The Great Archives)
  5. "Official Greg Dialogue", page 304, post 12129. BZPower. (archived on The Great Archives)
  6. "Official Greg Quotes", page 3, post 103. BZPower. (archived on The Great Archives)
  7. "Official Greg Dialogue", page 304, post 12129. BZPower. (archived on The Great Archives)
  8. 8.0 8.1 "No One Gets Left Behind."
  9. 9.0 9.1 Dark Destiny. BIONICLE Legends 2.
  10. 10.0 10.1 "Official Greg Dialogue", page 119, post 4760. BZPower. (archived on The Great Archives)
  11. "Official Greg Dialogue", page 235, post 9388. BZPower. (archived on The Great Archives)
  12. "Official Greg Dialogue", page 241, post 9601. BZPower. (archived on The Great Archives)
  13. "Official Greg Dialogue", page 260, post 10376. BZPower. (archived on The Great Archives)
  14. "Official Greg Dialogue", page 298, post 11915. BZPower. (archived on The Great Archives)
  15. "Chat with Greg Farshtey", page 303, post 9537915. LEGO Message Boards. (archived on The Great Archives)
  16. "Official Greg Dialogue", page 307, post 12271. BZPower. (archived on The Great Archives)
  17. "Official Greg Dialogue", page 304, post 12129. BZPower. (archived on The Great Archives)
  18. "Chapter 5." Sahmad's Tale.
  19. "Official Greg Dialogue", page 12, post 471. BZPower. (archived on The Great Archives)
  20. 20.0 20.1 20.2 20.3 "Official Greg Quotes", page 3, post 103. BZPower. (archived on The Great Archives)
  21. "Official Greg Dialogue", page 323, post 12898. BZPower. (archived on The Great Archives)
  22. 22.0 22.1 "Can telepathy be used on Order agents?". Post 8. Ask Greg at TTV Message Boards. November 10, 2021, 6:04 PM.
  23. "Can telepathy be used on Order agents?". Post 10. Ask Greg at TTV Message Boards. November 10, 2021, 6:47 PM.