The BIONICLE storyline depicts many Locations ranging from planets to villages.
This page lists notable locations in the prime reality. For less notable locations in the prime reality, see Locations/Other Locations; for locations in other realities, see Locations/Alternate Locations.
The Solis Magna system is a solar system located within the Galactic Universe. It is based around a star, Solis Magna, and includes Spherus Magna and other planets with sapient inhabitants.
Spherus Magna was the planet of the Great Beings and the origins of the Energized Protodermis, but was shattered at the end of the Core War into three fragments. It was later reformed through the efforts of Mata Nui, and is now the home for the Agori, Matoran and other species previously residing on Bara Magna and the Matoran Universe.
Aqua Magna (Pre-Shattering, Post Reformation of Spherus Magna)
Bara Magna (Pre-Shattering, Post Reformation of Spherus Magna)
Aqua Magna (Post-Shattering - Pre-Reformation of Spherus Magna)
After the Shattering, Aqua Magna became its own planet orbiting Solis Magna. It was here where the Great Spirit Mata Nui, whose robotic body housing the Matoran Universe, crash-landed on, creating the island of Mata Nui and later the location where Voya Nui rested on.
Mata Nui was a large, tropical island that covered the face of the slumbering Mata Nui. Matoran resided on it for nearly 1,000 years, but the island was later deserted after the rediscovery of Metru Nui. The island was returned to its original, barren state by the Bohrok, and was penetrated and destroyed when the Great Spirit Mata Nui awoke.
- Mangai Volcano
- Charred Forest
- North March
- Place of Shadow
- Wall of History
- Lake of Fire
- Tren Krom Break
- Ta-Koro Kolhii Stadium
- Temple of Courage
- Ta-Wahi Beach
- Bohrok Nest Portal
- Papa Nihu Reef
- Cavern of Light
- Great Mine
- Sundial Entrance
- Temple of Prosperity
- Marn Tunnels
- Onu-Koro Highway
- Le-Koro Highway
Voya Nui (Post-Great Cataclysm-Pre-Usage of the Staff of Artakha)
Voya Nui, also known as the "Daggers of Death," was a highly dangerous and low-resource island located south of Mata Nui. Voya Nui was once the central region of the Southern Continent, but during the Great Cataclysm, it was dislodged from the Great Spirit's body and rocketed to the surface of Aqua Magna. It has since returned to the continent. Below are some of the unique locations of Voya Nui.
- Matoran Cliff Village
- Cavern of Historical Records
- Piraka Stronghold
- Chamber of Truth
- Piraka Outposts
- Lagoon Entrance
Formerly a coastal city built on hardened molten Protodermis from Voya Nui's Mount Valmai, Mahri Nui sank beneath the sea, linking with the island above with a narrow stone formation called The Cord. The city was destroyed when Voya Nui returned to its position on the Southern Continent. Below were some of the geographical locations on Mahri Nui:
- Mahri Nui Fortress
- Matoran Council Chamber
- Matoran Holy Sanctuary
- Octo Cave
- Pillars of Salt
- Fields of Air
- The Cord
Bara Magna (Post-Shattering - Pre-Reformation of Spherus Magna)
After The Shattering, Bara Magna became its own planet. There is only one known unique location to the planet during this period, which is the Wastelands.
Metru Nui was a city that many Matoran lived on for centuries before they immigrated to Mata Nui. It was ruined by the Great Cataclysm after Teridax emptied the city's only power source, the power plant. After 1,000 years, the Matoran of Mata Nui returned, and the city was restored by the Staff of Artakha. The city was then assaulted in the Siege of Metru Nui, and later severely damaged and abandoned after Teridax's death.
- Great Furnace
- Fire Pits
- Protodermis Reclamation Yard
- Ta-Metru Foundries
- Ga-Metru Schools
- Great Temple
- Matoran Feeding Point
- Fields of Construction
- Sculpture Fields
- Assembler's Villages
- Canyon of Unending Whispers
The Southern Continent was a large landmass located within a giant underground dome. Matoran repaired by Karzahni were sent to the Southern Continent.
Below is a list of geographical locations on the part of the continent named Voya Nui:
- Mount Valmai
- Lake of Lava
- The Green Belt
- Desert of Sorrows
- Nui Caves
- Ring of Ice
- Cape of No Hope
The Pit was a massive jail complex where beings who were considered irredeemable by the Order of Mata Nui were taken. Botar was the Order of Mata Nui member responsible for sending defeated beings there. The Pit was destroyed by the Great Cataclysm and thus the prisoners escaped into the Black Water outside, where they were altered by a Mutagen in the water. The Pit was since repaired and drained of water.
Karda Nui was the core and power source of the Matoran Universe, located beneath the Southern Continent. It was here that the Ignika could to be used to save the life of the Great Spirit Mata Nui. The Av-Matoran colonized it briefly before the Energy Storms first struck, after which it became uninhabitable. Following the Great Cataclysm, Karda Nui was partially flooded with water from Aqua Magna, causing the floor of the cavern to become a swamp. When the Great Spirit was reawakened, the Energy Storms destroyed the swamp and almost all other matter in Karda Nui.
Odina was the base of the Dark Hunters, which is situated on an island barricaded by tall cliffs. The base had many training facilities for Dark Hunters to practice their skills. Below are some locations of Odina:
Daxia was the largest base of the Order of Mata Nui. The island was a hot, tropical paradise with dangerous Rahi and plants, and was equipped with strong weapons to defend itself, if needed.
Xia was the homeland of the Vortixx. It was a mass producer of weapons for many organizations, including the League of Six Kingdoms before its destruction, the Brotherhood of Makuta, and occasionally the Dark Hunters, along with other islands which are willing to pay. Xia also housed a giant, living mountain, named "The Mountain".
Artakha was a legendary refuge for good workers ruled by Artakha, a being of the same name. This island was home to the world's best Matoran carvers, who have created many famous artifacts. The island was hidden away from the outside world after an invasion from the Brotherhood of Makuta.
Karzahni was where damaged or injured Matoran used to be sent and be fixed, although all attempts by the land's ruler, Karzahni ended in failure. He eventually gave up in frustration and blamed the Matoran for his inability to fix them. The location passed into legend, and was said to be the place where bad or poor workers were sent for punishment. The Toa Nuva later evacuated all the Matoran from Karzahni, and Gali Nuva leveled most of the region with a Nova Blast during a battle.
Tren Krom's island was a barren piece of rock serving as the location of Tren Krom's incarceration.
For a list of minor locations, please click here.