Strategy: Difference between revisions
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|image=[[File:Strategy Charm.png|200px]] | |image=[[File:Strategy Charm.png|200px]] | ||
|class=[[Kolhii Skills|Kolhii Skill]] of [[Po-Koro]] | |class=[[Kolhii Skills|Kolhii Skill]] of [[Po-Koro]] | ||
|effect=Opens door in | |effect=Opens door in {{G|1|Temple of Creation}} | ||
|riddle=The Map to Victory | |riddle=The Map to Victory | ||
}} | }} | ||
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[[File:Strategy Training.png|150px|thumb|left|Hahli training in Strategy]] | [[File:Strategy Training.png|150px|thumb|left|Hahli training in Strategy]] | ||
== History == | == History == | ||
[[Golyo]] believed that herding [[Mahi]] was a good way to practice strategy. The [[Charms|Charm]] of Strategy was recovered by [[Hahli]] in Golyo's [[Matoran Homes#Po-Koro|hut]], and was used in conjunction with the Charms of Unity, Destiny, and Creation to obtain the [[Crystals|Crystal]] of Creation from the | [[Golyo]] believed that herding [[Mahi]] was a good way to practice strategy. The [[Charms|Charm]] of Strategy was recovered by [[Hahli]] in Golyo's [[Matoran Homes#Po-Koro|hut]], and was used in conjunction with the Charms of Unity, Destiny, and Creation to obtain the [[Crystals|Crystal]] of Creation from the {{G|1|Temple of Creation}}. | ||
== Appearances == | == Appearances == |
Revision as of 07:22, 18 April 2017
"The Principle we live by in Po-Koro teaches us Strategy. It is why we are so good at Kolhii, and why our sculptures are made so well."
— Golyo, The Final Chronicle
Strategy | |
Kolhii Skill of Po-Koro | |
Effect | Opens door in Temple of Creation |
Riddle | "The Map to Victory" |
Strategy is a Kolhii Skill that can be derived from the Principle of Creation. It allows Kolhii players to think ahead and plot strategies to use against opposing teams.
History
Golyo believed that herding Mahi was a good way to practice strategy. The Charm of Strategy was recovered by Hahli in Golyo's hut, and was used in conjunction with the Charms of Unity, Destiny, and Creation to obtain the Crystal of Creation from the Temple of Creation.
Appearances
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