Sentrakh

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"My most loyal servant, Sentrakh is the one being in all the universe I believe I can trust."
The Shadowed One, Dark Hunters

Sentrakh
Dark Hunter
Powers Illusion
Darkness
Molecular transmutation
Mind wipe
Dematerialization Rhotuka
Tools Rhotuka Launcher
Claws
Blades
Status In state between life and death
Location Spherus Magna
Pronunciation sen-TROCK[1]
Set number 8755+8756 Sentrakh (instructions)


Sentrakh is a Dark Hunter and the Shadowed One's loyal bodyguard, trapped in a state between life and death by various experiments.

Biography

Sentrakh in BIONICLE: Dark Hunters

The Shadowed One once used Sentrakh in an experiment to make Dark Hunters that were more loyal and obedient. He succeeded, and Sentrakh was made entirely devoted to the Shadowed One. However, the process destroyed Sentrakh's memory, forcing the Shadowed One to re-teach him everything. It also altered his state of being, rendering him unable to live or die by normal standards.[2]

In the past, the Shadowed One would often use him to punish Dark Hunters that failed in their tasks. Sentrakh's efficiency spawned a rumor that Odina had become haunted by the spirits of his victims.[citation needed]

When the Shadowed One went to Metru Nui to find out what happened to Nidhiki and Krekka, Sentrakh accompanied him. While there, Sentrakh stalked Toa Vakama, following him into the Great Temple. Sentrakh attacked the Toa of Fire, but was defeated when Vakama was able to trigger an explosion within the building.[3] Sentrakh survived, and assisted the Shadowed One in returning to Odina, where he helped his master recover from the battle with Teridax.[1]

After the Piraka rebelled, the Shadowed One dispatched Sentrakh to Voya Nui to retrieve them, or kill them if they became too troublesome.[2] After Voya Nui was returned to its rightful place as part of the Southern Continent by the Toa Mahri, he returned to Odina.[4] He was later forced to relocate to Xia by the Rahkshi.[5]

After the Matoran Universe was critically damaged in the Battle of Bara Magna, Sentrakh immigrated to Spherus Magna.[6][7]

Abilities and Traits

Sentrakh has a multitude of powers. A darkness power, with which he can cloak a desired area in impenetrable sphere of darkness, that even a light of a Toa of Fire's flame cannot pierce, blinding the enemy.[8][9] Molecular transmutation, where he sends a stream of energy into a target leading to its transformation into rock-like solid protodermis. The effects of transmutation spread slowly through the likes of organic tissue, but less dense targets such as flames can be transmuted almost instantaneously.[10][11][12][9] Sentrakh posseses the power of mind wipe, which erases the memories and knowledge from the mind.[9][13] Sentrakh is also able to cast illusions and has Rhotuka spinners that can temporarily dematerialize the target.[14][8][9] He is silent, unwaveringly loyal, and will gladly punish anyone who dares to threaten his master. He is described as unliving because he cannot live or die as Matoran see life and death. Sentrakh cannot remember who he is, what his past is, or how he got his powers.[2]

Tools

Sentrakh has several claws and blades, and also carries a Rhotuka Launcher.[2]

Set Information

Sentrakh as a set

The Sentrakh set is made by combining pieces from 8755 Keetongu and 8756 Sidorak.

Trivia

  • Sentrakh's name was partially derived from the word "sentry".[15]

Appearances

Books

Novels

Guides

References

  1. 1.0 1.1 Encyclopedia Updated, p. 126.
  2. 2.0 2.1 2.2 2.3 Dark Hunters.
  3. Time Trap. BIONICLE Adventures 10.
  4. "Official Greg Dialogue", post 2534. BZPower Forums. (archived on greg.thegreatarchives.com)
  5. Takanuva's Blog.
  6. "Official Greg Dialogue", post 11800. BZPower Forums. (archived on greg.thegreatarchives.com)
  7. "Official Greg Dialogue", post 11859. BZPower Forums. (archived on greg.thegreatarchives.com)
  8. 8.0 8.1 Time Trap. BIONICLE Adventures 10, p. 90.
  9. 9.0 9.1 9.2 9.3 Dark Hunters, p. 60.
  10. Time Trap. BIONICLE Adventures 10, p. 89.
  11. Time Trap. BIONICLE Adventures 10, p. 91.
  12. Time Trap. BIONICLE Adventures 10, pp. 95-97.
  13. "Official Greg Discussion", post 4063. BZPower Forums. (archived on greg.thegreatarchives.com)
  14. Time Trap. BIONICLE Adventures 10, p. 69.
  15. "Official Greg Discussion", post 4088. BZPower Forums. (archived on greg.thegreatarchives.com)