Parent Page: Characters
|Toa Title||Toa Metru of Air|
|Title||Toa Hordika of Air|
|Tools||Fang Blades, Combat Staff, Rhotuka|
|Tools||Kau Kau Staff|
Matau was a boisterous and quick-witted Le-Matoran Test Driver native to Metru Nui who became the Toa Metru of Air, and briefly the Toa Hordika of Air. He later became one of the Turaga of Mata Nui along with the other Toa Metru, and was one of the Turaga of Metru Nui before Teridax's reign began.
As a Matoran, Matau was known to test numerous transportation device prototypes at the Test Track. Very few of them worked, however. Orkahm always said that Matau was too reckless in his jobs and could have taken them more seriously. One day, as he tested a prototype Moto-Sled, it broke and Toa Lhikan stopped his fall, then handed him a green stone. Matau took the stone to the Great Temple, where he met five other Matoran, one from each of the other districts. The Matoran placed their stones in the Suva at the center of the temple, and were immediately covered in beams of light. When the light subsided, they were no longer Matoran — they were Toa.
Once Matau became a Toa Metru, he became more concerned about the fame and glamor of being a hero, rather than the work. Once Vakama had the vision of the six Great Disks, Matau was immediately ordered by Vakama to go find the Le-Matoran Orkahm. Even though he was skeptical of Vakama's leadership and visions, Matau eventually found Orkahm in a web of transport cords. Matau managed to get the Matoran out and escaped before the Morbuzakh reached them. Vakama then had the Toa and Matoran split into pairs to find the Great Disks. His partner on those missions was Nokama. Matau helped Nokama find the Great Disk of Ga-Metru under the Great Temple by providing a distraction from the Vahki that were chasing them. Later he alone rescued the Great Disk from a Force Sphere in the Notch, nearly killing himself in the process. The six later reunited with all disks found and entered Ta-Metru to find the Morbuzakh. After nearly being killed by Morbuzakh seedlings and gaining entrance to the Great Furnace with the help of a Matoran Nui, Matau faced off against the king root with the other Toa, killing it with their Great Disks. After defeating the monstrous plant, Matau and the other Toa where told to stop a protodermis leak in the Archives, informed by Nuparu. Then and there, he and the other Toa had to fight numerous Rahkshi and an intelligent Shapeshifting Rahi known as Krahka. They defeated the Rahkshi and the Krahka before sealing up the leak and returning to the surface. Matau and the other Toa were ready to be hailed as Toa by Turaga Dume and the Matoran. Instead, they were branded as impostors. Unbeknownst to the Toa, there really was an impostor — Dume himself. Makuta Teridax, under the guise of Dume, planned to place the Matoran into hibernation and then wake them up to serve him and him alone.
Nuju, Onewa, and Whenua were all trapped under the Coliseum while Vakama, Nokama, and Matau escaped to safety. After many encounters and adventures, Matau and the others were all reunited, along with Turaga Lhikan. Now the Toa had one last mission to accomplish — defeating Teridax. After a long battle at the Great Barrier, the six Toa Metru trapped the Master of Shadows in a Protodermis prison. During the battle, Turaga Lhikan sacrificed himself to save Vakama and the Vahi, Mask of Time. The Toa then acquired only six Matoran Spheres and used them to travel through the Great Barrier. They then began a search for a safe new home that the left behind Matoran could eventually be taken to.
Matau piloted the newly named vessel dubbed "the Lhikan" through the Great Barrier with his team overcoming a squad of wandering Nuurakh and boiling waters. After Nokama dove under the water to check the condition of the six Matoran Spheres after the events, and Nuju soon followed out of concern to her long absence. Meanwhile the ship was pulled away from the two Toa and began to be sucked towards a whirlpool which the four remaining Toa were barely able to avoid. After regrouping with their two missing companions they ventured forward, suspicious someone had purposely planted those hazards.
The group was then struck by numerous Kralhi and captured with their ship. The Toa Metru then came upon Mavrah, the Onu-Matoran responsible for troubles. Whenua then explained that Mavrah had disappeared years ago during a secret study of ancient Rahi and that the creatures had vanished when he had. The Toa attempted to explain Metru Nui's current condition to the Matoran, but he believed it as a lie and assumed they were here to take him back to Dume and answer for his crimes. A battle ensued between the Toa and Kralhi, one that caused the prehistoric Rahi to go on a rampage. They were able to escape with their ship in the resulting skirmish, but Mavrah was accidentally killed after attempting to calm his Rahi and one Matoran Sphere, contain the Po-Matoran Ahkmou, was lost at sea. The entrance to the tunnel was later sealed.
The Toa Metru managed to reach the surface of Aqua Magna, to an island which they christened Mata Nui. The island was filled with wild Rahi, several habitats, and was many times larger than Metru Nui. Matau chose a dense jungle for the home of his Matoran, as it reminded him of the Chute systems in Le-Metru. Later Vakama pressured the Toa to place a minuscule amount of Toa Power into individual stones and hide them, as insurance for future Matoran.
Onewa would discover a cove to which the six Toa assumed would lead back to Metru Nui and entered it. Much to the confusion of the Toa, they continually encountered numerous injured and deceased Rahi. After investigating a small puddle of Energized Protodermis, Matau was struck by an angry Red Serpent which fused him to a stone wall. He was saved however by the combined efforts of Vakama and Onewa; the experience led Matau to be more cautious on the journey.
When struck by the sudden appearance of the Rahi Nui, that had been hunting Toa, the team was easily outmatched in the conflict and Nokama was fatally wounded. After Vakama and Nuju learned of a weakness the creature contained, they utilized it and dispersed the Rahi's mass, thus defeating it. Nokama was carried by Matau as they journeyed deeper, hoping to find a cure, until they came upon Teridax's creation, Karzahni. Revealing his past, Karzahni struck a deal with the Toa with the request that they obtain Energized Protodermis to which could bestowed him power. In exchange, he temporarily revived Nokama with the promise to fully heal her after the job was done. Once the Toa found the vial needed to hold the substance, during which Onewa was given a forced vision by a mysterious creature, they entered an Energized Protodermis spring and met the entity.
Demonstrating its transformation and destructive power on multiple Rahi, the Toa fought back in struggle which resulted in escaping with a sample of the protodermis and destroying the creature's chamber. Returning to Karzahni, the plant gave Nokama the antidote for her wounds and the plant was engulfed the substance. It was not destined to transform however, and was destroyed by the Energized Protodermis power.
Matau, along with the other Toa Metru, sought to rescue the rest of the Matoran trapped in the Coliseum. After their return to the island, they were ambushed by the Visorak. The Hordika Venom they were injected with caused the Toa to mutate into bestial forms of themselves, though they were rescued by the Rahaga. Sickened by the transformation into Hordika, Matau blamed Vakama for it, but tried to keep his humor. He agreed to Vakama's plan of making airships to rescue the Matoran, and went to Le-Metru with Iruini to find envelopes for the Airships to be able to float. After being spotted by the Visorak, he ended up trapped in a warehouse by the horde. He was tricked into opening the door that they had barricaded, and let the Visorak in. The other Toa Hordika and Rahaga came to his rescue, along with Krahka and the Tahtorak. After rescuing Whenua and Bomonga from being eaten by the Zivon, Krahka, Tahtorak and the Zivon were all trapped in the Field of Shadows. The Toa Hordika captured the tower which Sidorak and the Visorak were building, named it the Tower of Toa, and charged it with elemental energy to protect themselves.
After capturing the tower, he and Nokama went scouting to the Coliseum. However, he and Nokama ended hanging in a web with Visorak around. Matau suddenly jumped, pulling Nokama with him. Before crashing on the ground, he launched a Rhotuka that threw them up again. When they got down, Matau tried to attack a Visorak guard but was overrun by the spiders. The two then hid under a Visorak Battle Ram, but were discovered, and the ram was ordered to be burned. Matau used a cyclone to escape, and the ram crashed near the rest of the Toa Hordika.
After building the Airships, the Toa Hordika were told by the Rahaga of the Makoki Stones and the need to retrieve them to obtain the Avohkii. During his quest, Nuju was trapped at the edge of a Knowledge tower by Visorak. Matau was below and told his friend to jump. Matau caught the Toa of Ice, and used an Air Rhotuka to blow the Visorak away. He then went in search of his stone, the last stone needed. He discovered his stone in a vehicle factory in Le-Metru. Followed by Visorak, Matau locked a door and escaped by jumping in a vat. At the Great Temple, the six Toa met and used the stones to unlock the mask. They then escaped with the mask just before the room exploded.
Later the Rahaga and Toa Hordika, save Vakama who had left to think, went to the Great Temple to find information about Keetongu. While the Rahaga translated texts mentioning the Rahi, the five Toa stayed outside the temple and returned in the morning, only to find the Temple had been attacked in their absence. Rushing in, they found Norik trapped under rubble and the other Rahaga gone. Freeing him, they learned that Vakama had attacked the Rahaga and captured the other five during the night, having given into his Rahi side and joined Sidorak and Roodaka. The five Toa and Norik went on a search for Keetongu, a legendary Rahi who was said to be able to cure victims of Hordika venom, across Metru Nui, using a translated section of the texts which led them to a Ko-Metru Hideaway. There they found Keetongu, who agreed to help them fight the Visorak and rescue Vakama.
At the last battle against the Visorak, Matau searched for Vakama in the Visorak's tower. Vakama, hiding in the Visorak webs, attacked him. After a furious battle, Vakama knocked him to the edge of the tower with a Rhotuka spinner. Hanging by one hand, Matau was able to convince Vakama to abandon the side of evil by revealing that he respected Vakama as a leader, and telling Vakama of their destiny. Vakama returned to the side of the Toa, and Matau realized the meaning of unity and leadership. Later, Matau contributed to the firing of six Elemental spinners at Roodaka which, inadvertently freed Teridax from his Protodermis prison.
Matau was finally returned to his Toa form by Keetongu. He helped load the Matoran onto Airships, and piloted the ships back to their newfound home, Mata Nui.
Matau and the other Toa Metru sacrificed their Toa Power to awaken the Matoran, transforming into Turaga.
As a Turaga, Matau directed the Le-Matoran, who had lost their memories and been shrunken, in the creation of Le-Koro, with material from the Airships the Toa had made use of in transporting the Matoran. Matau saw a millennium pass by in the blink of an eye. He was called the Singer of Le-Koro by his people. He and his Matoran were constantly on guard for wild Rahi and Teridax's attacks, and he aided the Matoran in the defense of the Koro with his weakened mask and elemental powers.
One day, this all changed; Takua, the Chronicler, found all six of the ancient Toa Stones and used them to summon guardians for the Matoran, but not after rescuing Matau from a Kewa nest. These six, named the Toa Mata, drifted in from sea. Lewa, Toa of Air, came to Le-Koro, where Matau taught him the legends of Mata Nui and told him to collect the six great masks. Throughout the battles of the new Toa, Matau advised Lewa many times.
During an attack on Le-Koro, Matau was captured by the Nui-Rama, along with many of the other Le-Matoran. Kongu and Takua later entered the hive intending to free them, but were captured as well. Matau spoke to Takua of events happening there, including Lewa's infection. Onua then arrived and confronted the infected Lewa, and in the ensuing fight, Matau helped Onua by telling him about Lewa's mask which was being held by a Nui-Rama. Lewa was restored to the light, and the Le-Matoran were all taken back to Le-Koro.
When the Bohrok awakened, the Lehvak quickly arrived and conquered Le-Koro, despite the attempts to defend it by Matau and his villagers. He was enslaved by a Krana Za and became an agent of the swarm, burning through his beloved forest and assisting in the destruction of Le-Koro (along with the acidic Lehvak). He also 'greeted' Toa Lewa and enslaved him as well. Matau was freed when the Boxors attacked, along with Takua, Tamaru and Kongu, upon which the Turaga began the process of rebuilding his village.
During the Rahkshi invasion, Matau did little, keeping his villagers safe from the dangerous Rahkshi. He, along with the other Turaga, led the Matoran into Teridax's lair, where they bore witness to the duel of Takanuva and Teridax. After this, he helped tell the tales of the Toa Metru to the Toa Nuva, and finally journeyed back to Metru Nui.
Return to Metru Nui
With the re-population of Metru Nui, repairs began on the city until the Staff of Artakha repaired it completely. Meanwhile, Matau, the other Turaga, and the Toa Nuva were called into a conference by Dume. He revealed that Mata Nui was dying, and only the Kanohi Ignika could save him. Dume then led Matau and the other Turaga beneath Onu-Metru to a chamber with six Toa Canisters, and watched as the Toa Nuva entered them and set out for Voya Nui.
Afterward, Jaller organized a labor strike because of the Toa Nuva's disappearance and the Turaga's refusal to tell them what happened. After Nokama revealed the events to Jaller, Matau was present at a meeting called by Dume, who accused one of the Turaga of telling the Matoran what had occurred until Nokama came forth.
When the Toa Hagah came to Metru Nui on their mission to find Teridax, they and the Toa Mahri managed to persuade them to allow them to carry out a plan to let the Toa Hagah travel under the Coliseum, as required. When the Order of Mata Nui occupied Metru Nui in their final confrontation against the Brotherhood, Matau and the other Turaga refused to comply with their plans. They were then confined in the Coliseum.
After the Siege of Metru Nui was over, the Turaga declared a city-wide celebration.
While Dume gave a speech in the Coliseum, Teridax revealed he was in control of Mata Nui's body, and thus the Matoran Universe. He sent in Rahkshi to enforce his will, and Matau, with Metru Nui's residents, went into the Archives and hid. The Turaga then found Krahka, who led the Toa Nuva through underground tunnels to the shoreline. Sometime later, all the Turaga of Metru Nui were imprisoned in the Coliseum, and Ahkmou took their place as the new "Turaga".
Abilities and Traits
As a Toa of Air, Matau could control, create, or absorb air. As a Toa, he was somewhat worried about not living up to his idea of a Toa, which is part of the reason he took great risks and sometimes acted impulsively, to glorify himself. He was very proud of his Toa stature. As a result, being transformed into a Toa Hordika greatly hurt his pride and made him impatient to save the Matoran so he could work on finding a cure.
As a Turaga, he still has power over air, though it has decreased to a great extent. He continued to be known for his courage and humorous streak, and played pranks on Turaga Nuju for his own enjoyment.
Mask and Tools
As a Matoran, Matau wore a powerless Kanohi Mahiki, the Mask of Illusion. His Mahiki transformed into a Great Kanohi when he was transformed into a Toa. As a Toa Metru, he carried twin Aero Slicers which doubled as his wings.
Once Matau became a Toa Hordika, his Aero Slicers were transformed into twin Fang Blades. Matau also acquired a Rhotuka Launcher that fired Air Rhotuka. He lost the launcher when he was transformed back into a Toa Metru, and his Fang Blades reverted to their original form. While a Toa Hordika, Matau also found a Combat Staff.
After he sacrificed his Toa Power and became a Turaga, Matau now carries a Kau Kau Staff and wears a Noble Mahiki. He was given Lewa's Noble Kanohi after Lewa's transformation into a Toa Nuva.
As a Turaga, Matau was first released as a small set in 2001 containing twenty-six pieces. It also had a promotional release with Kabaya sweets in Japan. A lever on his back made him raise or lower his staff.
Toa Metru Matau was later released in early 2004 for US buyers and summer 2004 for European buyers. His Aero Slicers could be stored on his back, from which position they could then be spread to act as wings. His arms swung in opposite directions when one spun a gear located on his back. The set had forty-six pieces, which could be combined with those from Toa Vakama and Onewa to build a Kralhi or pieces from all five other Toa Metru to create the Rahi Krahka.
In 2005, a Toa Hordika Matau canister set was released in winter in America and during the summer in Europe. Spinning a gear on his right shoulder made him flex his right arm at the elbow. This set had forty-eight pieces including two silver Rhotuka spinners and could be combined with Toa Hordika Onewa to make a Rock Raptor, or with Toa Hordika Whenua and Toa Hordika Vakama to make a Protocairn.
- Brian Drummond voiced Toa Matau in Legends of Metru Nui and Web of Shadows.
- Author Greg Farshtey has stated that he would have preferred Matau to join Roodaka and Sidorak as a Toa Hordika, as opposed to Vakama, who did, citing Matau's vanity and desire for glory being denied as a Hordika as reasons for a change of heart.
- BIONICLE Adventures 1: Mystery of Metru Nui
- Comic 16: Toa Metru!
- BIONICLE: The Beginning
- BIONICLE Adventures 2: Trial by Fire
- Lunchable Comic 2
- Comic 17: Disks of Danger
- Comic 18: Seeds of Doom
- BIONICLE Adventures 3: The Darkness Below
- Comic 19: Enemies of Metru Nui
- Comic 20: Struggle in the Sky
- Comic 21: Dreams of Darkness
- BIONICLE 2: Legends of Metru Nui
- BIONICLE Adventures 4: Legends of Metru Nui
- BIONICLE Adventures 5: Voyage of Fear
- BIONICLE Adventures 6: Maze of Shadows
- BIONICLE Adventures 7: Web of the Visorak
- Comic 22: Monsters in the Dark
- Comic 22.5
- BIONICLE Adventures 8: Challenge of the Hordika
- Comic 23: Vengeance of the Visorak
- Comic 26: Hanging by a Thread
- Comic 27: Fractures
- BIONICLE 3: Web of Shadows
- BIONICLE Adventures 9: Web of Shadows
- BIONICLE Adventures 10: Time Trap
- Legend of Lewa (Non-canonical Appearance)
- Comic 2: Deep into Darkness
- BIONICLE Chronicles 2: Beware the Bohrok
- Wall of History (BIONICLE.com) (Mentioned Only)
- Comic 4: The Bohrok Awake
- BIONICLE Chronicles 3: Makuta's Revenge
- BIONICLE Chronicles 4: Tales of the Masks
- McDonald's Comic 3: Secret of the Swarm
- BIONICLE: Mask of Light
- BIONICLE: Mask of Light (Book)
- Comic 15: Secrets and Shadows
- BIONICLE Legends 11: The Final Battle (Mentioned Only)
- BIONICLE: The Official Guide to BIONICLE
- BIONICLE: Collector's Sticker Book
- BIONICLE: Metru Nui - City of Legends
- BIONICLE: Rahi Beasts (Mentioned Only)
- BIONICLE: Encyclopedia
- BIONICLE: Encyclopedia Updated
- BIONICLE: Makuta's Guide to the Universe
- BIONICLE: Quest for the Toa
- Mata Nui Online Game
- BIONICLE: Quest for the Masks (Non-canonical Appearance)
- BIONICLE: Quest for Makuta (Non-canonical Appearance)
- BIONICLE: The Legend of Mata Nui (Non-canonical Appearance)
- Toa Mata Nestlé Promo CD
- Bohrok Online Animations
- The Battle for Mata Nui (Non-canonical Appearance)
- BIONICLE: Matoran Adventures (Non-canonical Appearance)
- Toa Nuva Promo CD
- Bohrok-Kal Online Animations
- Mata Nui Online Game II: The Final Chronicle
- BIONICLE: The Game (Non-canonical Appearance)
- Mata Nui Explorer (2003)
- Mata Nui Explorer (Movie)
- Matau's Toa Metru Mini Promo CD
- Toa Metru Promo Animations
- BIONICLE: Colgate (Non-canonical Appearance)
- Metru Nui Explorer
- BIONICLE: Maze of Shadows (Non-canonical Appearance)
- Toa Hordika Promo Animation (Non-canonical Appearance)
- Visorak Promo Animation (Non-canonical Appearance)
- 2005 Playset Promo Animation (Non-canonical Appearance)
- Rhotuka Spinner Challenge (Non-canonical Appearance)
- The Search for the Mask of Light
- BIONICLE: Quest for Keetongu (Non-canonical Appearance)
- BIONICLE Challenge (Non-canonical Appearance)
- Turaga Matau Building Instructions on LEGO.com
- Toa Metru Matau Building Instructions on LEGO.com
- Matau Hordika Building Instructions on LEGO.com
|Alive||Dume | Vakama | Nokama | Matau | Onewa | Whenua | Nuju|
|Deceased||Lhikan | Jovan|
|Toa Metru/Toa Hordika|
|Members||Nokama | Matau | Onewa | Whenua | Nuju|
|see full list|
|Current||Boreas | Defilak | Kumo | Makani | Orkahm | Piruk | Sanso | Shu | Taiki | Tamaru | Tuuli | Vican | Vira|
|Transformed||Iruini | Kongu | Lesovikk | Matau | Nidhiki (deceased) | Spinner|
|see full list|
|BIONICLE Sets of 2001|
|Small||Standard||Vakama | Matau | Onewa | Nokama | Nuju | Whenua|
|Special||Huki | Onepu | Maku | Jala | Kongu | Matoro|
|Canister||Pohatu | Onua | Gali | Tahu | Lewa | Kopaka|
|Large||Manas | Muaka & Kane-Ra | Nui-Jaga | Nui-Rama | Tarakava|
|Collectible||Kanohi | Power Pack|
|see full list|
|BIONICLE Sets of 2004|
|Small||Nuhrii | Vhisola | Tehutti | Ahkmou | Orkahm | Ehrye|
|Canister||Vakama | Nokama | Matau | Whenua | Nuju | Onewa |
Nuurakh | Bordakh | Vorzakh | Zadakh | Rorzakh | Keerakh
|Large||Turaga Dume & Nivawk | Krekka | Toa Lhikan & Kikanalo | Nidhiki | Ultimate Dume|
|Collectible||Kanoka Disk Launcher Pack|
|see full list|
|BIONICLE Sets of 2005|
|Small||Gaaki | Pouks | Kualus | Norik | Bomonga | Iruini|
|Canister||Standard|| Toa Hordika Vakama | Toa Hordika Nokama | Toa Hordika Matau | Toa Hordika Whenua | Toa Hordika Nuju | Toa Hordika Onewa |
Vohtarak | Boggarak | Oohnorak | Roporak | Keelerak | Suukorak
|Special||Toa Iruini | Toa Norik|
|Large||Keetongu | Roodaka | Sidorak | Voporak|
|Playsets||Standard||Visorak Battle Ram | Tower of Toa | The Battle of Metru Nui|
|see full list|
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