Komau

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"Then he triggered his mask power, reaching into the mind of Matau. As a crafter, he knew just when a hammer was needed and when a more delicate tool would get the job done. He carefully applied the mask-energies to drive out the Vahki's influence."
— Narrator, Voyage of Fear

Komau
Kanohi
Title Mask of Mind Control
Powers Controlling the minds of others
Component disks Freeze
Weaken
Remove Poison
Bearers Onewa
Pronunciation koh-MAOW[1][note 1]


The Kanohi Komau is the Mask of Mind Control. It allows its user to see into the mind of another and to control them, but only if the user has greater willpower than the target.[2][3] The less willpower a target has, the easier it is to control them.[4] It can only work on one target at a time.[5] The Noble version cannot control beings who are as mentally strong for as long a time as the Great version can.[6][7] The Noble is strong enough to control Krana,[8] but not Toa.[9] Both versions can be used to deliver mental blasts with effects debilitating, but not known to be lethal, to their targets.[10][11] Because the mask only works on beings with minds, it is useless against robots like Vahki and most types of Rahi.[1][12][13] It also does not work on Spherus Magna natives.[14][15]

On Metru Nui, Kanohi Komau are made from Freeze, Weaken, and Remove Poison Kanoka.[16]

Example Usages

A Great Kanohi Komau in action

Bearers

Great

Matoran
  • Onewa - Formerly; became Great when he transformed into a Toa Metru
  • Velika

Noble

  • Turaga Vakama - Former secondary mask; destroyed during the sinking of Ta-Koro
  • Turaga Nokama - Secondary mask
  • Turaga Matau - Secondary mask
  • Turaga Onewa - Primary mask
  • Turaga Whenua - Secondary mask
  • Turaga Nuju - Secondary mask
  • The Toa Mata - Former secondary masks; lost when they became Toa Nuva, now with the Turaga
A Noble Kanohi Komau in action
Matoran

Forms

A Great Kanohi Komau in BIONICLE Heroes
Picture Description
A Matoran Kanohi Komau in Great form, as seen in Legends of Metru Nui
A Great Kanohi Komau
A Great Kanohi Komau mutated by Hordika Venom
A Noble Kanohi Komau

Set Information

The noble Komau was first released in 2001 as part of 8542 Onewa in tan and 8539 Manas in yellow. It was one of the masks possible to be received in 8525 BIONICLE Masks, in orange, lime green, tan, light blue, light gray, and dark gray. It was made available in copper, representing a Copper Mask of Victory, through promotional means. In 2004, it was released as part of 8608 Vhisola in dark blue dual-injected with silver. The mask bears the code 6-AG on the inside.

The Great Kanohi Komau was released in light brown in 2004, as part of set 8604 Toa Onewa, and in 8721 Velika in 2006.

A Hordika-version of the mask was released in light brown as part of 8739 Toa Hordika Onewa in 2005.

Trivia

  • Copper Masks of Victory are often made in the shape of a Noble Komau or a Noble Huna.
  • Despite being a mask that robs a target of their free will, the Komau is not considered to be an immoral mask because it has the capability of being used for good, depending on the morals of the user.[18][19][20]
  • Despite Kivi and Nuhrii being traditionally featured with a Kaukau in Mata Nui Online Game II: The Final Chronicle, this was caused by a typo in the game code. Kivi and Nuhrii were accidentally programmed to wear a "Kamau," and because the game couldn't recognize this as being the "Komau" which it had a sprite for, the two Matoran were given the game's default mask, the Kaukau. Peter Mack has since confirmed that only Hahli was intended to wear the Kaukau in the game.[21]

References

  1. 1.0 1.1 "Komau." Encyclopedia Updated, p. 61.
  2. "Official Greg Discussion", post 399. BZPower Forums. (archived on greg.thegreatarchives.com)
  3. "Official Greg Dialogue", post 12674. BZPower Forums. (archived on greg.thegreatarchives.com)
  4. "Official Greg Discussion", post 2257. BZPower Forums. (archived on greg.thegreatarchives.com)
  5. "Official Greg Dialogue", post 6370. BZPower Forums. (archived on greg.thegreatarchives.com)
  6. "Official Greg Discussion", post 8171. BZPower Forums. (archived on greg.thegreatarchives.com)
  7. "Official Greg Discussion", post 9331. BZPower Forums. (archived on greg.thegreatarchives.com)
  8. "Official Greg Discussion", post 1243. BZPower Forums. (archived on greg.thegreatarchives.com)
  9. "Official Greg Discussion", post 722. BZPower Forums. (archived on greg.thegreatarchives.com)
  10. "Chapter 5." Maze of Shadows. BIONICLE Adventures 6, pp. 66-67.
  11. "Official Greg Discussion", post 6535. BZPower Forums. (archived on greg.thegreatarchives.com)
  12. "Chapter 2." Voyage of Fear. BIONICLE Adventures 5, p. 19.
  13. "Official Greg Discussion", post 11744. BZPower Forums. (archived on greg.thegreatarchives.com)
  14. "Chat with Greg Farshtey", post 12279717. LEGO Message Boards. (archived on greg.thegreatarchives.com)
  15. "What MU powers don't work on SM?", post 5. The TTV Message Boards.
  16. "Kanoka Disk - Mask of Power Chart." Encyclopedia Updated, p. 53.
  17. The Legend Continues.
  18. "Official Greg Dialogue", post 5401. BZPower Forums. (archived on greg.thegreatarchives.com)
  19. "Official Greg Dialogue", post 5886. BZPower Forums. (archived on greg.thegreatarchives.com)
  20. "Official Greg Dialogue", post 8262. BZPower Forums. (archived on greg.thegreatarchives.com)
  21. "8/10/23 – M&L Interviews PETER MACK and CATHY HAPKA". Mask of Destiny.

Notes

  1. The pronunciation provided in Encyclopedia Updated is koh-MOW, but koh-MAOW is written here instead since it is less ambiguous.

See also