User:Koji toa of ice/Sandbox

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Lightstone is non-canon
Lightstone is not considered to be a part of the BIONICLE canon, which means that Lightstone should not be used to support storyline details or other canon sources.


"Lightstone. Outside the Order, above the Toa. Arming the Matoran race against the future. Now is when everything changes, and Lightstone is ready. "
Matoro

Lightstone is a small Order created team made of Toa and Agents to help the Matoran and arm them against the future while keeping their existence a secret.

Contents


Matoro
Non-BS01 Image
Order of Mata Nui
Mask Tryna
Tools Twin Cutters (formerly, status unknown), Ice Blade and Cordak Defender Mk.1
Status Active, leader of Lightstone
Pronunciation MAT-OR-OH

Matoro is the leader of the elite Order of Mata-Nui group known as Lightstone.

Pre-Lightstone

Matoro's past before the events of Lightstone are noted on his page here: http://biosector01.com/wiki/index.php/Matoro


Time With Lightstone

He was drafted into Lightstone immediatly upon regeneration by some unknown means. He was immediately met by an unknown member acting as a disembodied voice who told him of his new mission: join a team and help the Matoran in normal situations and arm them against threats: native and alien and arm them against the future.

He soon met Introk, Rhylm, Orwik and Torshia who were his comrades and was immediately thrown into a mission to stop a Heat Vision Rahkshi at Metru-Nui and the Toa Mahri were no where around.

Upon completion of this mission he returned to base where he learned a bit and was sent out to the island of Stelt. Upon arrival the team went out and left Orwik with the ship. The entire team was ambushed by their target, a Humanoid Kane-Ra bull.

He couldn't fight it but assisted Introk in its defeat and death.

Upon the return to base he began to have nightmares which plagued him which were caused by a new enemy, the Fear Conjurer, a lizard like creature. Using his ice powers he managed to imprison it and kill it.

Upon returning to base he argues over if they should dissect the Fear Conjurer or not, he argues that they should pursue and item known as the Revival Gauntlet and revive the Conjurer so it can give them information. Introk is against it and orders them to stay, but Matoro, Rhylm, Orwik and Torshia leave in the night for a desert island.

Upon splitting up on the island they are all immediately ambushed by something and all trapped and put in deadly situations. Matoro manages to help the team out of it and they continue on to an underground chamber. Upon reaching that chamber they find the item they searched for, the Revival Gauntlet.

Upon returning to base Introk attacks Matoro for his insolence and nearly killing the team but allows them to conduct their experiment. Matoro uses the Gauntlet to revive the Conjurer, freezes it over and questions it.

It gives them some information but eventually angers Matoro and he accidentally frees the Conjurer. The Conjurer attacks the team only to be stopped by a combined attack by Torshia's plasma, Introk's daggers and Matoro's ice.

After this incident Matoro awakes in a jail cell with no memory of what happened. He proceeds to help free the others, excluding Introk, and they escape to encounter hordes of enemies. They awaken to find it was a training exercise from Introk.

Matoro, somewhat bored, takes the team back to the desert island (excluding Introk). Upon arriving they are ambushed and taken to the enemy leader. They find the species is lizard like and known as Rhyphians. Klofn, their leader, duels Matoro and loses to the Toa of Ice. He frees his team and they return to base.

Shortly after a Memory Changer called Shkorl infiltrates the team and befriends Matoro and teaches him. However when Shkorl attacks Introk Matoro defeats Shkorl. They kill Shkorl by wiping their memories and soon depart for Xia.

They meet a Ta-Matoran called Proditor who uses an item called the Power Siphon to drain Matoro and the others elemental powers and then flees to find the last two items.

The team pursues to Stelt where Matoro fights a mysterious being and loses but the man vanishes. He then meets with Introk who had been defeated by Proditor and the team returns to base.

There Proditor revives his master the Excessum and attacks the team. As Matoro tries to get his Cordak Blaster Orwik is killed by the Excessum and the team pursues to Stelt.

The rest of the team is killed while Matoro fights it and then he continues his onslaught. He mortally wounds Proditor with his Cutters and uses his teams bodies as shields against the life draining. As he mounts one last defense he's overloaded by his Tryna and the team reviving and falls into a month long coma.

Lightstone II

Matoro awoke one month after being knocked into the coma and found himself alone in a new base modeled after the old one. He immediately got to work rebuilding himself into a new form, more like his Inika form, and in the process took a new sword as a weapon and lost his Twin Cutters.

He then set out from the base through the tunnel system and found his way to a Ta-Metru factory where the team was facing a blowfish headed creature. As the team hesitated to act and kill the creature who was simultaneously threatening a Matoran, Matoro shot the thing dead.

As soon as he got to know what happened in the previous month, Introk's old partner, Harkle, arrived at the base. He had a message for Ambien which Introk figured was an assassination on order of The Shadowed One, but he was there to alert Ambien of bombs planted in Metru-Nui. The team set out to disarm the bombs, but after finding the first to be a dud Harkle attacked and was swiftly subdued and fled to the ruins of the old base where he spoke with a shadowy being and took part of a tablet.

Some time later, while on Metru-Nui, murders happened. While investigating, Matoro faced a Matoran who was possessed by some unknown entity, later revealed to be from the Rift, called a Sleeper, the weakest class of Rift beings. After dispatching the Matoran and taking what was left into surgery to find out what had happened, a mysterious warrior named Krause appeared in the base.

Krause was revealed to be an old acquaintance of Introk's. He told them new information and disappeared, prompting Matoro and Torshia to go and get Hahli to join them. With Hahli's assistance, they were able to steal research from a Vortixx scientist, but he killed Orwik, only to be slaughtered by the rest of the team.

Matoro went on a suicide mission, searching for the second Revival Gauntlet so they could say their final goodbye's to Orwik. His quest took him to the island of Odina with the help of a vision he had long ago. He snuck into the underground treasure chambers of Odina, and stole the second Gauntlet, returning to base.

Upon arriving Orwik, it was discovered that the Toa of Earth didn't die again, but that he lived. After finding out what was going on, the manifestation of Death came into being and faced Orwik, trying to kill him again, but Orwik overcame the dark being, and destroyed it. In the process, the Toa of Earth became Death itself.

Matoro decommissioned Hahli shortly after, but in the process, found Shkorl's identification with Introk. Introk and Matoro were struck from behind by the Memory Changer. He warped their memories, returning the lost information to them, and telling them he was now their ally.

When Rhylm and Torshia showed up, they were assailed in the same way, and no one trusted Shkorl. When a mission came from Xia, Matoro stayed behind to keep an eye on Shkorl while the others left. They rushed to Xia, and were trapped by Harkle's bombs.

During this time, while Matoro and Shkorl only had bad feelings about the team, they had no proof of what was happening. Instead, they cured the Matoran of Metru-Nui from the Sleepers. By the time the team did return, the Matoran had all been cured.

Days later, the Rift opened. Matoro and the team went to the streets of Metru-Nui, arming the Matoran and joining with the Toa Mahri. After many small battles, Matoro made it to the Coliseum and dueled with Krause. He and Krause had their duel interrupted, forcing Orwik to fight Krause.

During the course of events, Matoro went to find his team. He dueled with Harkle, killing the mercenary on accident. When he went back inside, he continued to fight Krause, and after giving Matoro the name of his employer, Wesker, Krause took Matoro's handgun and shot himself.

Days later, Matoro returned to Metru-Nui after everyone had been retconned. He opened the Rift and leapt inside, sealing it from within and outside, keeping the key in two locations, and keeping the Rift sealed for good.

Days later he returned, the Rift had "spit him out", and after talking to his team, they headed for an island called "Barcelona" to rest.

Mask and Tools

At first he wears the Kanohi Tryna and carries a set of Twin Cutters and later a handgun known as the Cordak Defender Mk. 1. After he rebuilds himself he begins to continue to wear the Tryna and carry the Cordak Defender, but trades in the Cutters for an Ice Blade. The status of the Twin Cutters is unknown.

Abilities and Traits

While a Matoran, Matoro had served as Turaga Nuju's translator and trusted aide. He could understand Nuju's strange bird calls. While an important job, Matoro felt that it had not prepared him for being a Toa nearly as much as the others, most of whom have backgrounds as athletes and/or warriors. Still, he did his best to fulfill his new duties. Matoro was also substantially friendlier and more outgoing than previous Toa of Ice have been.

As a Toa Inika, Matoro could control Elemental Ice powers that were combined with Lightning. These lightning abilities disappeared when he became a Toa Mahri.

He later rebuilt himself into a more Inika like state. His presence is now cloaked to those who try to feel it, albiet only searching for his life force, because he is still deceased. His body is now solidified energy in a sense. He can't die, but can be destroyed.

He can also now utilize great power by using a half Kanohi Hau from the Phantorians, using greater speed, strength and power in general.

Trivia

  • Matoro lost his Twin Cutters between Parts 1 and 2 during a story which will be told at a later date.
  • The reason they were lost is because they were a pointless weapon.
Introk
Non-BS01 Image
Order of Mata Nui
Mask Sanok
Tools Daggers and Cordak Defender Mk.2
Status Active, second in command of Lightstone
Pronunciation IN-TROK

Introk is the second in command and former leader of the group currently known as Lightstone.

Pre-Lightstone

Before being drafted to the Order he and another member of his species named Harkle were freelance mercenaries. Frowning on competition, The Shadowed One sent Ancient to deal with them. Harkle joined but Introk refused and cast himself off a cliffside into the ocean.

He was saved by an Order agent named Ambien and as such was drafted into the Order.

He later went to Rhylm's island and recruited her.

Time With Lightstone

He first appeared to Matoro in the first Lightstone base as an assassin. He soon departed with the complete team on their first mission to Metru-Nui to stop a Rahkshi with Heat Vision.

Upon returning he complained Matoro didn't let him do much in the fight and soon left until the next mission had started. Upon arriving on Stelt he, Rhylm and Matoro were all ambushed by a Humanoid Kane-Ra bull and overpowered. They later awoke in the creatures cave where using his Sanok he managed to kill the bull.

Upon returning time passed and when Matoro started having nightmares they went to Metru-Nui to stop a new enemy, the Fear Conjurer. Although he didn't get to fight it they learned of Matoro's battle with it.

After returning to base he forbid the team to go and find the Revival Gauntlet and left only to discover that when he slept they had departed. He then waited for them and was ready to take over the team again if Matoro continued to act that way.

When they returned he attacked Matoro and nearly destroyed the Gauntlet but let them revive the Conjurer anyway.

Upon its revival Matoro inadvertently freed it and Introk fought it with the others. Using his daggers he was able to disperse the creature and let Matoro freeze it over.

Some time later he put the others into a sleep and put them into a simulation to test their skills only to watch them pass.

Days later the team was infiltrated by a Memory Changer by the name of Shkorl. Introk, for the time, was third in command and believed Shkorl to be an ally until he read his journal and found no mention of Shkorl. He attacked and was overpowered by the memory changing powers Shkorl had.

In his madness he believed himself to had killed Matoran and targeted the Turaga of Metru-Nui, but due to the security systems they found that to be a lie and confronted Shkorl. Using pills they wiped their memories and Shkorl died.

Immediately after this event they headed off to Xia after an energy pulsation. There they confronted a Ta-Matoran who went by the name Proditor, their enemy. They lost an item called the Power Siphon to him and the rest of the team were stripped of their elemental powers.

Upon leaving they headed back to Klofn's island to find him defeated. Introk encountered Proditor and fought him only to be defeated by Proditor's full power unlocked by the three items they were all after. After this Lightstone returned to base to find Proditor waiting for them.

Using the items he summoned his master, a monstrous creature called Excessum. During their initial confrontation Orwik was killed by the Excessum's ability to steal life and the two fled.

Shortly after the team headed off to Stelt to fight Proditor and Excessum and end it. During the fight Introk and the others, excluding Matoro, were all killed by the same process leaving Matoro to finish the fight. Matoro had used his body as a shield to block the life draining process only to be overloaded and be knocked into a coma while the team dodged.

Introk then took command of the team for a month while Matoro was in a coma and the team moved base to Metru-Nui.

Lightstone II

After being in charge during the time of Matoro's coma he took charge of the team. Their first mission was to stop a blowfish headed being from killing a Ta-Matoran. When the team arrived it challenged Introk who lost his aim and the Matoran nearly died, and would have had Matoro not shown up and shot first to kill the creature.

Shortly after a being from Introk's past, Harkle, a former bounty hunter ally, showed up and tried to get the team to help him defuse bombs all over the city. The team reluctantly agreed, despite Introk's preferences, and they found the first bomb. It turned out to be a dud and they attacked and quickly subdued Harkle only for him to escape to the ruins of the former base where he took a tablet from the creature's body.

Later, returning to Metru-Nui, Matoran murders started, and Introk lead the investigation, using psychic cloth to bluff his way through Metru-Nui, trying to find the murderer, while Matoro actually was the one to.

At base he watched the autopsy of the possessed Matoran and then met up with Krause, a member of his species, and another bounty hunter. After some discussion, Krause vanished after he left.

Later, Matoro and Torshia brought Toa Hahli Mahri to the base, enlisting her in their cause to help free the Sleeper possessed Matoran. He helped get Hahli ready, and they sent her away. After she and Orwik finished their missions, he went to the island with the rest of the team. He was with the team when the Vortixx Laden killed Orwik, and he retaliated, killing Laden with the help of his team.

He was about to watch Orwik's autopsy, but Matoro ran off. Hahli then told him that Matoro was finding the second Revival Gauntlet. As Introk was about to go and find Matoro, the Toa of Ice returned and revived Orwik.

After some last words, they expected Orwik to die once more, but he survived and fought the living embodiment of Death itself. Introk witnessed the fight with the others, and watched as Orwik became Death. When with Matoro, they found Shkorl's identification, and revived him inadvertantly. He was attacked, and remembered Shkorl.

He went with the rest of the team, minus Matoro who was watching Skorl, to Xia, and was ambushed by Harkle's bombs. He remembered how he was recruited, and with the rest of the team, returned to Metru-Nui to find Shkorl a member of the team.

Days passed, and Harkle opened the Rift. He went with the rest of the team, and after some minor battles, ran off to find Kongu. He was attacked from behind by Harkle, and nearly executed, until Kongu saved him. He went with Kongu back to the Coliseum to help in the fight.

He helped bring Krause down until the warrior's self inflicted death, and days later, watched as Matoro sealed himself in the Rift, only to return shortly thereafter. He went with the rest of the team to recover on the island that Matoro called "Barcelona".

Mask and Tools

Introk wears a sleek version of the Kanohi Sanok and carries two daggers with him. Currently he's started to carry a sleek handgun called the Cordak Defender Mk. 2 which carries six shots but then upgraded to twenty one shots.

Abilities and Traits

Introk is a highly skilled fighter. Like Lariska, he's fast and agile. He doesn't care for Matoro's rash decisions as team leader during the Awakening arc. Despite not having any powers, he's a very deadly opponent and skilled bounty hunter.

After Matoro was fighting the fight alone against the Phantorian race, he led the others, with the help of Axonn, to a mysterious island, and found a power source called the Nova Crystal. Using it, he and the other three obtained a new power, Nova. With the Nova power, his armor has jets, extra armor in general, and a laser targetting dagger that can fire energy blades.

Trivia

  • Introk trained under the Dark Hunter Shadow.
Rhylm
Non-BS01 Image
Order of Mata Nui
Mask Matatu
Tools katana, Cordak Defender Mk.2
Status Active, third in command of Lightstone
Pronunciation RHY-LM

Rhylm is the third in command and newest Order sought out member of the group called Lightstone.

Pre-Lightstone

When she became a Toa on a Toa-less island she was immediately put to work doing jobs the Matoran could easily do but were too lazy to do. One night however she hid in a sea cave to avoid this and when she returned topside she found everyone slaughtered by a group of Dark Hunters.

That's when she first met Introk who recruited her as an agent. When returning to Daxia she was given a protosteel katana as a tool and then put into a group with the others.

Time With Lightstone

She first met Matoro on their island base. She was first described as being able to get close to others and a good leader. She with the rest of the team was shortly sent to Metru-Nui to stop a Rahkshi with Heat Vision.

At the first mission a while after they head off to Stelt where she is in the end ambushed against the Humanoid Kane-Ra bull and in the end Introk kills the bull and they return.

Upon returning days had passed with few interruptions until the Fear Conjurer appeared in Metru-Nui. As the team headed over Matoro remained in the Archives while Rhylm and the others headed to the Coliseum to find the creature.

The team later returned to find it a trap for Matoro but he had managed to defeat the creature.

At base she brings up an item she heard of when she first joined called the Revival Gauntlet. Introk forbids their journey and during the night she sneaks out with them. On the desert island she is ambushed with Torshia. Matoro comes to their aid and they retrieve the Revival Gauntlet.

At base Introk attacks Matoro who revives the Conjurer. In the process of the ensuing fight Rhylm helps heal Matoro while Introk and Torshia help defeat the Conjurer and Matoro ends it.

After this she is rendered unconscious by Introk and put into a training simulation with the others. When she awakens the team is prepared.

After this when Introk sleeps the team returns to the desert island to be captured and find out about the species of lizard like creatures. During this time the leader, Klofn, forces Matoro into a duel which Matoro wins and he frees Rhylm and the others. They retrieve their ship and return to base.

The team is shortly infiltrated by a Memory Changer called Shkorl. He attacks Introk, shows Matoro some lost memories and then is fought. Matoro manages to stop him and the team wipes their memories to kill Shkorl.

Shortly after the team departs for Xia and meets their enemy, a Ta-Matoran called Proditor who has seized an item called the Power Siphon and drains the teams elemental powers. As the team persues to Klofn's island Proditor has finished his mission and vanishes to the Lightstone base.

At base Proditor summons his master, Excessum, who kills Orwik. As they leave Rhylm and the others head to Stelt in pursuit. At the island they put up a fight but Rhylm is killed in the process. During the fight her corpse is used as a shield by Matoro to block Excessum's life draining powers. After he uses their bodies as shields he's overloaded by their revival and is put into a coma. Over this time Introk is in charge and Rhylm is second in command of Lightstone over the month Matoro's in a coma.

Lightstone II

She with the others moved base to under Metru-Nui during the time Matoro was in a coma. Their initial mission was to stop a blowfish headed creature who was threatening Matoran. They arrived and the agents took aim, Rhylm not being in a good position, and Introk couldn't fire well, he was panicking, when another shot went off from Matoro and killed the creature.

They returned to base and Introk's old ally, Harkle, showed up and wanted to see Ambien. Introk figured it was an assassination mission until Harkle said there were bombs in the city. The team went out to dispose of them, but after finding the first, they noticed the bombs were fake and Harkle attacked. He was quickly dealt with and fled to the old base where he took a tablet from the dead body of the creature.

Abilities and Traits

As a Toa of Water, Rhylm has many powers over her element of water. She can create, manipulate, and use the water in any way she sees fit. She, like Introk, is very agile. She's skilled in healing and combat.

Due to her personality, its easy for her to get close to a target. Due to this fact, she's a skilled assassin, her original point in the team was to use her skills to get close to an enemy and then kill him/her.

Mask and Tools

Rhylm carries a protosteel katana given to her by Introk when joining the Order and she wears the Kanohi Matatu, minus a scope. She also carries a Cordak Defender Mk. 2 which originally holds six shots and is upgraded to twenty one shots.


Orwik
Non-BS01 Image
Order of Mata Nui
Mask Akaku
Tools Arm blade, Cordak Defender Mk.2
Status Active, Partially Deceased, Death, fourth in command of Lightstone
Pronunciation OR-WICK

Orwik is fourth in command of the elite unit known as Lightstone.

Pre-Lightstone

Orwik was the only Toa on an island who's guardians were helping in the Toa/Dark Hunter War on Metru-Nui. During this time two Dark Hunters attacked, one called Serpentus attacked Orwik while the other, "Banisher" attacked the rest of the village. Orwik was outmatched but saved by Axonn who had dealt with Banisher who had fled. Axonn convinced Orwik to join and as soon as the Toa returned to the island he left for Daxia where he traded in his drill for an arm blade.

Time With Lightstone

Orwik was first introduced to Matoro as the teams surgeon, an expert at dissection. He was immediately send on a mission with the others to Metru-Nui to stop an orange Rahkshi. Upon return they were sent on another mission, to Stelt. Upon arriving he stayed with the ship and was ambushed and defeated immediately.

He woke later at the Humanoid Kane-Ra's cave where he pulled Introk's body and the Rahi's corpse from wreckage. Upon returning days go by with minor missions. A new mission to stop a thing called Fear Conjurer at Metru-Nui came up and he and the team departed. He with the others missed the fight between the creature and Matoro.

At base a new mission was received, from Matoro against the orders of Introk. He went with the team to Klofn's island and was ambushed to be saved by Matoro. They found the Revival Gauntlet and then returned to base to be found out by Introk. After he had a brief battle with Matoro the Gauntlet was used.

When the Conjurer escaped he assisted Introk in fighting it to lose and wait for Matoro to use his ice powers to defeat the Conjurer. Shortly after he awakens in prison where Matoro frees him and they find it was a simulation from Introk to train them.

Soon afterwords they return to Klofn's island to be ambushed and defeated. He waits for Matoro to finish his duel with Klofn and then deals with other members of the species before they ultimately flee.

Some time later a Memory Changer called Shkorl infiltrates the team and with the use of the cameras that Orwik and Torshia set up they find out his rouse and defeat him. Immediately afterwords they head off to Xia and encounter Proditor and lose their elemental powers to him.

They return to Klofn's island where Introk confronts Proditor and is defeated while Proditor flees back to the base. When they return and confront Proditor he revives his master, Excessum. When he bonds with Excessum Matoro leaves to retrieve his weapon only to have Orwik follow and be killed.

Orwik's corpse is later used as a shield against Excessum's life draining powers until he is revived and as such Matoro is knocked into a coma.

Lightstone II

Death

Orwik is technically, in his half death state, the living embodiment of Death itself. As such he has a range of death based powers (listed below). In this state Orwik is "made of glass", his wounds won't heal. Along with that his body is only held together by energy that courses through him, once that energy runs out he will presumably become a skeleton like being, as was Death when he fought it.

Abilities and Traits

As a Toa of Earth, Orwik has a wide range of abilities over earth, mud, dirt and minerals. He's mostly silent and precise so he can perform his surgical duties.

After being stabbed to death, he was revived in the unorthodox method of a Revival Gauntlet. After revival, he was forced to fight Death itself, being created as the new embodiment of death. As Death he can sense when death approaches, stop it (usually with a form of barrier) and later, cause death to happen on command. If any other powers are available, they are unknown at the time.

Mask and Tools

Orwik wears the Kanohi Akaku, Mask of Vision, and wears a wrist blade. The wrist blade extends to about four feet in length and is made of protosteel. He later acquires a Cordak Defender Mk. 2 which carries six shots and is later updated to hold twenty one shots. His right arm is now fully mechanical after losing a fight with an imprisoned Makuta.

Torshia
Non-BS01 Image
Order of Mata Nui
Mask Mask of Mind Altering
Tools wrist mounted claws, Cordak Defender Mk.2
Status Active, fifth in command of Lightstone
Pronunciation TORE-SHA

Torshia is fifth in command of the elite team known as Lightstone.

Pre-Lightstone

Her past remains largely a mystery, but at some point she was sent to a jungle island with a machete and dagger to seek out and defeat a member of their rival species. When she encountered the tiger like Tybalt she managed to put him down through a combination of her blades and plasma powers. Upon his death it was revealed by Aerosh, an Order member, that Tybalt was a member of the Order, and as such, Torshia was recruited. Shortly after she was given her Kanohi of Mind Altering and her protosteel claws. It is during this time she meets Introk and the others and is put into the team, at the time led by Introk.

Time With Lightstone

She is first introduced as the teams technical specialist. Their first mission with Matoro leads them to Metru-Nui to fight an orange Rahkshi where they manage to bring it back and Torshia dissects the machinery of the armor. Their second mission begins shortly after to Stelt to fight a Humanoid Kane-Ra Bull. She stays with the team but vanishes after Orwik before the team is attacked.

She witnesses Matoro and Introk defeating the beast with a combination of their powers and returns with the team to base. More missions are completed and later when Matoro starts having nightmares they return to Metru-Nui to find something called the Fear Conjurer. She goes with the team (minus Matoro) to the Coliseum to find the thing while Matoro stays behind and ends up defeating the beast.

Some time later she openly joins Rhylm and Matoro in wanting to seek out the Revival Gauntlet, and later, joined by Orwik, they set out to the desert island to find it. After sneak attacks they rejoin and manage to find the Gauntlet and return to base. After Introk attacks Matoro for what he did, the Gauntlet is used.

She helps in the fight against the revived Conjurer and her plasma ends up saving the team until Matoro can end the fight. At some point shortly after this event she and the others are put in a simulation, unbeknown to them, by Introk. She manages to make it out of the simulation at the end with the others and it was revealed to be all training.

Again, some unknown point later, the team (excluding Introk) head back to the desert island where they get captured by the leader, Klofn, and Matoro must duel him. Matoro manages to win and frees the team and they flee before their ship is destroyed.

Later the Memory Changer called Shkorl gets into the team through deceit and impersonates as second in command. He is found out by Introk and a combination of her security systems. Through her lie detector they find out about the memory changing powers of Shkorl and manage to defeat him with amnesia pills she created.

Immediately after this the team heads to Xia to retrieve an item of power, but discover their enemy, Proditor, there and waiting. He uses the item to drain her and the rest of the team's elemental powers and then flees. The team returns to base where Torshia makes them the Cordak Defenders.

They follow to the desert island where Introk encounters Proditor but is defeated, and upon this the team leaves to base to find the Matoran waiting. He uses the items to revive his master Excessum and then attacks the team, killing Orwik in the process.

The team follows to Stelt and using Torshia's supplies Matoro attacks, though most of the items (including the ammo supplies and Phazers) are destroyed. She is soon killed by Excessum's power with Rhylm and Introk. Her corpse is used by Matoro as a shield multiple times until her life returning overloads the Tryna and renders Matoro into a coma.

Lightsone II

Abilities and Traits

Torshia has the power of plasma. She can control, absorb, and create plasma. Her power limits have not been stated, so she may have the power of a Toa when it comes to plasma, or it may be less. She's a brilliant mechanic and creates most of the equipment the team uses.

Mask and Tools

Torshia wears the Kanohi of Mind Altering, the ability to change the thoughts of the target, to make them think something else, like making the Turaga of Metru-Nui think they had dispatched Jaller and Hahli elsewhere. Torshia also carries two protosteel claws on her wrists which can retract, and also carries a Cordak Defender Mk.2 handgun, originating with six shots but then upgraded to twenty one.

Trivia

  • Torshia's armor color is purple in story, but red in set form due to the lack of purple pieces available.


Trivia

  • Lightstone is derived name wise from Torchwood.
  • The premise of Lightstone is also based on Torchwood.
  • As with the previous two the characters are based on Torchwood characters:

Matoro-Jack Harkness

Introk-Ianto Jones

Rhylm-Gwen Cooper

Orwik-Owen Harper

Torshia-Toshiko Sato

Shkorl-Adam Smith

  • Shkorl and Hahli are considered honorary members of the team.
  • It was created by the agent called Ambien.
  • Technically the team is disowned by the Order.


Major Battles

Previous battle None
Next battle None
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Koji toa of ice/Sandbox
Conflict Excessum is released from Lightstone's base with the help of Proditor.
Location Lightstone's base, Stelt
Result Every team member of Lightstone dies, but is revived, Matoro is knocked into a coma, Proditor and Excessum are killed
Parent Page: Events
Combatants
  • Lightstone, various team members at times
  • Proditor, Excessum
Commanders
  • Matoro
  • Proditor, Excessum
Strength
  • The powerless five members of Lightstone, at times, less
  • Proditor, Excessum
Casualties
  • Orwik, Introk, Rhylm, Torshia, all are revived afterwords
  • Proditor, Excessum

The Battle Against Excessum was a major conflict that resulted in the end of Lightstone's first base, and killed multiple team members.

More to come

Previous battle None
Next battle None
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Koji toa of ice/Sandbox
Conflict The Rift opens and its creatures rage war on Metru-Nui while Lightstone must stop the army with the Toa Mahri and Matoran.
Location Metru-Nui
Result The Rift is sealed, Krause and Harkle die, Shkorl is banished to the Rift, the Matoran, Turaga and Mahri forget Lightstone's existance and the battle.
Parent Page: Events
Combatants
  • Lightstone, Toa Mahri, Turaga of Metru-Nui, Matoran of Metru-Nui, various Rahi
  • Krause, Harkle, creatures of the Rift
Commanders
  • Matoro, Introk, Shkorl, Jaller
  • Krause, Harkle
Strength
  • Lightstone plus Shkorl, the Toa Mahri, the Matoran and Turaga of Metru-Nui, various Rahi species
  • Krause, Harkle and their forces from the Rift
Casualties
  • Some Matoran and Shkorl as he's banished to the Rift
  • Many Rift creatures, Harkle, Krause

The Battle to Seal the Rift was a massive battle in Metru-Nui which ended up revealing Lightstone's existence and killing two major enemies of the organization.

More to come

Previous battle None
Next battle None
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Koji toa of ice/Sandbox
Conflict The Phantorians first come through the Rift.
Location An unnamed island
Result The defeat of Matoro, his first use of the Phantorian powers.
Parent Page: Events
Combatants
  • Lightstone
  • Dageroth
Commanders
  • Matoro
  • Dageroth
Strength
  • Matoro
  • Dageroth
Casualties
  • NA
  • NA

This duel between Matoro and the Phantorian Dageroth was a major battle in the history of Lightstone. It marked Matoro's first use of a Phantorian Kanohi, and the first appearance of a Phantorian.

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