Professional Contributors to BIONICLE
Martin Riber Andersen
Martin Andersen was a Design Manager for the LEGO Group from 2000-2002. He began working for the LEGO Group in 1997 and was one of the designers of the earliest LEGO Star Wars sets. Later, after being promoted to his role as a design manager, he was partly responsible for the concept and design of BIONICLE. Andersen approached Bob Thompson, who was working on BIONICLE, with the idea of evolving the Slizer line into the Toa.
Martin Andersen continued to work as a creative director for LEGO until late 2005, when he left the company. He returned to LEGO in 2011 to work on business development for emerging markets, the job he currently holds.
David Bird was a set designer who worked for the LEGO Group from 2004–2008. He designed for several sets and parts including Krika, the Nynrah Ghost Blasters, Stronius, Skrall, Atakus, Lewa Phantoka, Tanma, and the Adaptive Miru as well as the Noble Miru.
Jeffrey Alan Davies
Jeffrey Alan Davies is a BIONICLE Set Designer who took part in a series of BZPower interviews in 2008. He is currently a designer for LEGO Hero Factory.
Lena Dixen was for a time BIONICLE's franchise manager and a member of the BIONICLE story team. She went on to lead The LEGO Group's web team. She was also one of the executive producers of The Legend Reborn. She married set designer Christoffer Raundahl in September 2011.
Brian Ellis is a former BIONICLE set designer. He more recently produced the illustrations for Mata Nui Saga.
Per Frederiksen is a former BIONICLE set designer. He is credited as a Master Builder in BIONICLE 2: Legends of Metru Nui and as an original character designer in BIONICLE 3: Web of Shadows.
Esben Fløe is a BIONICLE Set Designer who designed Tuma, of which he is most proud, among other sets. In 2008 he took part in several BZPower interviews. He has since gone on to design for LEGO Hero Factory.
Jeff James has played numerous roles in developing BIONICLE media. His earliest executive work for the LEGO Group was as a public relations and online development manager starting in 1998. In 2000 he began work as a producer for the Game Boy Advance game BIONICLE: Quest for the Toa, a role that included story, character, game script, and instruction manual development. In 2005 he co-wrote Rahi Beasts with Greg Farshtey.
Michael T. Jeppesen
Michael T. Jeppesen is a LEGO Set Designer. He began work as a LEGO Technic set designer in 1996 and went on to work on LEGO Mindstorms and BIONICLE, designing sets such as the Kardas Dragon. In 2008 he took part in a number of BZPower interviews. Currently he is back working on the LEGO Technic design team.
Jan Kjær is a graphic designer and cartoonist who worked on freelance cartooning, storyboarding, and concept art for LEGO for 15 years. He directed and wrote storyboards for various BIONICLE animations during that time, including the recent Glatorian Promo Animation. He also worked with Christian Faber on the design team for BIONICLE 2: Legends of Metru Nui. Prior to BIONICLE, Kjær collaborated with Christian Faber in 1995 on an early concept for a hypothetical ball-joint-based LEGO Technic action figure line called Cybots.
Ray Kryssing is an artist who served alongside Randy Elliott as inker for the BIONICLE comics from Powerless! to Seeds of Doom, after which Elliot solely held the position. For this reason, he is cited as one of the illustrators of BIONICLE 2: Challenge of the Rahkshi, along with Richard Bennett.
Lars Krogh Jensen
Lars Krogh Jensen is a LEGO set designer who began working with the LEGO Group in 1992 and has worked on themes including BIONICLE and Technic. He is credited as a master builder in BIONICLE 2: Legends of Metru Nui and as an original character designer in BIONICLE 3: Web of Shadows.
Daniel Lipkowitz joined LEGO as a writer and proofreader for LEGO.com and a beta-tester for the Mata Nui Online Game. He is the original creator of the Mata Nui Cow, Protodax and the Manutri, as well as other combiner models for the LEGO Club Magazine. He also helps to write content for the LEGO Club Magazine and LEGO Brickmaster magazine. He has also worked on the LEGO Company's Exo-Force and Star Wars franchises, and has an account on BZPower under the name Swiftone.
Duane Loose was the art director for BIONICLE 2: Legends of Metru Nui and was featured in an interview published in Comic 20: Struggle in the Sky.
Dave Max is a concept artist who worked on BIONICLE: Mask of Light, BIONICLE 2: Legends of Metru Nui, and BIONICLE 3: Web of Shadows. He was tasked with adapting the BIONICLE toys into more lifelike forms for the screen, as well as designing the settings for certain scenes.
John McCormack is a former art director from the U.S.A. LEGO office in Enfield, Connecticut, and a creative manager for the IP Novelty Development Team. His first work for the LEGO group was in a handful of different jobs, and he came to be known as the "Co-Pack King". Today his work focuses specifically on designing packaging and other marketing materials for the LEGO Star Wars theme. He was one of the illustrators for BIONICLE: World, for whom the Order of Mata Nui member Johmak was named.
David Molina was the director for BIONICLE: Mask of Light, BIONICLE 2: Legends of Metru Nui, and BIONICLE 3: Web of Shadows, and is a part of the Creative Capers Entertainment company. He has also directed several promotional videos for BIONICLE.
Erland Refling Nielsen
Erland Refling Nielsen is a BIONICLE part designer. He helped to engineer such parts as the Kanohi Crast, Gresh's helmet, and the Kanohi Hau for the 2010 Tahu set. He has since continued as a part designer for the LEGO Hero Factory line, BIONICLE's successor launched in summer 2010.
Lars Lusenberg Nielsen
Lars Lusenberg Nielsen is a LEGO set designer who has worked on product ranges including preschool, BIONICLE, and Clikits. He helped design various BIONICLE sets in 2005 and is credited as a master builder in BIONICLE 2: Legends of Metru Nui and as an original character designer in BIONICLE 3: Web of Shadows. He left his job with the LEGO Group in 2007.
David Pagano is a freelance stop-motion animator who does frequent work for the LEGO Group. He created a series of animations promoting the BIONICLE Stars sets for BIONICLE.com.
Christoffer Raundahl is a design manager and long-time BIONICLE team member who works in the set department. Before BIONICLE, he helped design the Slizer/Throwbots sets which paved the way for LEGO "constraction" (buildable action figure) themes. He helped design many early sets including Tahu, Kopaka, the Bohrok, and the Bahrag. He also helped design the Toa Mahri sets, of which his favourites are Kongu and Hewkii.
He was also the Character Design Consultant for BIONICLE 3: Web of Shadows. In 2008 he took part in a series of BZPower interviews, where it was revealed he has been working very closely with the design team for the fourth BIONICLE movie. He has since gone on to help design the new building system for LEGO Hero Factory.
Mads Riis is a BIONICLE set designer who began work on BIONICLE in 2001 and continued through 2005. He helped to design the original Kanohi models.
Christoph Röttjer is a BIONICLE Set Designer responsible for designing Gresh, among other sets. In 2008 he took part in a series of BZPower interviews. He went on to design for LEGO Hero Factory, including helping to invent that theme's new character and creature building system.
Torben Skov is a LEGO model designer who has worked for the company for 25 years and was on the BIONICLE team for over two years. He has designed many LEGO sets, including the Piraka Stronghold. His other design credits include LEGO Town (in which he created the fictional Octan gasoline brand) and LEGO Legends of Chima, among many others.
Robin Smith is LEGO General Counsel and head of the Legal Department in the American office. During BIONICLE's early development, she lobbied the designers in Denmark to include a female character in the line, leading to the creation of Toa Gali.
Andre Sang-Tae Stenbryggen
Andre Sang-Tae Stenbryggen is a BIONICLE Set Designer who in 2008 took part in a number of Set Designer interviews conducted by BZPower. He has gone on to design for LEGO Hero Factory.
Alastair Swinnerton is a freelance writer who was hired by LEGO to write the original 2001 Story Bible, from which the story would be based. He brought his interests in Manga and Mythology to the BIONICLE story. Swinnerton also helped write BIONICLE: Mask of Light.
Lars Thorstensen is a former Graphic Designer and Art Director for the advertising agency ADVANCE. His work with graphic design and 3-D illustration includes work for LEGO, including the design of the Arena Magna. He now works as a freelance designer.
Lars Thygesen is a BIONICLE Set Designer and previously a designer for LEGO TECHNIC. During his time with BIONICLE he helped design the Rahkshi, which he is most proud of. In 2008 he took part in a series of BZPower interviews.
Jes Vestergaard is a BIONICLE Set Designer who created, among others, Strakk. He has taken part in a series of Set Designer interviews conducted by Kelly McKiernan of BZPower. He has since continued as a set designer for LEGO Hero Factory, the theme that replaced BIONICLE in summer 2010.
Uwe Wabra is a LEGO set designer who has worked on themes such as LEGO Racers, BIONICLE, and LEGO Technic. He is currently on the LEGO Technic design team.
Tony Wedgewood is the narrator for Barraki: Creeps From the Deep, BIONICLE Legend, BIONICLE: Phantoka, BIONICLE Battle, BIONICLE Toa Team Movie, the BIONICLE Retrospective, BIONICLE: Toa Mahri, and The Final Battle Animation.
Dave White has illustrated several items for the LEGO Group, including comics for LEGO Club Magazine and the box art for some sets. He was the illustrator of the LEGO Club Magazine comic Secrets of Bara Magna!, as well as BIONICLE: Challenge of Mata Nui, a book for young readers released in 2009.
He has also illustrated comics for the LEGO Group's Knights Kingdom and EXO-FORCE themes.
Christian Zanier is a BIONICLE illustrator, known for his work on the exclusive Graphic Novel 6 comic Hydraxon's Tale, as well as two of the three stories in Graphic Novel 8, The Exile's Tale and Fall and Rise of the Skrall.
Zanier has also done work for DC comics, illustrating several Angel graphic novels.
- BZPower Set Designers Q&A Part 1
- BZPower Set Designers Q&A Part 2
- BZPower Set Designers Q&A Part 3
- BZPower Set Designers Q&A Part 4
- David Bird's Website
|Authors||Greg Farshtey | Cathy Hapka | Jeff James | Alastair Swinnerton|
|Artists||Ulises Arreola | Richard Bennett | Jeremy Brazeal | Carlos D'Anda | Toby Dutkiewicz | Randy Elliott | Brian Ellis | Christian Faber | Leigh Gallagher | Ray Kryssing|
Duane Loose | John McCormack | Dave Max | Pop Mhan | Peter Pantazis | Stuart Sayger | Alex Sinclair | Lars Thorstensen | Dave White | Christian Zanier
|Kelly McKiernan | Leah Weston Kaae|
|Designers|| Martin Riber Andersen | David Bird | Jeffrey Alan Davies | Brian Ellis | Esben Fløe | Erland Refling Nielsen | Michael T. Jeppesen | Jan Kjær|
Daniel Lipkowitz | Christoffer Raundahl | Christoph Röttjer | Andre Sang-Tae Stenbryggen | Torben Skov | Lars Thygesen | Jes Vestergaard
|Characters | Sapient Species | Locations | Flora | Fauna | Objects | Powers | Vehicles | Society | Events|
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