Matoro
From BIONICLEsector01, working on 1,438 articles.
- "Come, my friends--let us go and celebrate a Ko-Matoran who became a Toa... and a Toa who saved a universe. "
- — Turaga Vakama, Death of a Hero
Parent Page: Characters
| Matoro | |
| Matoran | |
| | |
| Class | Ko-Matoran |
| Title/Job | Metru Nui: Rahi salesman, Scholar
Mata Nui: Translator |
| Mask | Sand Blue Akaku |
| BZPower page | |
| Toa Inika | |
| | |
| Toa Title | Toa Inika of Ice |
| Mask | White Iden |
| Tools | Energized Ice Sword, Zamor Launcher |
| BZPower page | |
| Toa Mahri | |
| | |
| Mask | Silver Tryna |
| Tools | Twin Cutters, Cordak Blaster |
| Status | Deceased |
| Pronunciation | Mat-OR-oh |
| BZPower page | |
Matoro was the Ko-Matoran translator of the Rahi bird language used by Turaga Nuju, and the late Toa Inika/Toa Mahri of Ice.
Contents |
[carve] Biography
[carve] Matoran
[carve] Metru Nui
On Metru Nui, Matoro was unusual among Ko-Matoran because he often visited the Archives, studying the language and behavior of Rahi, which explains how he can translate Nuju's bird language. He opened a small business called "Matoro's Rahi", selling small Rahi to other Matoran as pets.
[carve] Mata Nui
On Mata Nui, Matoro was right hand of Nuju and the sole interpreter of his al stories, following the meaning of the Turaga's movements and tones. He always stood motionless on Nuju's right during storytelling. He would strike a narrator's pose with his legs apart, head back and use his deep and booming voice to relay Nuju's wisdom. Matoro had stayed close to Nuju since the Bohrok awoke, so he was close at hand whenever the Turaga held their councils. Because of this, Matoro had borne the burden of knowing the secrets of the Turaga's past for a very long time, long before the Turaga told the Toa.
He loved to explore the drifts, leaving behind small flags so he wouldn't get lost.
Matoro met Kopaka when he landed on a beach, and was mistaken by Kopaka for a hostile enemy. After Kopaka realized who Matoro was, the two went to Nuju, who was discussing the Toa's mission, Teridax, and Mata Nui, until they arrived with Nuju. Matoro saved the Chronicler when Takua got lost and fell unconscious in the drifts, witnessing a battle between Kopaka and a Muaka in the process. Matoro then came back to Ko-Koro with Takua and translated Nuju for him, telling him to form a small band of Matoran to defend Kini-Nui. After the Sanctum Guard came to the aid of the Chronicler's Company, he is seen having a conversation with Kopeke.
Later on, Matoro became the Ko-Koro Kolhii forward with his friend Kopeke, but they did not proceed to the Championship in Ta-Koro.
When Hahli visited Ko-Koro to challenge Matoro and Kopeke for the Kolhii Tournament in the Mata Nui Online Game II: The Final Chronicle, Matoro greeted her, saying: "You are here to defeat us in Kolhii. He says you shall face Kopeke and myself. He says you shall learn to match our Will, and prevail. This saddens him, but he knows that it must be, if we are to survive." When questioned further, Matoro admits: "I am sorry, but his language has become too difficult for me to comprehend. I do not know what he means by this". This is obviously reference to the fact that Nuju foresaw that only if Hahli won the Kolhii Championship would the Matoran and Turaga survive their encounter with the Rahkshi.
He was evacuated from Ko-Koro along with the other Ko-Matoran during the Rahkshi attack.
[carve] Toa Inika
While helping the Matoran rebuild Metru Nui, Matoro was placed with one of the most difficult matters a Matoran could deal with - he once again had to keep the dark secret of Mata Nui's fate from his fellows. When Jaller tried to question him he explained how painful it was to try to choose between betraying his Turaga and lying to his friend - fortunately Jaller was able to interpret Matoro's reaction well enough to assume something bad had happened. After learning the truth from Nokama he gathered Matoro and four other Matoran and traveled with them into the realm of Karzahni in search of Voya Nui. During this trip they encountered a tunnel that absorbed all light. Here Matoro unknowingly was contacted by the power of the Mask of Life and found worthy to be its carrier.
They arrived in Karzahni after being guided there by giant Manas. There they lost their masks to Karzahni, but were able to escape his torment via six Toa Canisters they found hidden within his lair. Before leaving Matoro was able to stun Karzahni by daring him to show them the worst fate he could possibly pick from their minds, and this of course was the death of Mata Nui. Karzahni, who had earlier not believed in the Great Spirit, saw the power of such a being and what it meant now that there was nobody of such power in place anymore.
After arriving on Voya Nui and discovering his newly endowed Toa powers, Matoro was one of the first to discover his mask power. He was jolted into finding his body on the ground and his spirit floating without any support. He flew away and spotted the Voya Nui Resistance Team, came back and explained what he saw to Hahli. After he was able to return to his body, they all joined forces to face Vezok. He was targeted with a Zamor Launcher but was pleased to learn it had no effect on him. He used his powers on Vezok but was dismayed to find them absorbed by their opponent. He joined Kazi and Balta in searching out the injured Axonn after uniting with the Resistance, and launched an attack on the Piraka Fortress soon after.
During their descent to the Chamber of Life, the Toa Inika were challenged in the Chamber of Death to sacrifice one of their members to move on ahead. Before Jaller, as leader, could volunteer, Matoro stepped forward and was promptly killed. The other Toa were shocked until his body reconstituted itself, the team having passed the test by having the will to sacrifice one of their own. Jaller remained a little irked by the fact that Matoro seemed to be more willing to take the lead after this.
Matoro was prompted by Kongu to bear the Mask of Life after he had used his Suletu to find out the Mask's intentions and saw it wanted Matoro as its bearer. He lost it after the Kardas Dragon revived and released a blast that knocked it from his hands. The Toa Inika followed the mask as it flew to the surface and then dove into the water. Axonn opened a hole in the ground that led to a tunnel that connected Voya Nui to Mahri Nui, so that the Toa could safely travel there.
While traveling down the Cord, Matoro was possessed at some point by Teridax while using his Iden. Once the others learned of this, they threatened to destroy Matoro's body, leaving Teridax bodiless. Teridax then left Matoro's body willingly.
[carve] Toa Mahri
After they had reached Mahri Nui through the Cord connecting Voya Nui, the Toa Inika were hit by an energy blast emitting from the Mask of Life. It was a cry of help. The blast changed the Inika into the water-breathing Toa Mahri. After some research, they found the underwater city of Mahri Nui. But before the Matoran could trust them, they had to free the city’s supplies of air bubbles from attackers. Matoro stayed at the city, while the other Toa encountered the Barraki. Hahli started to play along on behalf of the group to make the Barraki think they were allies. But the city's Matoran noticed this, and thought that the Toa were as evil as the Barraki, forcing Matoro to flee. Hydraxon, the revived jailer of the Pit, found Matoro and put him under the guard of Maxilos, a robot. But Maxilos was possessed by Teridax. Teridax freed Matoro, and said he would help the Toa, but Matoro must not reveal Maxilos' true identity. Matoro and Maxilos joined with the other Toa at Mahri Nui, and under Maxilos' suggestion, the team split up. Matoro and Makuta met Pridak and battled him and his army of Takea sharks. Matoro used his mask power to reanimate dead sea creatures, and soon the water was a battlefield. Some time later, in the ruins of the original Pit, Matoro and Makuta found the armor of Toa Tuyet. Makuta wanted Matoro to revive Tuyet and rebuild the Nui Stone from little pieces on Tuyet's armor (this with the help of an artifact called Staff of Artakha). Hahli encountered them, and Matoro tried to tell her that he was in trouble. Hahli got the message, but she had no idea how to help him. Matoro and Makuta later found Karzahni, who had followed the Toa from his realm. Karzahni destroyed Tuyet (which Matoro has revived), and attacked them both with his mask power. But Makuta retaliated and defeated Karzahni. What happened next is unknown, but Icarax, another Makuta, retrieved the Staff and gave it to Maxilos. He was recreating the Nui stone when Brutaka took the Staff and gave it to Botar.
Makuta later told Matoro that, in order to save Mata Nui's life, the Stone Cord must be destroyed. Matoro shared the information with the other Toa Mahri, and proceeded to take all the Matoran to Voya Nui's underground caverns. He then helped to destroy the Cord, making Voya Nui to sink and crushing Mahri Nui in the way. He, along with the other Toa, was pulled by a strong force and began to follow Voya Nui. But the Mask of Life (retrieved by the Toa from the Barraki in a past battle) grew dark and Matoro proclaimed that Mata Nui was dead.
Matoro knew that things could not end this way, and so asked the other Toa to try to buy him time while he tried to resurrect Mata Nui. Jaller believed this to be insane, but they did this regardless. Matoro then followed Voya Nui as it sped down into the sea. Matoro eventually reached the Southern Continent, and fell down the waterfall which was caused by Voya Nui's breakoff. He managed to slip into Karda Nui moments before Voya Nui made impact. Once there, he continued to journey down the remnants of the waterfall, when a voice told Matoro to use the Ignika. Matoro placed on the mask, and realized that he would die as a result. As one of his last acts as an individual, he teleported his friends, the other Toa Mahri, back to Metru Nui and gave them back their ability to breathe air. Matoro then saw a being flying below him. The Ignika transformed Matoro into pure energy which was used to revive the Great Spirit Mata Nui from death. In doing so, Matoro willingly died, his final resting place being the skies above the villages of Karda Nui.
In Metru Nui, Turaga Onewa constructed a statue of Toa Mahri Matoro in his honor.
[carve] The Kingdom
In "The Kingdom" Pocket Dimension, Matoro hesitated to put on the Ignika, and in doing so, Mata Nui remained dead. He moved with the other survivors to the island of Mata Nui, and lived the rest of his life in shame as the "Disgraced One," seldom leaving his small hut in what was once Po-Wahi.
When Takanuva was transported to the dimension 10,000 years later, he was asked by his Turaga counterpart to help investigate a recent Rahkshi attack. Despite protests from Tanma, Takanuva sought out Matoro and asked for his help. They were unable to find a breach in the light barriers, but discovered that the Rahkshi were using armor of Shadow to bypass the light barrier. After defeating a large group of invading Rahkshi, the group discovered Teridax was still alive, and planned to take revenge on the Kingdom. In the fight, Tanma was killed, and Takanuva revealed to Matoro that he died in his world. Teridax decided to absorb Matoro so that he could try and use Matoro's knowledge and connection to the Ignika. Matoro let himself be absorbed by Teridax, knowing that Teridax's will had been weakened greatly after his plan failed. Once absorbed, Matoro fought back inside Teridax's mind, ultimately killing both of them. Takanuva then returned to the surface, and told the Kingdom's ruling council of what had happened. A statue would later be erected in honor of Matoro.
[carve] Abilities and Traits
While a Matoran, Matoro had served as Turaga Nuju's translator and trusted aide. He could understand Nuju's strange bird calls. While an important job, Matoro felt that it had not prepared him for being a Toa nearly as much as the others, most of whom have backgrounds as athletes and/or warriors. Still, he did his best to fulfill his new duties. Matoro was also substantially friendlier and more outgoing than previous Toa of Ice have been.
As a Toa Inika, Matoro could control Elemental Ice powers that were combined with Lightning. These lightning abilities disappeared when he became a Toa Mahri.
[carve] Mask and Tools
As an Inika, Matoro's mask was the Kanohi Iden, the Mask of Spirit -- It allows the user to release his astral form, which can pass through solid objects unimpeded and fly at great speed, but is invisible to others (except those who have the Kanohi Rode and Elda). Matoro's astral form could not be affected by any physical attack nor could he make a physical attack or communicate with anyone other than those mentioned before. While his astral form is loosed, his physical body was unconscious and defenseless.
It has been stated that when Matoro went into his spirit form, his body went limp, so he relied on the other Toa to protect him. If in any case the body was destroyed, Matoro would have no body to return into, and would eventually die. It has also been stated that when in his "spirit form" Matoro couldn't use his elemental powers. This is because the ability to use elemental power takes a union of the body and mind. Since Matoro was only mind, he couldn't use his Ice powers.
Matoro's tool was the Energized Ice Sword, which could release blasts of pure energy as well as focus his Elemental Powers.
As a Mahri, he wielded the Kanohi Tryna, Mask of Reanimation. This allowed him to cause dead bodies to piece themselves back together and follow his mental commands -- in essence, it created zombies. Maintaining the body's animated state required constant focus for Matoro, although he apparently could still move and talk easily. Matoro was terrified of this power, and only used it when given no other choice.
His Toa Tool was a pair of Twin Cutters, claws that were designed to resist super-cold temperatures. Like all other Toa Mahri, he also carried a Cordak Blaster.
[carve] BIONICLE.com Stats
| Strength: | 11 | |
|---|---|---|
| Agility: | 10 | |
| Toughness: | 11 | |
| Mind: | 12 |
[carve] Set Information
Matoro was first released in September 2001 as one of six McDonald's promotional BIONICLE toys, which were the eight-piece Matoran of Mata Nui (then "Tohunga"). He featured a Bamboo Disk marked with an image of Toa Kopaka's great Kanohi Akaku, which one could throw from his right hand by pulling back and releasing.
Matoro was next released in 2003 as one of the six 25-piece small sets, which that year were the Matoran of Mata Nui in their rebuilt bodies. Spinning a gear on his back caused the set to swing its torso and included Kolhii Stick, with which it could hit a pucklike piece representing an airstone, or Kolhii ball.
In summer 2006, a 47-piece set of Toa Inika Matoro was released. He was one of the only two Toa Inika (the other being Jaller) to have translucent limb pieces. Matoro featured four blue Zamor spheres, though they would have been colored silver by their Energized Protodermis contents in the story.
Matoro was released most recently in the summer of 2007 in his Toa Mahri form consisting of 63 pieces. Among his parts were nine Cordak mini-rockets, three of which could be stored on his back while the others were occupying the barrel of his Cordak Blaster. Toa Mahri Matoro could be combined with Toa Mahri Nuparu, Mantax, and Carapar to build a Manutri.
Matoro was released in minifigure form in the Lava Chamber Gate and Piraka Stronghold sets of 2006 and the Toa Terrain Crawler playset of 2007. The Toa Terrain Crawler's Matoro minifigure was in his Toa Mahri form, but depicted him with lime-green eyes and a white Kanohi Volitak, since a minifigure Kanohi Tryna was never produced.
[carve] Quotes
- "He carries a heavy burden. To know so many secrets and be forbidden to share with his friends, even when that knowledge might benefit them. In that way, Matoro has the strength of a Toa."
- — Turaga Nuju speaking about Matoro in Maze of Shadows
- "Shut up! I'm doing only what I have to do to save the life of Mata Nui, a life you put in jeopardy."
- — Matoro to Teridax, Into the Darkness
- "Use your eyes! Look around! [...] The end is coming, Hydraxon, even as we stand here talking, and everything that lives can sense it. And now everything comes down to one mask and one Toa - me - and maybe I'm just not up to being a hero. So you take it. You save the universe."
- — Matoro to Hydraxon, Downfall
- "He never thought he was a true Toa-hero...But he turned out to be the greatest of us all."
- — Kongu, Death of a Hero
- "Sometimes a hero has to do something else besides beat the villains and come home covered in glory. Sometimes, he has to make a sacrifice so that a lot of people - people he's never met before, and who don't know his name - can live."
- — Hahli after Matoro's death, Downfall
[carve] Trivia
- Jaller was slightly annoyed with Matoro due to the fact that he was slowly gaining control over the Toa Mahri. Since Matoro was destined to hold onto the Mask of Life, he was becoming an important team member and therefore taking some of the duties traditionally ascribed to a team leader. One reason why he was taking over these duties was that he felt guilty for losing the Mask of Life right after he removed it from Vezon. It has been said that Matoro wasn't as aware of Jaller's antipathy as he should have been, and clash was later settled amongst them after a calm talk between the two Toa Mahri.
- Toa Inika Matoro was the first Toa of Ice seen to wear a symmetrical Kanohi as their primary mask.
- Matoro was one of the few beings in the Matoran Universe who Nuju considered a friend.
[carve] Appearances
- Comic 1: The Coming of the Toa (First Appearance)
- McDonald's Comic 1: Challenge of the Rahi
- BIONICLE Adventures 5: Voyage of Fear
- BIONICLE Adventures 6: Maze of Shadows
- BIONICLE Legends 1: Island of Doom
- BIONICLE Legends 2: Dark Destiny
- Comic 3: Showdown
- BIONICLE Legends 3: Power Play
- Comic 4: A Cold Light Dawns
- Comic 5: In Final Battle
- BIONICLE Legends 5: Inferno
- BIONICLE Legends 7: Prisoners of The Pit
- Comic 8: Sea of Darkness
- Comic 9: Battle in the Deep!
- Into the Darkness
- Dreams of Destruction
- BIONICLE Legends 8: Downfall
- Comic 10: The Death of Mata Nui
- BIONICLE: Toa Mahri
- Comic 11: Death of a Hero
- Comic 12: Realm of Fear (Mentioned Only)
- BIONICLE Legends 9: Shadows in the Sky
- The Kingdom (In a Pocket Dimension)
- Destiny War (Mentioned Only)
- BIONICLE Legends 11: The Final Battle (Mentioned Only)
- Comic 15: Mata Nui Rising (Mentioned Only)
- The Official Guide to BIONICLE
- BIONICLE: Metru Nui - City of Legends (Mentioned Only)
- BIONICLE: Rahi Beasts (Mentioned Only)
- BIONICLE Encyclopedia
- BIONICLE Encyclopedia: Updated
- Mata Nui Online Game
- BIONICLE: Matoran Adventures (Non-canonical Appearance)
- Bohrok-Kal Online Animations (Cameo Appearance)
- Mata Nui Online Game II: The Final Chronicle
- Toa Inika Promo Animations (Non-canonical Appearance)
- 2006 Playset Promo Animation (Non-canonical Appearance)
- BIONICLE Heroes (Non-canonical Appearance)
- Voya Nui Adventure (Non-canonical Appearance)
- Piraka Online Animations (Non-canonical Appearance)
- Inika Island Assault (Non-canonical Appearance)
- Voya Nui Online Game (Non-canonical Appearance)
- Command Toa Matoro (Non-canonical Appearance)
- Command The Toa Mahri - The Final Challenge (Non-canonical Appearance)
- BIONICLE Defenders (Non-canonical Appearance)
[carve] See Also
- Gallery:Matoro
- Matoro's Final Moments (As Taken from Downfall)
[carve] External Links
- Toa Inika Matoro Building Instructions
- Toa Mahri Matoro Building Instructions
- Command Toa Matoro Game
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