Mata Nui Online Game II: The Final Chronicle

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MNOG2
Mata Nui Online Game II: The Final Chronicle
Game Info
Availability Available
Platform Online
Controls Mouse

Mata Nui Online Game II: The Final Chronicle, also known as the MNOG II or informally as the MNOLG II, is the sequel to the Mata Nui Online Game from 2001. The MNOG II was released in 2003, created by Templar Studios, and was the first online game released since The Battle for Mata Nui. It was briefly taken offline while BIONICLE.com was redesigned during 2004, later coming back online as a Kanoka Club exclusive.

As of 2008, it is still available for free on BIONICLE.com. Apparently, the talk files for the game were thrown away and had to be hastily rewritten, thus explaining the many glitches in the new version. But despite the number of glitches, it is possible to complete.

Contents

[carve] Summary

The game starts when Hahli wakes up from a dream which she had during a storm. Shortly after her awakening, she realizes that the storm had damaged Ga-Koro, and she needs to fix the bridge in order to get to the Town Center. She starts by gathering Cowrie Shells and Harakeke plants to help Amaya make Flax. Amaya then gives her a Bamboo Disk in order to fix the bridge. After that, she gathers Seaweed in order to patch up a hole in her roof. Then she finds a Large Shell inside her hut which she uses to fix the waterwheel for the bridge, and throws her Disk at the counterweight to fix it. She journeys around the town, doing odd jobs for Widgets, the Matoran currency, useful in purchasing helpful items she would require. Nokama then returns from her meeting with the other Turaga and proclaims Hahli and Macku would be playing as the Ga-Koro Kolhii Team in the upcoming tournament. Everybody was surprised when Hahli was picked, because they expected Kotu. She plays Onu-Koro and may win, depending on how good the player has become. She then travels around the Island and trains in all her skills (Speed, Stamina, Willpower, Accuracy, Strategy, and Strength) with the help of a Takea shark, Taipu, Kantai, Tamaru, Golyo, and Keahi. She beats every other Kolhii team in the league stage of the championship. During her visits to all the village's, Hahli collects six Crystals named after each Principle, using Charms, small round stones she acquired along the way. After obtaining the crystals, Hahli travels to Ta-Koro to play in the Kolhii championship Finals, winning by 2-1-0 with Macku. Macku leaves and Hahli witnesses the destruction of Ta-Koro by the Rahkshi.

Fleeing, she ends up on the beach where Takua started his adventure. She climbs up the cliff with the telescope on it and inserts the crystals into six mysterious Mata Nui statues. These statues surround two much larger stones that represent Mata Nui and Makuta. What happens next is something of a mystery.

The cutscene begins with the two stones representing Makuta and Mata Nui in the middle glowing brightly, until all you can see is light. Then Hahli is on a cliff above the Kini-Nui as three Rahkshi fly overhead. It next cuts to Turaga Nokama standing on a beach (or at least, near an ocean), who says: "Yours has been a hard road Hahli, but you have persevered. Not all Matoran thought you were worthy of the challenge, but I saw what is in your heart, and believed in you. Your virtue unlocked the mystery of the Stones and why they have stood so long. Now they have gathered us here. Takua now walks among the great Toa. His role as Chronicler is forfeit. It is time for that honor to pass on to another special Matoran. It is your honor Hahli, from this day forth. The boats are being crafted, Chronicler. We will soon depart for Metru Nui. Ready yourself, for there are many adventures to come!".

The cutscene ends with Hahli looking out at the ocean.

[carve] Walkthrough

[carve] Chapter 1 - Ga-Koro and the Bridge

Collecting Cowrie Shells and Seaweed.
Collecting Cowrie Shells and Seaweed.

You will have a weird dream, and awake to find yourself as Hahli. Go outside of the hut by clicking on the door. Go down by clicking on the green road. Collect the Harakeke, a few green plants, laying on the ground at the right by clicking on it. Then go inside the hut above by clicking on the door. Inside go in the water by clicking on the water. Collect as much as Seaweed and Cowrie Shells as you can by clicking on them. They grow back on later.

Then go back to the hut where you started. Now go up. Enter the hut and talk to the Ga-Matoran called Amaya. Trade some Cowrie Shells and Harakeke plants for Flax, which is needed later.

Now go back to your hut and go up with the ladder by clicking on it. Click the bag at the upper-left corner of the screen to open your bag. Now go to Supplies and select the Seaweed and click on the hole in the hut and Hahli will close it. Now go back down the ladder and enter your hut again. At the bottom-left is a shell. Pick it up by clicking on it.

Now go back to the hut where you went underwater. You see a bridge at the left there. Don’t go to the bridge, instead click on the green road below it, you will see a waterwheel with three shells. Open your bag and go to Tools. Now select the large shell and click on the water wheel. The waterwheel will work again.

Now go back to Amaya and talk to her to receive a Disk. Now go back to the underwater hut and click on the bridge at the left. Hahli will walk on the bridge now but as you see, you can't cross the bridge yet. Click on the switch to the left to make some wheels spin. Now go to your bag, then Tools and select your Disk. Now click a few times on the stone at the end of the bridge. When Hahli hits, the bridge will open and you can cross.

What we got from this Chapter: You now know how to walk around Mata Nui. You now know how to pick up objects. You now know where Amaya lives. You got the Disk. You found the Seaweeds and Cowrie Shells. You repaired the Bridge.

Some things you need to know: Widgets are the currency used on Mata Nui. When talking to someone, press the "Ask more questions" choice at the bottom to see more questions you can ask. Plants like the Seaweed, Bamboo, and Cowrie Shells grow back on after you collected them.

All over Mata Nui are notes, and it is not necessary to read them. If you don't have enough supplies to buy things, you must walk around Mata Nui and gather the resources. Sometimes, you can't find a Ga-Matoran in a hut. This is because the Matoran walk around, so wait in the hut until the Matoran comes back.

[carve] Chapter 2 - Macku, Kolhii Sticks, and a Rigging

Now go across the bridge. You will see a crossroad. The hut at the upper-right is Macku's hut. She needs a Kolhii-Stick, which you will get later. The hut at the bottom-left has Nireta, a Matoran that sells Ga-Koro maps. This will be a useful feature when you get some widgets to buy it. Now go back outside. The two huts at the top of the crossroad are closed. So you don’t need to go to them.

Now go to the left road. You will find yourself in the harbor of Ga-Koro. Continue to follow the road until you come across a dead end. Pick up the Bamboo wood laying on the ground.

Now go back to the crossroad. Follow the green road at the bottom. You will see three huts. You can get Bamboo Poles in the right hut by trading with Kotu. The hut at the upper-left has the Ga-Matoran named Okoth. You can buy Air Bladders here, which will be needed later in the game. The hut at the bottom-left has Kailani. You can get the Sickle, Fishhook, Hatchet, and Kolhii Stick. This is an important shop. You must buy a Hatchet here first, so you can collect Bamboo. You already have the 10 Bamboo Woods, which you collected in the harbor. If you don’t have enough Cowrie Shells, you must go back to the Underwater East Garden hut and collect some, and then buy the Hatchet.

You can now go collecting Bamboo Woods, by selecting the Hatchet in your bag under Tools and then clicking on the big Bamboo trees.

Collecting Harakeke Plants with a Sickle.
Collecting Harakeke Plants with a Sickle.

Now go collect 20 Bamboo Wood and 7 Cowrie Shells. Go back to shop with Kailani and buy two Fishhooks and Sickle. With the Sickle you can collect the green plants called Harakeke at the same way as you did with the Hatchet. You will need the Fishhooks later to get the Kolhii-Stick.

Now go to the place where the three huts are. Follow to road at the bottom. You will see a gate at the right, which is closed. At the left are some Bamboo sticks and there's a letter also. Skip everything and go to the left. You will see a hut at the right, a road at the top and a road at the bottom-left. First go to the road at the bottom-left. You will see a hut and some Harakeke plants you can collect. Go inside the hut and talk to Kai. You can get Strings and Ropes here for a lot of Flax. So if you don’t have enough Flax, collect Harakeke and Cowrie Shells and then make some Flax by giving them to Amaya. If you have enough to Kai. First buy 10 Strings with your 50 Flax.

Now go outside. Follow the green road up. Now go inside the hut there. Talk to Shasa and buy a Net with your 10 Strings. Now collect 15 Bamboo Woods and go to Kotu to buy a Bamboo Pole. Once you have the Bamboo Pole, go to Kailani and buy a Kolhii Stick. Now go to Macku and give her the Kolhii Stick and she will reward you with 100 widgets.

Now go to Nireta and buy a Ga-Koro map. (To read it you will need to translate Matoran to English). Go outside of Nireta's hut without doing anything with the map. Once outside, open your bag, go to Tools and select the Ga-Koro map. You will see some helpful things here. The map also shows where you can collect Bamboo and Harakeke plants. You can also buy an Air Bladder now, if you didn’t do it already.

Now collect another 20 Seaweeds. Go to Shasa and buy a Sailcloth.

Collect 250 Flax. Go to Kai and buy 50 Strings. Then buy 5 Nets at Shasa's hut. Now collect 250 Flax. I know it is a hard job, but you must get the 250 Flax. Now go to Kai and buy 50 Strings. Then buy with the 50 Strings, 10 Ropes. Collect 20 Bamboo Woods and finally go to Shasa. Buy a Rigging there with your 5 Nets, 10 Ropes and 20 Bamboo Woods.

Now go back to the harbor until you reach the large boat that is being build. Talk to the Ga-Matoran called Marka there. You can get widgets there by giving her Ropes, Sailcloth's and Riggings. But you also need to give her the supplies so she can finish the boat. Give her as much things as you have, although she will not finish her boat yet.

What we got from this Chapter: You now know how to gather resources fast. You now know where Shasa, Macku, Kai, Okoth, Nireta, Kailani and Marka are. You got the Rigging. You got 100 widgets to be spend. You got the Ga-Koro Map. You got a lot of supplies to the harbor.

[carve] Chapter 3 - Nokama, the Shark, and a Kolhii Match

Go all the way back to Hahli's hut. Stay there a while and you will hear bells ringing. Go outside and go down to the bridge. Then cross the bridge to the 4-way crossroad and you will see a cutscene. Nokama has arrived and she announces that the Bohrok-Kal are defeated. To celebrate this the islanders will have an all-out Kolhii Championship. The two champions of Ga-Koro are Macku and Hahli. Everyone is shocked because they did not expect that Hahli was also going to represent Ga-Koro in the Kolhii matches.

After the cut-scene go to Nokama's hut. You will see that the door is opened, so enter the hut. Inside you will see Nokama standing in the middle of the room with some nice plants at the left and right. Talk to Nokama and she will tell you that you must see Macku to train for the Kolhii Championship. She also tells you that the first match is against Onu-Koro. Stop talking to Nokama and pick the yellow object up at the left of her. It is an Artifact called Nixie's Key. Now head out of the hut.

Go to the 4-way crossroad again and enter Macku's hut at the upper-right corner. Tell her that you want to practice and she will tell you that there is a Matoran in Ga-Koro that knows much about Speed. So go outside again.

Once outside, go to the shipyard at the left. When you are at the shipyard, talk to Marka, the Matoran with the dark-blue Hau. Ask her about Purity, and after some talking, she will give you the Purity Charm, which can be used later.

After this go to the lily where Shasa's hut is. Enter the hut and ask Shasa about weaving and unity. She will give you the Unity Charm. Now go outside, head west and enter Kai's hut. She is the Ga-Matoran that knows about Speed so ask her about Speed. After some talking she will hand you the Speed Charm.

Now go back to the 4-way crossroad and head to the Astrologer's hut at the upper-left corner. Take Nixie's Key from your bag, press on the green door and it will open. Go inside and you will see an empty room with a ladder. Press on the ladder to go up. You will find yourself on the second floor with Nixie the Astrologer. Talk to her. Nixie is confused, and she talks in formulas. She tells you that there are storms above Mata Nui and that the stars predict something bad. But she also tells you a pretty long formula. The first letter of the Toa of Unity is the G from Gali. 6 Villages x the number of Principles they follow make 36 + Mata Nui, Makuta, and the 2 Kaita make 4 + the number of Virtue's, is 3 - 1 for the Chronicler is 42, divided by the number of Toa, and there are 7 in total, makes 6. This comes down to G-6. Now press on the green crystal at the left to look through the telescope. You will see a statue of a Kaukau Nuva with water coming out. Click on the green button at the upper-right corner and you will stop looking through the telescope. Go outside of this room to find yourself on the platform of the second floor. You have a nice view from there. Enter the hut again, go down with the ladder and exit Nixie's large hut. Go outside and then to the three huts below. Visit Okoth and buy lots of Bladders.

Hahli catching the Takea Shark.
Hahli catching the Takea Shark.

Now go back to the shipyard where Marka is building a boat. Go to the left where the ferry is and you will see a Matoran with a boat. Talk to Pelagia and ask her to take you somewhere. Pelagia will tell you that every time you travel with her boat it costs you 1 widget. So tell her that you want to pay and you will see a map. At the left are letters and at the top numbers. Press on the C-9 button. Pelagia will take you there with the boat. Now press on the water and you will dive in. Click on the bottom of the screen to dive further. You will see a shark so click on him. At the bottom-right corner is your gauge with air you have. When it is empty you will have to swim back to the boat. So every time when it is almost empty open your backpack and use the Bladder. The Takea will swim away when you almost have him three times. Each time you click on the Takea, Hahli will move forward. So click on the Takea many times in a row. But not too fast, because this will make Hahli swim slower. Once you have the Takea you gain one Speed point. Now you will swim back to the boat. You can catch the Shark a few times if you want. Then talk to Pelagia and ask her to go back to Ga-Koro.

When you are at the ferry, ask Pelagia to take you somewhere again. Go to G-6 on the map. When you are there, dive underwater. Go deeper and you will see some dark rocks. There is a light spot at the right so click on it. You will find yourself in a underwater cavern with air, so you don't need to worry bringing a lot of Bladders. It says "All Are One... Or None" on the rock. Take the Unity Charm from your bag and click on the black hole below. A door will open behind you so go inside. You will see another black hole on the wall so use the Purity Charm on it. Use the Speed Charm in the next room and continue along. In the new room, go left and you will see four wheels. The left two turn the left two heads on, and the right two, turn the right two heads on. So go out of the room and go down. You will see the four heads. Turn the wheels on that needed to be on, then when all the four heads have clear blue water, go to the middle platform. You will see a white object in the middle. Pick the Purity Crystal up. Go out of the tunnel, and go back with Pelagia's boat to Ga-Koro.

After you arrived, go to Nixie. Open the door, go inside and up the ladder. Tell Nixie that you found the Crystal and she will tell you that you added the Seventh Toa to find that number. So go down the ladder and out of Nixie's hut.

When you are back to Ga-Koro, go all the way to the lily where Shasa's hut is. Now go up to the gate that is now open. Enter the gate and walk along the lily path until you are on the beach. At the right is just some scenery so go left. Walk on the beach and you will find Taipu and Onepu. Talk to them if you want then go left again. You will see a large rock on some sort of pit where all the Krana are held. Click on the stone in front of it to read it. The stone has a Krana carving with the text "Beware".

Go off the beach to the 4-way crossroad of Ga-Koro. Go up to Nokama's hut and enter it. Tell her that you are ready to play the match against Onu-Koro. Now go back to the gate to the Kolhii Field. It is now open so go inside.

You are now going to play Kolhii. The opponent is slow and every time you take the ball from them, they will stand still a few seconds. This gives you a chance to go to the goal and score. But don't go to close, otherwise Taipu takes the ball away from you. Macku is not very good at blocking so you need to have good defense and offense. When Onepu has the ball, don't chase him. Just go to the goal and wait for him to get close. Then take the ball away from him. You can win eventually.

After your victory, you will be outside the arena again. Go all the way up to Nokama´s hut, enter it and talk to Nokama. She will congratulate you and tell you that you will face even better opponent then Taipu and Onepu. She also tells you that you will practice different skills in other Koro´s, but since there is a storm you cant go to different locations yet, so you need to practice Speed while in Ga-Koro. Go outside of her hut to the 4-way crossroad.

This is the end of this chapter. If you want, you can catch the Takea a few more times to practice your Speed. Or get more Widgets by giving Rigging, Sailcloths, and Ropes to Marka.

What we got from this Chapter: You now know where Pelagia, Nokama and Nixie are. You can now travel across the ocean with Pelagia's boat. You met Taipu and Onepu. You found Nixie's Key. You got the Purity Charm. You got the Unity Charm. You got the Speed Charm. You got the Crystal of Purity. You caught the Shark a few times. You gained a few Speed points. You won the match against Onu-Koro.

[carve] Chapter 4 - Underground Ice Caves

First go to the beach. When you reach the beach you will see an opening in the middle of the cliffs at the back. Get 50 Bamboo Wood and 10 String at least. Now go there and follow the path all the way until you reach a path-split. Take the path that goes up at the middle. You will find yourself at the entrance of Onu-Koro, so go in. Now follow the path to the village of Onu-Koro. Go to the middle and enter the right hut. You can buy items here from Zemya here. If you need more, visit Zemya again. Take five bundles of Ore and Crystal by clicking on the silver and gray items on the ground. After that buy the yellow Lightstone, the Nails at the right and the Net. Go out and to the middle-upper hut. Here, buy a Pickaxe and Sluice from Akamu. Go outside and enter the left-upper corner hut. You will see a few Boxors in this room. Talk to Nuparu and you will find out that he can tell you how much Speed, Strength, and other Kolhii Status you have. If you did not catch a Takea after this update Nuparu will say you have 0 Speed. Thus if you want, go back to Ga-Koro and catch some Takea. But for now, lets concentrate on this village.

Go outside and over the left bridge. First enter the upper-right hut and talk to Onepu. He will tell you that you can practice against him anytime you want. Go outside and enter the upper-left corner hut. Talk to Whenua about some stuff and if you want you can ask Whenua to play Kolhii against Taipu and Onepu. The Kolhii Field is just above Whenua's hut. Go back to Zemya and get a few Fishhooks and Lightstones.

Hahli training her Stamina.
Hahli training her Stamina.
Outside, go down-right. Enter that tunnel there and go all the way to the end until you reach water. Make sure you have at least ten Bladders, then dive in. In the water click on the small cave at the left. Use Bladders if needed for extra air. Inside use your Pickaxe to destroy the stones. If you find a Lightstone pick it up. Now go back in the water and go to the other cave. After that click on the bottom of the water to go to the next area. Visit all the caves underwater. Eventually you will find a Digger laying around and a light-blue stone. Use the Sluice on this stone to get some Protodermis. At the bottom of this water you will find a very small cave. Enter it and you will see a stone and some holes. For now, leave the place and dive up again. Once outside head down and go through the tunnel at the left. Talk to Dosne with the orange Komau. Give the Digger and he will reward you with 20 Widgets. Now go to the left and talk to Taipu, the sandy colored Matoran with the black Pakari. Tell him you want to train - welcome to the Stamina mini-game. This one is really simple: At the bottom-right corner is your Stamina which will lower if you don't click the left mouse button a lot. Simple press the left mouse button over and over again as fast as possible and you will get your Stamina point. Do this a few times.

Go completely out of Onu-Koro to the path split where you can go to Ko-Koro, Ga-Koro, and the dead end. First get some Bamboo Poles, Seaweed, and Nails from Onu-Koro. Then go back to the big path split. Take the left path to Ko-Koro and follow the path all the way to the end. At the end, climb the ladder and when you are up continue left. You will find the Temple Gate and two Ko-Matoran called Pakastaa and Talvi. They wont say much so just enter. Go left up the ladder and enter the hut at the left. Buy some Flags from Arktinen here. Go outside, up the ladder and enter this house. Talk to Toudo. Keep on clicking the ...'s and asking him things over and over again. At the complete end of the conversation he gives you the Peace Charm. Go outside and visit every hut and talk to everyone until the complete conversation is over. Someone of the Ko-Matoran will give you the Destiny Charm.

The Willpower mini game.
The Willpower mini game.

Once inside go down and you will enter a temple. Talk to the Matoran around here and to Matoro if you want to play Kolhii but I suggest getting more Willpower first. Read on to find out how. In the same room where Nuju and Matoro are, click between two pillars at the left and you will find a secret entrance. Click on the button and go inside. You will find yourself in a secret ice cave. Follow it all the way to the end and go up once inside. You are now entering the endless snow drifts. When you enter a new part of the snow, Hahli will automatically place a Flag so don't go in directions where there is already a Flag. Note that you must not go to the four Mata Nui stones yet. After lots of wandering around you will find yourself on the cliff end. Pick up the yellow ball at the left, and you will see it is the Willpower Charm. Now go back, wander around again until you see a house. Go inside and tell Kantai that you want to practice Willpower. The goal of this Willpower mini-game is to balance on the pillar. Click at the left and right of Hahli to make her balance. You need to have Hahli balance for a few seconds without moving her arms, then you'll get a Willpower point.

Go into the snow and walk around until you see some stones. Go to the stones. You will now see four Mata Nui stones. Open your bag, get the Destiny Charm and use it on the front-left stone. Get the Willpower Charm and use it on the right-front stone. For the last stone use the Peace Charm. The door on the left tower will open and go inside. Pick up the white object in the middle of the room. It is the Crystal of Peace. With this crystal you are able to do the Willpower test much better, because the time that you must balance in the middle without moving your arms is now much less.

[carve] Chapter 5 - Po-Koro Sand Dunes

Return to the three-way crossroad lining Onu-Koro, Ga-Koro, and Ko-Koro. Go to the right. There is a bridge made of a tree. Go over it and across sand dunes. Stop when you see a small hut with a large space. Go in. Talk to Golyo about Strategy. You can train. Just capture all the Mahi running toward Hahli. Then you get a strategy point. Before you go out of Golyo's hut, pick up the yellow ball lying next to Golyo. Go out of the hut and keep walking until you see seven Matoran heads, three at either end of the trail you are following. Enter the village of Po-Koro. Go in every hut that you can enter and in one hut, there is a yellow ball. Pick it up.

There is a Matoran head-shaped building somewhere in the dunes. Go to it and enter. See the riddles and put the appropriate charm on them. If you reach the end, there is a large hall with a bridge leading to the center. There is a brown ball there. Pick it up and go out of Po-Koro.

[carve] Hints/Cheats

  • When playing the game, type the word "kapura." It will bring up a box showing you the framerate. Press numbers on the keyboard to get weird stuff to happen. Pressing 8 reloads the screen and fixes any glitches (not Nokama or Le-Koro glitch however). The Le-Koro glitch can be beaten another way.
  • Make sure framerate is up. Play Le-Koro and when you win and the horn goes press 8 immediately before the next screen goes up, but after the horn. The screen will reload and you can get safely out and then you have beaten Le-Koro.
  • If you are stuck on a charm hole type "kapura" and click the riddle (IF there is one). press "0" and a white box should come up. Click the red dot beside "Loading" and it will tell you the name of the charm you need by something like the following:

"Loading---loading riddle.dutyLe-koro"

  • Widgets can be made by buying Kolhii balls in Po-Koro for 1 widget and selling them in Ta-Koro for 2 widgets. Also by giving a certain Onu-Matoran a Lightstone in Onu-Koro will give you 25 Widgets. You can only use that once. --- All 6 crystals (each one named after the principle) can be obtained. If you are stuck on a charms door with no charm you can use the tab cheat. Press tab until a small box comes around the middle of the door then press space bar. Hahli will walk through the door or climb an invisible vine etc. This may need lots of tries.
  • Once you do the championship you cannot return to Ta-Koro until you have all the crystals. You don't have to have the red one though (and don't try to return before you have all the other crystals because Ta-Koro melts into the lava, cutting you off from and screwing up your game.)
  • There are 2 ways to complete the game after the championship (which is just a cutscene). You can
  1. Make sure you have all the crystals (You don't have to have the the red one) before you play the championship. Then you will get courage and duty charms and can get the red crystal. Then go back to Ta-Koro.
  2. Play the championship immediately. Then after get the charms and crystals but DO NOT get the red crystal. Instead, go back across the bridge and get all the crystals. After that, return and get the red one.
  • When you return to Ta-Koro you will be hit by a Rahkshi and will end up outside the Ta-Koro temple. If you don't have it, get the red crystal now as you won't be able to return to any other cities. Climb to the beach and up the mountain and insert all 6 crystals into the right slot.
  • When in the flooded mine shaft, you can wait at the bottom of the screen until your air is at 1%, then quickly go to the next level of the mine. You should have unlimited air. It will appear empty, however.
  • Nokama's speech glitch cannot be fixed. The file (called "NokamaConversion"), due to a loss of information, does not work any more. The only way to get around this is if you have already beaten the team at Ga-Koro.
  • Nixie's hut glitch cannot be fixed. Due to a loss of information you can't go into the hut. The only way to get around this is if you have all ready gone into the hut did what you wanted to do. You do not need to see Nixie to complete the game.

[carve] Mini Games

[carve] Disk Throwing

This is the first mini game you play. After you obtain the disk from Amaya you go to the bridge. Then select the Disk from your bag. When Hahli holds the Disk in her hands, click on the stone. Hahli will throw the disk at the stone. She can miss the stone with her Disk, so click multiple times on the stone to hit it. The numbers that appear indicate the Accuracy of your Disk Throwing.

[carve] Takea Catching

Make sure you have lots of Air Bladders with you. Because every time you use an Air Bladder, it will disappear. Then go to Pelagia and ask her to bring you somewhere. On the map press on C-9. Once you are in the water, dive down until you see the Shark. Press on him and the chase will begin. At the bottom-right corner is your gauge with air you have. When it is empty you will have to swim back to the boat. So every time when it is almost empty open your backpack and use the Bladder. The Shark will swim away when you almost have him three times. Each time you click on the shark, Hahli will move forward. So click on the shark many times in a row. But not too fast, because this will make Hahli swim slower. Once you have the Shark you gain one Speed point. Tip: the more stamina training you do with Taipu, the longer you can swim without air.

[carve] Rock Carrying

Go to Taipu after you gave Dosne the Digger. This mini game is really simple. At the bottom-right corner of the screen is your Stamina bar. It runs out slowly. Click the mouse button over and over again as fast as possible to make Hahli move forward and get the Stamina bar filling up. Do this until Hahli reaches a pile of rocks at the end where she will drop the stone. You will now gain one Stamina point.

[carve] Ice Pole Balancing

This mini game is simple but hard. Move the cursor left and right of Hahli to make her balance. But if the Ice Pole goes to much in one direction Hahli will try to find balance by moving her arms. Let Hahli balance in the middle so she does not move her arms at all for a few seconds. Then you'll get a Willpower point.

[carve] Disk Toss

Talk to Tamaru, and he will show you how to play.

[carve] Rock Throwing

Mahi Catching mini game
Mahi Catching mini game

Right by Ta-Koro's Kolhii stadium is a ladder Hahli can climb down to find Keahi. Using a Kolhii ball, Hahli has to knock a stone pillar into the lava. However, it will only hit by correctly timing the meter at the bottom of the screen (when the moving line goes above the the yellow line). Upon hitting the target, Hahli will get a Strength point.

[carve] Mahi Catching

On the way to Po-Koro, is a hut inhabited by Golyo, a Mahi herder. As his Mahi run by you, click them all before they reach the other end of the screen. After herding all the Mahi, you'll get a Strategy point.

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Parent Page: Expanded Universe

Online Games
2001-2003
Mata Nui Online Game | The Battle for Mata Nui | Mata Nui Online Game II: The Final Chronicle | Huai Snowball Sling | Toa Personality Test | The Legend Continues | Mata Nui Explorer (2003) | Mata Nui Explorer (2002)

Lava Surfing | Onua's Memory Challenge | Kopaka's Ice Trail | Pohatu's Matching Pairs | Gali Nuva's Rapid Descent | Forest Flyer

2004-2005
Stop the Morbuzakh! | BIONICLE: Colgate | Rhotuka Spinner Challenge | BIONICLE: Battle Zone
2006-2007
Island Investigation | Voya Nui Adventure | Piraka Attack | Voya Nui Online Game | Matoran Escape | Inika Island Assault
Barraki Teaser Game | Creeps from the Deep | Sea Survival | Barraki Platform Game

Command Toa Hewkii | Command Toa Hahli | Command Toa Kongu | Command Toa Jaller | Command Toa Nuparu | Command Toa Matoro | Command The Toa Mahri - The Final Challenge

2008
Battle for Power | BIONICLE: Mistika | Mistika: Swamp of Secrets


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