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Locations

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Locations
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(Locations)
Locations

Ever since the BIONICLE universe started, many Locations were formed, each with different inhabitants. These locations range from planets and alternate dimensions, giant continents and great cities, to places which are completely distorted. This page lists out almost every single notable location known in the BIONICLE storyline which existed in its prime reality.

Solis Magna System

The Solis Magna system is a solar system located within the Galactic Universe. It is based around a star, Solis Magna, and includes Spherus Magna and other planets with sapient inhabitants.[1]

Spherus Magna

Spherus Magna was the planet of the Great Beings and the origins of the Energized Protodermis, but was shattered at the end of the Core War into three fragments. It was later reformed through the efforts of Mata Nui, and is now the home for the Agori, Matoran and other species previously residing on Bara Magna and the Matoran Universe.

The Bara Magna area

Aqua Magna (Pre-Shattering, Post Reformation of Spherus Magna)

Bara Magna (Pre-Shattering, Post Reformation of Spherus Magna)

Bota Magna

Northern Frost
White Quartz Mountains

Black Spike Mountains

Forest of Blades
River Dormus

Valley of the Maze

Aqua Magna (Post-Shattering - Pre-Reformation of Spherus Magna)

After the Shattering, Aqua Magna became its own planet orbiting Solis Magna.[2] It was here where the Great Spirit Mata Nui, whose robotic body housing the Matoran Universe, crash-landed on, creating the island of Mata Nui and later the location where Voya Nui rested on.

Mata Nui

An aerial view of Mata Nui

Mata Nui was a large, tropical island that covered the face of the slumbering Mata Nui. Matoran resided on it for nearly 1,000 years, but the island was later deserted after the rediscovery of Metru Nui. The island was returned to its original, barren state by the Bohrok, and was penetrated and destroyed when the Great Spirit Mata Nui awoke.

Kini-Nui

Ta-Wahi - Ta-Koro - Ta-Suva - Ta-Kini

Ga-Wahi - Ga-Koro - Ga-Suva - Ga-Kini

Le-Wahi - Le-Koro - Le-Suva - Le-Kini

Po-Wahi - Po-Koro - Po-Suva - Po-Kini

Onu-Wahi - Onu-Koro - Onu-Suva - Onu-Kini

The former island of Voya Nui.

Ko-Wahi - Ko-Koro - Ko-Suva - Ko-Kini

Krana Pits

Voya Nui (Post-Great Cataclysm-Pre-Usage of the Staff of Artakha)

Voya Nui, also known as the "Daggers of Death," was a highly dangerous and low-resource island located south of Mata Nui. Voya Nui was once the central region of the Southern Continent, but during the Great Cataclysm, it was dislodged from the Great Spirit's body and rocketed to the surface of Aqua Magna. It has since returned to the continent. Below are some of the unique locations of Voya Nui.

Mahri Nui

Formerly a coastal city built on hardened molten Protodermis from Voya Nui's Mount Valmai, Mahri Nui sunk beneath the sea, linking with the island above with a narrow stone formation called The Cord. The city was destroyed when Voya Nui returned to its position on the Southern Continent. Below were some of the geographical locations on Mahri Nui:

Bara Magna (Post-Shattering - Pre-Reformation of Spherus Magna)

After The Shattering, Bara Magna became its own planet. There is only one known unique location to the planet during this period, which is the Wastelands.

Matoran Universe

The Great Spirit Robot housed the Matoran Universe inside its massive body before its destruction in the Battle of Bara Magna.

An oblique aerial view of southern Metru Nui

Metru Nui

Metru Nui was a city that many Matoran lived on for centuries before they immigrated to Mata Nui. It was ruined by the Great Cataclysm after Teridax emptied the city's only power source, the power plant. The Matoran of Mata Nui recently returned, and the city was reconstructed by the powers of the Staff of Artakha. The city was then assaulted in the Siege of Metru Nui, and later severely damaged after Teridax's death.

Coliseum

Ta-Metru

Ga-Metru

Le-Metru

Po-Metru

Onu-Metru

Ko-Metru

Great Barrier

Vahki Hives

Northern Continent

The Northern Continent was a large landmass located south of Karzahni. It included the Tren Krom Peninsula, and was mostly populated by Matoran.

Southern Continent

The Southern Continent was a large landmass located within a giant underground dome. Matoran repaired by Karzahni were sent to the Southern Continent.

Below is a list of geographical locations on the part of the continent named Voya Nui:

A Stalactite Village of Karda Nui

The Pit

The Pit was a massive jail complex where beings who were considered irredeemable by the Order of Mata Nui were taken. Botar was the Order of Mata Nui member responsible for sending defeated beings there. The Pit was destroyed by the Great Cataclysm and thus the prisoners escaped into the Black Water outside, where they were altered by a Mutagen in the water. The Pit was since repaired and drained of water.

Karda Nui

Karda Nui was the core and power source of the Matoran Universe, located beneath the Southern Continent. It was here that the Ignika could to be used to save the life of the Great Spirit Mata Nui. The Av-Matoran colonized it briefly before the Energy Storms first struck, after which it became uninhabitable. Following the Great Cataclysm, Karda Nui was partially flooded with water from Aqua Magna, causing the floor of the cavern to become a swamp. When the Great Spirit was reawakened, the Energy Storms destroyed the swamp and almost all other matter in Karda Nui.

Odina

Odina was the base of the Dark Hunters, which is situated on an island barricaded by tall cliffs. The base had many training facilities for Dark Hunters to practice their skills. Below are some locations of Odina:

Daxia

Daxia was the largest base of the Order of Mata Nui. The island was a hot, tropical paradise with dangerous Rahi and plants, and was equipped with strong weapons to defend itself, if needed.

Destral

Destral was the largest base of the Brotherhood of Makuta, and was armed with many traps and hidden weapons, to prevent intruders. Large amounts of Energized Protodermis could also be found here.

Cityscape of Artakha

Xia

Xia was a mass producer of weapons for many organizations, including the League of Six Kingdoms before its destruction, the Brotherhood of Makuta, and occasionally the Dark Hunters, along with other islands which are willing to pay. Xia also housed a giant, living mountain, named "The Mountain".

Artakha

Artakha was a legendary refuge for good workers ruled by Artakha, a being of the same name. This island was home to the world's best Matoran carvers, who have created many famous artifacts. The island was hidden away from the outside world after an invasion from the Brotherhood of Makuta.

Karzahni

Karzahni was where damaged or injured Matoran used to be sent and be fixed, although all attempts by the land's ruler, Karzahni ended in failure. He eventually gave up in frustration and blamed the Matoran for his inability to fix them. The location passed into legend, and was said to be the place where bad or poor workers were sent for punishment. The Toa Nuva later evacuated all the Matoran from Karzahni, and Gali Nuva leveled most of the region with a Nova Blast during a battle.

Zakaz

Zakaz was the homeland of the Skakdi. It was mostly destroyed by its residents after a failed experiment performed by Spiriah led to a civil war.

Stelt

Stelt was the homeland of Krekka, Gladiator, and Sidorak/Voporak's species.

Artidax

Artidax was an island to the south of the Matoran Universe which had several active volcanoes. Makuta Miserix was once imprisoned here.

Nynrah

Nynrah was the island from which the Nynrah Ghosts Matoran, highly skilled crafters, came from.

Visorak

Visorak was an island formerly inhabited by Tobduk's species, and the birthplace of the spider-like Rahi Visorak.

Tren Krom's Island

Tren Krom's island was a barren piece of rock serving as the location of Tren Krom's incarceration.

Red Star

The Red Star is a space station manned by the Kestora, which traveled with the Matoran Universe from planet to planet. It is currently in orbit around Spherus Magna.

For a list of minor locations, please click here.

References

  1. Chat with Greg Farshtey, 13. May 2014 (archive)
  2. Chat with Greg Farshtey, 20. August 2014