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Explore (BIONICLE.com)

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Explore is a section on BIONICLE.com, first introduced after the 2016 redesign. It details the events of the 2016 story, as well as events that led up to it.

Contents

Unity


Explore Unity Chapter 1.jpg

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Ikir Flying.jpg
Uniter Tahu In Temple.jpg
Tahu and Ikir United.jpg

Chapter 0

Ekimu

Welcome traveller! I am Ekimu, the Mask Maker. As you may already be aware, our great island, Okoto, is threatened by evil. Mighty heroes, known as the Toa, have fallen from the stars to battle the forces of darkness and save Okoto from destruction.

To continue their quest, the Toa must each find one of Okoto’s ancient Elemental Creatures. By uniting with the creatures, the heroes will form deep and profound links with the elements and gain access to powers far greater than they could ever imagine.

Origin Of The Elemental Creatures

Millennia ago, as the island of Okoto came into existence, a number of mythical beings were born with it. Created from the Elements that make up the fabric of the world, the six creatures incarnate the very soul and life force of Okoto.

The Toa

Fallen from the stars, the heroic Toa are on a quest to save Okoto from evil. As they come closer to understanding the true power of the Elements, they learn that they must each find an Elemental Creature and unite with it.

The Power of Unity

The Toa seek to find and tame their Elemental Creature. When united, a Toa and an Elemental Creature will form a unity of unparalleled might and unlock new powers to aid them in the battle against evil.

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JTO Tahu Unity Burst.jpg
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Chapter 1

Ikir and the Region of Fire

For ages, the Elemental Creature known as Ikir has dwelled in the Region of Fire. Its soul is connected to the element allowing it to see things that are hidden to the eye of other beings. Ikir is fiery and bold like Tahu.

Taming the Creature

Ikir is not easily tamed, which Tahu learns the hard way as he tries to control it. Only by accepting they are equals does Tahu win the friendship of the Elemental Creature.

The Moment of Unity

As Tahu understands it is not about being stronger, but about being equals, the Toa and the Elemental Creature unite and unlock new, formidable powers such as mighty wings of fire.

The Unity Toa

Tahu and Ikir have access to the secret powers of the Element of Fire. United, they can make pillars of flame shoot from the ground, surf lava or roam the skies on fiery wings.


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Chapter 2

Melum and the Region of Ice

Millennia ago, the Elemental Creature known as Melum came into being, and ever since it has roamed the Region of Ice. Its soul is connected to the Element of Ice, and Melum knows the region better than anyone. Like Kopaka, the creature is noble and poised.

Taming the Creature

Melum is strong-willed and not easily tamed, which Kopaka discovers when the two of them face off in the cold. Only when the Toa of Ice accepts he and Melum are equals, does the creature offer its powerful friendship.

The Moment of Unity

As Toa and the Elemental Creature unite, they unlock great powers. Kopaka suddenly sees the location of the Great Maze in which the Mask of Control lies hidden.

The Unity Toa

United, Kopaka and Melum hold the secret to the Element of Ice. They possess mighty powers associated with the Element of Ice and can call down frost storms, and create ice shields and glaciers by will.

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Chapter 3

Uxar and the Region of Jungle

The Elemental creature Uxar lives in the Jungle Region. Its very life forces springs from the Jungle’s elemental source, granting Uxar formidable powers. Like Lewa, Uxar is a daredevil who loves adventure.

Taming the Creature

To win Uxar’s favors, Lewa tries to best it in a race, but the Toa soon enough discovers that acceptance is the key to the creature’s friendship.

The Moment of Unity

As Lewa and Uxar unite, the incredible powers of the Jungle rush through the daredevil duo rendering them capable of new and amazing feats.

The Unity Toa

The Toa of the Jungle and his Elemental Creature are the ultimate jungle fighters. They glide above the canopies with unsurpassed speed and agility and can make vines sprout from the ground.


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Chapter 4

Terak and the Region of Earth

Some say that Terak is as old as the Region of Earth itself. It incarnates wisdom, power and the same kind of noble calm that is the hallmark of Onua.

Taming the Creature

Still, Terak does not readily surrender its powers. Not until the Toa of Earth bows down in openhearted acceptance, can he befriend the ancient Elemental Creature.

The Moment of Unity

As Onua and Terak come together, they unlock the essential powers of the Elemental of Earth making them solid, strong and valiant.

The Unity Toa

Once united, the Toa and Elemental Creature of Earth can tunnel through the ground with ease, create earthquakes and always find their way when underground.


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Chapter 5

Akida and the Region of Water

Being part of the region’s very fabric, Ketar is inseparable from the Region of Stone. Anyone who wishes to fully master the Element of Stone must first unite with Ketar. Like Pohatu, Ketar is headstrong and a bit of a loner.

Taming the Creature

Though mellow and friendly like Gali, Akida is as wild as the ocean. Only when the Toa of Water offers her unconditional friendship, does Akida offer the same in return.

The Moment of Unity

When Gali and Akida unite, embracing the Element of Water, they become as strong as a raging ocean and as relentless as the waves that pound the shores of Okoto.

The Unity Toa

Gali and Akida possess the powers of Water. United, they control the rain as well as rivers, surf the waves and breathe freely in the deepest of oceans.


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JTO Pohatu Fighting Ketar.jpg
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Chapter 6

Ketar and the Region of Stone

Being part of the region’s very fabric, Ketar is inseparable from the Region of Stone. Anyone who wishes to fully master the Element of Stone must first unite with Ketar. Like Pohatu, Ketar is headstrong and a bit of a loner.

Taming the Creature

When Pohatu attempts to tame Ketar by force, he quickly learns that Ketar is easily as strong as him. To win the creature’s powers, Pohatu must accept – just like the other Toa have done – that hero and creature are equals.

The Moment of Unity

When Ketar and Pohatu unite, the incredible life force of the Element of Stone courses through their bodies, granting them new and amazing powers.

The Unity Toa

Together, Pohatu and Ketar control the Element of Stone and wield its powers. They can split rocks, throw bullet-speed boulders and create whirling sandstorms with the flick of a finger.

Ekimu's Mission


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Chapter 1

The Masks of Unity

When the heroic Toa defeated Skull Grinder, they won back Ekimu’s Mask of Creation allowing the old Mask Maker to craft again. His first creations in a thousand years were the six Masks of Unity. These masks bestow great powers on the Toa, but most importantly: Each Mask of Unity has a spiritual link to one of Okoto’s ancient Elemental Creatures. Following the masks’ guidance is the only way to locate the mythical creatures.

The Elemental Creatures

Since time immemorial, Okoto’s regions have been the homes of six Elemental Creatures. Millennia ago, as the island of Okoto came into existence, a number of mythical beings were born with it. One way or another, the creatures’ life force is infused with raw, elemental power, and to stand a chance against the evil Makuta, the Toa must first find and befriend their individual creature.

Umarak The Hunter

Unfortunately, the Toa are not the only ones searching for the Elemental Creatures. Makuta has deployed the evil hunter, Umarak. Travelling through the shadows, the hunter and his packs of living traps stalk the heroes hoping the Toa will lead them to the Elemental Creatures.

The Hunter


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JTO Umarak and Makuta.jpg
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Chapter 1

Umarak's Mission

Makuta is still not able to take on solid form, but manifesting as evil eyes, Makuta’s strong spirit commands the Hunter to find the Elemental Creatures. They alone hold the key to find Makuta’s Mask of Control.

On The Hunt

Travelling in and out of shadows, the cunning hunter secretly follows the Toa and their Elemental Creatures. Umarak knows they will eventually lead him to Makuta’s lost mask, the Mask of Control.

The Maze

Ages ago, after Makuta had betrayed his brother Ekimu, and the great explosion had scattered Okoto’s power masks all over the island, the Elemental Creatures found the Mask of Control. Fearing that Makuta would one day come looking for it, they hid in the safest place they could think of: A shifting maze constructed by a tribe of ingenious Okotans during the island’s earliest times.

The Mask of Control

Chapter 1


Explore The Mask of Control Chapter 1.jpg

JTO Toa Entering Labyrinth.jpg
JTO Umarak Inside Labyrinth.jpg
JTO Umarak Claims Mask of Control.jpg
JTO Pohatu's Choice.jpg

Entering the Maze

The Elemental Creatures have led the Toa to the shifting maze. It was constructed a long time ago when the Prophecy first took form among the Okotans. Only someone with intimate knowledge of the elements can open the portal leading to the maze.

Tracking the Toa

Hiding in the shadows, Umarak stays close to the Toa knowing that they will lead him directly to the Mask of Control.

The Mask of Control

Umarak’s treacherous scheme finally pays off. Outsmarting the Toa, the sneaky hunter claims the powerful Mask of Control.

Pohatu's Choice

Believing he is to blame for the loss of the Mask of Control, Pohatu singlehandedly confronts Umarak. But the ruthless hunter forces the Toa to make a tough choice: To get the mask back or save his Elemental Creature.

Valuing friendship higher than anything else, Pohatu once again lets the Mask of Control slip away.

Umarak The Destroyer

Chapter 1


JTO Umarak The Destroyer Banner.jpg

JTO Umarak The Destroyer 1.jpg
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JTO Umarak The Destroyer 3.jpg
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The Masks of Unity

When the heroic Toa defeated Skull Grinder, they won back Ekimu’s Mask of Creation allowing the old Mask Maker to craft again. His first creations in a thousand years were the six Masks of Unity. These masks bestow great powers on the Toa, but most importantly: Each Mask of Unity has a spiritual link to one of Okoto’s ancient Elemental Creatures. Following the masks’ guidance is the only way to locate the mythical creatures.

The Elemental Creatures

Since time immemorial, Okoto’s regions have been the homes of six Elemental Creatures. Millennia ago, as the island of Okoto came into existence, a number of mythical beings were born with it. One way or another, the creatures’ life force is infused with raw, elemental power, and to stand a chance against the evil Makuta, the Toa must first find and befriend their individual creature.

Umarak The Hunter

Unfortunately, the Toa are not the only ones searching for the Elemental Creatures. Makuta has deployed the evil hunter, Umarak. Travelling through the shadows, the hunter and his packs of living traps stalk the heroes hoping the Toa will lead them to the Elemental Creatures.

Umarak Before The Portal

All according to Makuta’s plan, Umarak has come to the Black Volcano to open the gate to the Shadow Realm.

The Black Volcano Rising

Chapter 1


JTO The Black Volcano Rising Banner.jpg

JTO The Black Volcano Rising 1.jpg
JTO The Black Volcano Rising 2.jpg

The Black Volcano Rising

Using the Mask of Control, Umarak makes the volcano rise from the ground. The black rock is a doorway to the Realm of Shadow. The evil Makuta is now one step closer to entering the world of the living.

The Black Volcano

The Black Volcano is the gateway to the Shadow Realm where the dark lord Makuta has been trapped for millennia since his great betrayal.

Storm Beasts

Chapter 1


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Storm Beasts

Storm Beasts are dangerous enemies. They are fierce, fast and impulsive, leaving little time for coming up with a battle plan.

How They Are Created

Having claimed the Mask of Control, Umarak has gained the power to transform his Living Traps into the powerful beasts. The Storm Beasts are transformed Water Traps.

Power 1

Being masters of storms, these beasts can shoot lightning bolts to defeat their enemies.

Power 2

Calling upon the Element of Water, Storm Beasts can create tidal waves of significant magnitude.

Storm Beasts

Storm Beasts are feared by the Okotans for the violent thunderstorms that accompany them wherever they go.

Quake Beasts

Chapter 1


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Quake Beasts

Quake Beasts are strong and tough. Like their master, Umarak, they rampage across Okoto searching for anything to destroy.

How They Are Created

Having claimed the Mask of Control, Umarak has gained the power to transform his Living Traps into the powerful beasts. The Quake Beasts are transformed Stone Traps.

Power 1

Quake Beasts can make the earth tremble and rocks break. So watch your step!

Power 2

Quake Beasts use the Element of Stone to their advantage by hurling huge rocks at their adversaries.

Quake Beasts

The Quake Beasts are arguably the toughest of the Shadow Horde. Wherever they come, the ground trembles and cracks.

Makuta

Chapter 1


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Makuta

Makuta too was once a Mask Maker creating masks for the islanders of Okoto. But greed and lust for power corrupted him. Determined to rule the world he broke the sacred Law of Forging and channeled all six elements into a single mask.

The Shadow Realm

Makuta’s evil deed caused an explosion of unfathomable proportions. It laid waste to most of the island and banished Makuta to the Shadow Realm.

Makuta Transformed

As Umarak brought the lost shards of Makuta’s Forbidden Mask of Ultimate Power to the top of the Black Volcano, he opened a portal to free Makuta from the Shadow Realm.

Lava Beasts

Chapter 1


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Lava Beasts

Lava Beasts are fearless brutes seeking destruction wherever they roam. Their affinity with the Element of Fire strikes fear into the hearts of the Okotans.

How They Are Created

Having claimed the Mask of Control, Umarak has gained the power to transform his Living Traps into the powerful beasts. The Lava Beasts are transformed Fire Traps.

Power 1

Lava Beasts are immune to heat and can walk through lava and fire unharmed.

Power 2

The mighty Lava Beasts can hurl balls of flame against their opponents creating vicious flash fires in their wake.

Lava Beasts

Of all the Shadow Horde, the Lava Beasts are the most aggressive. Formidable opponents even for the Toa and their Elemental Creatures.

Ekimu The Great

Chapter 1


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Ekimu The Great

The ancient Mask Maker is a living legend. It is as if his spirit is connected to the island itself.

Before The Transformation

Many, many years ago, Okoto was a peaceful place of both marvel and wonder. Ekimu and his brother crafted masks for the islanders to help them build a prosperous civilization. That all ended, when Ekimu’s brother, Makuta, betrayed him and caused the great explosion that sent them both into a sleep that would last for ages.

The Transformation

The Age of Forging is over. This is the Age of Battle where even Ekimu must fight. Undergoing a powerful transformation, the ancient Mask Maker becomes a formidable warrior, the 7th Toa known by legend as the Toa of Light.

Agil

Agil is the 7th of the Elemental Creatures. It is known as the Hawk of Light and roams the Okotan skies acting as Ekimu’s scout watching over the movement of enemy forces. When united with Ekimu, Agil grants the inextinguishable power of the Light of Good as well as the ability to fly.

Lava Beasts

The Toa of Light is the living incarnation of all the elements. Through duty, unity and destiny, Ekimu has become what his brother could never achieve through ambition and greed.