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Daxia

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"Mountainous and beautiful, Daxia is a paradise. More importantly, it is a paradise that can be easily defended from behind the walls of our fortress."
Toa Helryx, World
Daxia
Location Daxia.png
Island
Status Dismantled
Inhabitants Order of Mata Nui (formerly)
Population None
Position Southeast of the Southern Continent
Pronunciation DACKS-ee-ah


Daxia was an island in the Matoran Universe and the secret base of the Order of Mata Nui.

History

Daxia was created by the Great Beings during the construction of the Matoran Universe. The island was chosen by the first members of the Order of Mata Nui, who had existed before the coming of any Toa (excluding Helryx) and were former members of the Hand of Artakha. Order installations on Daxia were built stone by stone, independent of any Matoran assistance. All of the Order's members had standing orders to return to the island should any of their positions be overrun.[BW]

The Toa Mata were trained by Hydraxon on their powers and the belief in the Three Virtues on Daxia.[BL10] This was also the place where plans to deceive Makuta Teridax in bringing about the Toa Metru in Metru Nui were made.[BW]

Botar teleported the Toa Nuva into Daxia's Power Cradle Chamber following their completion of the Scroll of Preparations. They witnessed Trinuma place the Staff of Artakha in a cradle while Helryx explained the Staff would then repair damage inflicted by the Great Cataclysm. The Toa Nuva were then taken into another chamber to await their last task.[TNB, Ch. 9] They were greeted by a Matoran who told them they would be traveling to Artakha, and the Toa Nuva and the Matoran were teleported to the island.[TNB, Ch. 10]

Brutaka returned from Metru Nui after capturing Dweller, who was then imprisoned on Daxia.[citation needed] Vezon, Roodaka, Spiriah, Takadox, and Carapar were detained in a cell on Daxia to conduct a mission with Brutaka: rescuing Makuta Miserix. The team departed from the island on a Boat to Stelt.[FoF, Ch. 1-2] During their mission, Botar was killed by Makuta Icarax while dispatching munitions to Brutaka's team. Trinuma, accompanying Botar, delivered the munitions to an island as he retreated to Daxia to inform the Order.[FoF, Ch. 5]

Brutaka, Vezon, and Roodaka, on Miserix's back, returned to Daxia. Vezon and Roodaka were imprisoned upon their arrival,[DW, Ch. 1] although Roodaka was later transferred to The Pit.[1] Brutaka was informed by Helryx that the Order was to initiate their Destiny War against the Brotherhood of Makuta. Axonn was recruited by Krakua and Botar's Replacement, who teleported him back to Daxia. Axonn teamed up with Brutaka to ally the Order with the Skakdi, departing to Zakaz as Miserix departed to track down Teridax.[DW, Ch. 1]

Vezon was freed by Trinuma and departed Daxia in a skiff to sabotage Destral's teleportation technology.[DW, Ch. 2] During this time, Mazeka stormed Daxia, determined to obtain information about Karda Nui from Helryx, downing two guards and avoiding traps along the way. In Helryx's chamber, he met Tobduk, a senior Order of Mata Nui agent. Tobduk told Mazeka that he would give him the information he sought but the Ko-Matoran had to assist him on a mission to kill Makuta Tridax on Destral. Mazeka complied and followed Tobduk to Destral.[BIA, Ch. 5]

After Teridax took over the body of Mata Nui, he leveled the Daxia Fortress using his powers over the universe, killing many of the Order of Mata Nui's members.[TB] He began using the Energized Protodermis pool on the island to create new Rahkshi.[RoS, Ch. 2] Tahu Nuva later led a resistance group to Daxia and successfully destroyed the pool.[2]

After Teridax's death and the mass evacuation of the Matoran Universe, Daxia was dismantled to provide materials for settlements on Spherus Magna.[OGQ: Dec 13 2010, 04:34 PM][3]

Landscape

Daxia's former landscape

Daxia had a very harsh climate; the island was blisteringly hot throughout the year, and had no obvious source of water. However, Daxia had many tiny streams flowing down its mountains which indicated underground lakes, and the high temperatures created flora unique to Daxia.[BW] One such example was a large type of oil secreting tree that could be found near water; Hydraxon hid Gali's Kaukau in one such tree while he trained the Toa Mata.[BL10] There was also a volcano on Daxia, from which Kopaka once had to retrieve his Kanohi Akaku during his training under Hydraxon.[BL10] All of these locations were destroyed when Makuta Teridax demolished the island.[TB] A source of Energized Protodermis existed on the island, but it was destroyed by a team led by Tahu.[2]

Daxia Fortress

There was a heavily guarded fortress on the island, known to contain a Power Cradle Chamber, prison rooms, libraries of tablets, and an armory, along with a plethora of other rooms. There was also a operations center where Helryx would plan located in the center of the fortress. The fortress was equipped with the latest technology and weapons and had a self-destruct mechanism in place if the island were to be discovered.[BW]

Former Inhabitants

In addition to the Order of Mata Nui's wide variety of members, the island of Daxia also contained a few species of native Rahi and some prisoners. The local creatures usually targeted each other, unless an intruder was present.

A statue on Daxia showing the relation between Av-Matoran and Bohrok

Rahi

Unlike most other islands, Daxia was almost entirely devoid of all Rahi, except for a few species. The majority of these species were considered highly dangerous, though they would only usually attack somebody they were unfamiliar with. There are only two known Rahi species there:

  • Shallows Cat
  • Small, aggressive rainbow-colored fish with needle-sharp teeth[BL10, p. 69]

Prisoners

The Order of Mata Nui usually sent captives to the Pit, but after they learned of its destruction, they began to hold prisoners on the island itself.

Appearances

Books Online

Novels

Guides

Chronicle

Story Serials

References

  1. 1.0 1.1 BZPower: Farshtey Feed, 17 October 2008
  2. 2.0 2.1 Chat with Greg Farshtey, 22 July 2014
  3. Chat with Greg Farshtey, 18 August 2014