Bohrok
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- "It is said that the Bohrok sleep an eternal sleep, waiting to hatch. Once awakened, the swarms are unstoppable... A force so powerful, they can reduce mountains to rubble and turn life-giving rivers dry as the desert sands!"
- — Turaga Vakama, The Bohrok Awake
Parent Page: Characters
| Bohrok | |
| | |
| Organization/Group | |
| Headquarters/Base | Various nests scattered between Mata Nui and Metru Nui |
| Leader(s) | Bahrag |
| Status | Asleep |
| Goal | Level the island of Mata Nui |
| Allies | Bohrok Va, Bahrag, Toa Nuva |
| Enemies | Toa Mata (formerly), Kardas Dragon (formerly) |
Bohrok are insectoid machines with the six main Elemental Powers (excluding Air being replaced by acid) driven by one purpose only: to "clean it all" off the island of Mata Nui.
| Spoiler Warning: Plot or ending details follow. (Please highlight the white space below if applicable) |
This mission's purpose is to ensure that the camouflauge of flora on Mata Nui's face is gone in preparation for him returning to an upright position.
Initially awoken early by Teridax, the Bohrok swarms were defeated by the Toa Mata when the Toa trapped the Bohrok's twin Bahrag queens in a cage of solid Protodermis. The swarms have since been reawakened by the Toa Nuva to resume their quest of destruction; this time, to fulfill their purpose.
There are six types of Bohrok:
- Tahnok, Bohrok of Fire
- Gahlok, Bohrok of Water
- Lehvak, Bohrok of Acid
- Pahrak, Bohrok of Stone
- Kohrak, Bohrok of Ice
- Nuhvok, Bohrok of Earth
[carve] History
Bohrok are created when destined Av-Matoran come to a certain point in their lives and start to transform. Once this transformation is complete, the Matoran become Bohrok. They are then teleported to the Bohrok Nests to be fitted with Krana.
It is known that the Brotherhood of Makuta knew about Bohrok very well: the Brotherhood commissioned the construction of Exo-Toa armor as a failsafe against a possible Bohrok rampage, and the Brotherhood also ordered the Nynrah Ghosts to construct completely mechanical replicas of Bohrok to aid them in their conquest of the universe.
The first recorded encounter between Bohrok and Matoran occurred in Metru Nui, when a group of Lightstone Miners broke into a Bohrok nest in Onu-Metru by accident, inside they discovered the word "Bohrok" carved into the wall. Several were immediately shipped to the Archives, where archivists quickly discovered that the Bohrok were inorganic and that the dormant Krana inside each Bohrok were organic and alive. Interestingly, the Bohrok showed no evidence of having ever been built. An archivist named Mavrah hypothesized that the Bohrok were once biomechanical beings that had somehow evolved to become unthinking machines driven by organic brains. However, this theory was lost over time.
A thousand years later, after his initial defeat by the Toa Mata, Teridax sent a beacon to waken the primary Bohrok swarms. As planned, the Bohrok immediately made for the surface of the island of Mata Nui, wreaking havoc as they felled trees, melted ice, froze lava, stopped rivers, and leveled mountains. The Toa Mata battled the swarms, collecting each breed of Krana and tracking their menace to the underground lair of the Bahrag, twin queens of the Bohrok. After the defeat and imprisonment of the Bahrag, the Matoran reprogrammed the Bohrok (minus the Krana), to aid in rebuilding the villages they had destroyed. However, all the Bohrok and their smaller helpers, the Bohrok Va, returned to the nests when the Bahrag were on the verge of being freed by the Bohrok-Kal.
About a month or two later, following directives listed on a scroll in the Great Temple, the Toa Nuva returned to the Bahrag's lair and freed the queens, who proceeded to re-awaken the swarms to resume their mission of devastation. This time, the Bohrok proceeded without interference, except for a new arrival, the Kardas Dragon, which destroyed several Bohrok before being badly injured by the swarms. With no further hindrance, the Bohrok quickly finished their task and promptly returned to their nests to go back to sleep.
[carve] The Kingdom
In "The Kingdom" Pocket Dimension, the Bohrok were re-awoken on the island of Mata Nui after the Great Spirit died. As they no longer had a reason to perform their island-cleaning task, they instead worked side by side with Matoran.
[carve] Abilities and Traits
All Bohrok share several abilities:
- Krana - Widely regarded as the Bohrok's chief weakness as well as its chief strength, the Krana is a living creature that takes telepathic commands from the Bahrag queens and drives the Bohrok that it inhabits. Without Krana, however, Bohrok shut down, although the Matoran soon learned how to reprogram Bohrok to obey simple commands.
- Head-snapping attack - Bohrok necks are extendable, and Bohrok heads can stretch amazingly far in a fairly short amount of time. Besides the "jackhammer" possibilities afforded by this ability, Bohrok have also been seen to snap their heads out to fling their Krana at an enemy.
- Ability to fold up into ball - All Bohrok can fold up into spheres and roll along the ground at great speeds; Bohrok fitted with Krana Vu also have been seen to fold up into balls when about to fly, and Bohrok fold themselves into balls to hibernate.
- Kaita - If faced with an obstacle too great for individual members to overcome, Bohrok have the ability to form two types of Bohrok Kaita, Ja and Za, in order to eliminate the threat to their mission.
Additionally, each Bohrok possesses one Elemental Power, which is channeled through a pair of shields carried by each member of the swarms.
[carve] Set Information
Each Bohrok breed was released in 2002 as canister sets. When a lever is pressed on the Bohrok's back, its head snaps forward, and snaps back when the lever is released. Each Bohrok also has a head plate of their respective element color, mixed with transparent plastic to see the Krana inside. Pressing down on the eyes of the Bohrok can force open the head plate and launch the Krana out.
[carve] Trivia
- During the return trip from Mata Nui to Metru Nui, the Toa Metru encountered some Bohrok; these Bohrok were controlled by not Krana, but Worms that had been captured by Teridax, and subsequently escaped their confinement.
[carve] Appearances
- Comic 4: The Bohrok Awake
- Comic 5: To Trap a Tahnok
- Comic 6: Into the Nest
- BIONICLE Adventures 1: Mystery of Metru Nui (Mentioned Only)
- BIONICLE Adventures 5: Voyage of Fear (Mentioned Only)
- BIONICLE Adventures 6: Maze of Shadows (Cameo Appearance)
- BIONICLE Adventures 9: Web of Shadows (Appendix)
- Protection By InnerRayg
- BIONICLE Chronicles 2: Beware the Bohrok
- BIONICLE Legends 7: Prisoners of The Pit (Cameo Appearance)
- BIONICLE: Mask of Light Novel (Cameo Appearance)
- BIONICLE: Mask of Light (Cameo Appearance)
- Toa Nuva Blog (Cameo Appearance)
- Comic 12.5 (Mentioned Only)
- The Kingdom (In a Pocket Dimension)
- BIONICLE Legends 10: Swamp of Secrets
- Takanuva's Blog (Mentioned Only)
- The Official Guide to BIONICLE
- BIONICLE: Collector's Sticker Book
- BIONICLE: Metru Nui - City of Legends (Mentioned Only)
- BIONICLE Encyclopedia
- BIONICLE Encyclopedia: Updated
- BIONICLE World (Mentioned Only)
- BIONICLE Encyclopedia: Updated
- Mata Nui Online Game (Cameo Appearance)
- Bohrok Promo Animations
- Bohrok Online Animations
- The Battle for Mata Nui (Non-canonical Appearance)
- BIONICLE: Matoran Adventures (Non-canonical Appearance)
- BIONICLE: Maze of Shadows (Non-canonical Appearance)
- BIONICLE Heroes (Non-canonical Appearance)
[carve] See Also
| Bohrok |
|---|
| Tahnok | Gahlok | Lehvak | Pahrak | Nuhvok | Kohrak |
| Tahnok Va | Gahlok Va | Lehvak Va | Pahrak Va | Nuhvok Va | Kohrak Va |
| Tahnok-Kal | Gahlok-Kal | Lehvak-Kal | Pahrak-Kal | Nuhvok-Kal | Kohrak-Kal |
| Bahrag | Krana | Krana-Kal | Av-Matoran |
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Categories: Characters | Obstacles | Neutral | Bohrok



