BIONICLE Adventures 6: Maze of Shadows

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"The Toa stood in silence, thinking about the scores of monstrosities they had faced since entering this maze of shadows. And the same question echoed in all their minds: What could possibly be more terrible than what we have seen?"
— Narrator

Parent Page: Expanded Universe

BIONICLE Adventures 6: Maze of Shadows
Books
Series BIONICLE Adventures
Author Greg Farshtey
Publisher Scholastic
Sources: ISBN 0439680239

BIONICLE Adventures #6: Maze of Shadows is the sixth book in the BIONICLE Adventures series by Greg Farshtey. It is also the last book to be released in 2004. It was released in December 2004 in the United States. In 2005, it was adapted into a Game Boy Advance game called BIONICLE: Maze of Shadows.

Contents

Plot Summary

As the Toa Metru land on the island of Mata Nui after unimaginable battles, they split up, looking for good places to build their villages, while leaving the Matoran Spheres on the sands of what would one day be Ga-Koro; only Nokama stayed behind, having already found the perfect place for Ga-Koro, where they had landed. Matau, meanwhile, trudged through the jungles of what would be Le-Wahi, grumbling about the swampy land. Getting lost, he followed a vine, hoping it would lead to a Chute Station. Disappointed, he reminded himself that they would have to start anew on this island. Nuju scaled a mountain, while thinking of days past. While doing so, he remembered his Ko-Matoran teacher, Ihu. In his honor, he named the mountain Mount Ihu. Vakama scoped out an area near the Mangai Volcano, and decided they would build Ta-Koro in a lava crater, with an eye out for defense. Activating his jetpack, he signaled the other Toa to travel to the center of the island, the Kini-Nui.

Reaching into the Suva, Vakama pulled out Toa Stones, and urged the other Toa to put some of their Toa Power into it, for the next Toa to find. Most of the Toa were skeptical about this, but, eventually, with the help of Nokama, Vakama convinced the others to do this. Afterwards, they took some time to explore the locations they chose. Onewa spoke of his, and a cavern he had found. Believing this to be a passageway back to Metru Nui, the Toa explored it. Inside, they found numerous deceased and injured Rahi, including a Nui-Jaga that had gills above land. Matau, going forward, found a Rahi that resembled a Rahkshi. Angered, the Rahkshi battered him into submission, and fused him with the stone wall. It was with the precision work of Vakama and Onewa that he was rescued.

Wary, the Toa continued onward, where Whenua was zapped with a drop of Energized Protodermis. Moving on, they eventually found themselves before a monsterous beast, the Rahi Nui. A cataclysmic struggle followed, during which the Toa managed to beat the Rahi, but at the cost of Nokama being critically injured. Pressing onward, in hopes of finding a cure, they found themselves in the grasp of a monsterous being, the Karzahni plant.

As they heard its history, it asked a favor of the Toa: to go to one of the Makuta's lairs, and take some Energized Protodermis for the monsterous plant. He temporarily healed Nokama, and the Toa set on, as the plant had promised to permanantly heal Nokama if they found it. Following Karzahni's directions, the Toa drilled a hole in a section of the wall to grab a vial which could hold the Energized Protodermis. At this time, a mysterious Rahi attached to Onewa's face, and gave him a vision. He spoke of deadly conquerors, Visorak, until Vakama killed the creature, and freed Onewa. Onewa then sympathized with Vakama, feeling sorry for him if this was what his visions were truly like.

After entering Makuta's Lair, they found themselves before a pool of Energized Protodermis. The substance shaped itself into a physical form, and confronted the Toa. After giving them a lecture on the properties of itself, he attacked the Toa, nearly killing them. Through strategy, they managed to beat the entity, and secured some of the substance. As they left, the enraged substance attempted to kill them. Onewa, sensing this, destroyed the room, which were unstable from the battle, although the substance was not destroyed.

Karzahni healed Nokama with an herb upon their return, and took the Energized Protodermis. Destined not to transform, he was destroyed. The Toa, feeling a sense of sadness, returned above ground to prepare for their journey back to Metru Nui, having found a return route.

Characters

Locations

See Also


BIONICLE Adventures
2004: Mystery of Metru Nui | Trial by Fire | The Darkness Below | Legends of Metru Nui | Voyage of Fear | Maze of Shadows

2005: Web of the Visorak | Challenge of the Hordika | Web of Shadows | Time Trap

BIONICLE Adventures: Volume 1


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